Editing Guide To Sound File Names

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Line 12: Line 12:
 
<br>wScene_0_00592.adpcm4 - Dwarf Bulborb "player detected sound" + breadbug hit? seems to be combined into one sound
 
<br>wScene_0_00592.adpcm4 - Dwarf Bulborb "player detected sound" + breadbug hit? seems to be combined into one sound
 
<br>wScene_0_00593.adpcm4 - Dwarf Bulborb death sound
 
<br>wScene_0_00593.adpcm4 - Dwarf Bulborb death sound
<br>wScene_0_00594.adpcm4 - {{unsure|Dwarf Bulborb bite sound 2}}
+
<br>wScene_0_00594.adpcm4 - Dwarf Bulborb bite sound 2 (unsure)
 
<br>wScene_0_00595.adpcm4 - Dwarf Bulborb shake
 
<br>wScene_0_00595.adpcm4 - Dwarf Bulborb shake
 
<br>wScene_0_00596.adpcm4 - Dwarf Bulborb stomping?
 
<br>wScene_0_00596.adpcm4 - Dwarf Bulborb stomping?
Line 41: Line 41:
 
<br>wScene_0_00621.adpcm4 - ?
 
<br>wScene_0_00621.adpcm4 - ?
 
<br>wScene_0_00622.adpcm4 - Emperor Bulblax death (?)
 
<br>wScene_0_00622.adpcm4 - Emperor Bulblax death (?)
<br>wScene_0_00623.adpcm4 - Creeping Chrysanthemum falling after failing to attack
+
<br>wScene_0_00623.adpcm4 - Something landing on the ground
 
<br>wScene_0_00624.adpcm4 - Emperor Bulblax swallowing something?
 
<br>wScene_0_00624.adpcm4 - Emperor Bulblax swallowing something?
 
<br>wScene_0_00625.adpcm4 - Unknown, may be another Emperor Bulblax sound
 
<br>wScene_0_00625.adpcm4 - Unknown, may be another Emperor Bulblax sound
Line 51: Line 51:
 
<br>wScene_0_00631.adpcm4 - Emperor Bulblax hitting the ground
 
<br>wScene_0_00631.adpcm4 - Emperor Bulblax hitting the ground
 
<br>wScene_0_00632.adpcm4 - Anode Beetle flipping over
 
<br>wScene_0_00632.adpcm4 - Anode Beetle flipping over
<br>wScene_0_00633.adpcm4 - Purple Pikmin thud
+
<br>wScene_0_00633.adpcm4 - Another unknown impact sound
 
<br>wScene_0_00634.adpcm4 - Nintendo getting slapped for not organizing this shit
 
<br>wScene_0_00634.adpcm4 - Nintendo getting slapped for not organizing this shit
 
<br>wScene_0_00635.adpcm4 - Fiery/Watery Blowhog/Lithopod walking sound
 
<br>wScene_0_00635.adpcm4 - Fiery/Watery Blowhog/Lithopod walking sound
Line 133: Line 133:
 
<br>wScene_0_00713.adpcm4 - More Pikmin celebrating
 
<br>wScene_0_00713.adpcm4 - More Pikmin celebrating
 
<br>wScene_0_00714.adpcm4 - Take a wild guess
 
<br>wScene_0_00714.adpcm4 - Take a wild guess
<br>wScene_0_00715.adpcm4 - Pikmin losing their flower
+
<br>wScene_0_00715.adpcm4 - Pikmin getting deflowered
<br>wScene_0_00716.adpcm4 - Unknown (Pikmin losing their flower?)
+
<br>wScene_0_00716.adpcm4 - ???
 
<br>wScene_0_00717.adpcm4 - Pikmin getting thrown
 
<br>wScene_0_00717.adpcm4 - Pikmin getting thrown
 
<br>wScene_0_00718.adpcm4 - Pikmin being held
 
<br>wScene_0_00718.adpcm4 - Pikmin being held
Line 146: Line 146:
 
<br>wScene_0_00726.adpcm4 - Pikmin hitting something
 
<br>wScene_0_00726.adpcm4 - Pikmin hitting something
 
<br>wScene_0_00727.adpcm4 - Pikmin becoming flower pikmin
 
<br>wScene_0_00727.adpcm4 - Pikmin becoming flower pikmin
<br>wScene_0_00728.adpcm4 - Longer version of sprouting sound?
+
<br>wScene_0_00728.adpcm4 - Duplicate of sprouting sound?
 
<br>wScene_0_00729.adpcm4 - Unknown Pikmin Sound 3: After 9 years it's finally here performing for you
 
<br>wScene_0_00729.adpcm4 - Unknown Pikmin Sound 3: After 9 years it's finally here performing for you
<br>wScene_0_00730.adpcm4 - Pikmin tripping / climbing up onion leg
+
<br>wScene_0_00730.adpcm4 - Pikmin climbing up onion leg
<br>wScene_0_00731.adpcm4 - Pikmin faceplanting after tripping
+
<br>wScene_0_00731.adpcm4 - ditto
 
<br>wScene_0_00732.adpcm4 - Leaf sprout turning into bud sprout
 
<br>wScene_0_00732.adpcm4 - Leaf sprout turning into bud sprout
 
<br>wScene_0_00733.adpcm4 - Pikmin hitting something?
 
<br>wScene_0_00733.adpcm4 - Pikmin hitting something?
<br>wScene_0_00734.adpcm4 - Pikmin celebrating on results screen if you have more Pikmin than the previous day
+
<br>wScene_0_00734.adpcm4 - I AM PIKMIN HEAR ME MOOOOOOOOOOOOOOO!
 
<br>wScene_0_00735.adpcm4 - Pikmin being whistled
 
<br>wScene_0_00735.adpcm4 - Pikmin being whistled
 
<br>wScene_0_00736.adpcm4 - Pikmin attempting to carry something
 
<br>wScene_0_00736.adpcm4 - Pikmin attempting to carry something
<br>00737-00749 All unused Pikmin sounds
+
<br>wScene_0_00737.adpcm4 - ???
 +
<br>wScene_0_00738.adpcm4 - ???
 +
<br>wScene_0_00739.adpcm4 - Unused, I think Scruffy talked about this one in his sound trivia video
 +
<br>wScene_0_00740.adpcm4 - I think these are all unused
 +
<br>wScene_0_00741.adpcm4 - ^
 +
<br>wScene_0_00742.adpcm4 - ^
 +
<br>wScene_0_00743.adpcm4 - ^
 +
<br>wScene_0_00744.adpcm4 - ^
 +
<br>wScene_0_00745.adpcm4 - ^
 +
<br>wScene_0_00746.adpcm4 - ^
 +
<br>wScene_0_00747.adpcm4 - ^
 +
<br>wScene_0_00748.adpcm4 - ^
 +
<br>wScene_0_00749.adpcm4 - ^
 
<br>wScene_0_00750.adpcm4 - Wollywog death sound
 
<br>wScene_0_00750.adpcm4 - Wollywog death sound
 
<br>wScene_0_00751.adpcm4 - ???
 
<br>wScene_0_00751.adpcm4 - ???
Line 172: Line 184:
 
<br>wScene_0_00764.adpcm4 - Explosion?
 
<br>wScene_0_00764.adpcm4 - Explosion?
 
<br>wScene_0_00765.adpcm4 - Camera
 
<br>wScene_0_00765.adpcm4 - Camera
<br>wScene_0_00766.adpcm4 - Time warning bell
+
<br>wScene_0_00766.adpcm4 - Some kind of bell
 
<br>wScene_0_00767.adpcm4 - Swapping through screens in a menu
 
<br>wScene_0_00767.adpcm4 - Swapping through screens in a menu
 
<br>wScene_0_00768.adpcm4 - Sound when standing under the Ship/Onion's beam
 
<br>wScene_0_00768.adpcm4 - Sound when standing under the Ship/Onion's beam
Line 203: Line 215:
 
<br>wScene_0_00795.adpcm4 - ???
 
<br>wScene_0_00795.adpcm4 - ???
 
<br>wScene_0_00796.adpcm4 - Sound when a Pikmin hits an enemy
 
<br>wScene_0_00796.adpcm4 - Sound when a Pikmin hits an enemy
<br>wScene_0_00797.adpcm4 - Pikmin building bridge
+
<br>wScene_0_00797.adpcm4 - Pellet Posy death sound?
<br>wScene_0_00798.adpcm4 - ditto
+
<br>wScene_0_00798.adpcm4 - ???
 
<br>wScene_0_00799.adpcm4 - Ok this is the REAL bomb rock sound
 
<br>wScene_0_00799.adpcm4 - Ok this is the REAL bomb rock sound
 
<br>wScene_0_00800.adpcm4 - Pikmin Water Splash
 
<br>wScene_0_00800.adpcm4 - Pikmin Water Splash
 
<br>wScene_0_00801.adpcm4 - Yet another banging sound
 
<br>wScene_0_00801.adpcm4 - Yet another banging sound
 
<br>wScene_0_00802.adpcm4 - ditto
 
<br>wScene_0_00802.adpcm4 - ditto
<br>wScene_0_00803.adpcm4 - Walking on grass 1
+
<br>wScene_0_00803.adpcm4 - Some kind of walking sound
<br>wScene_0_00804.adpcm4 - Walking on grass 2
+
<br>wScene_0_00804.adpcm4 - Walking on grass?
<br>wScene_0_00805.adpcm4 - Walking on grass 3
+
<br>wScene_0_00805.adpcm4 - ditto
<br>wScene_0_00806.adpcm4 - Walking on grass 4
+
<br>wScene_0_00806.adpcm4 - ditto
<br>wScene_0_00807.adpcm4 - Walking on stone 1
+
<br>wScene_0_00807.adpcm4 - Walking on stone?
<br>wScene_0_00808.adpcm4 - Walking on stone 2
+
<br>00808-00820 are all walking sounds that no one gives a shit about.
<br>wScene_0_00809.adpcm4 - Walking on stone 3
+
<br>wScene_0_00821.adpcm4 - Louie being called?
<br>wScene_0_00810.adpcm4 - Walking on stone 4
+
<br>wScene_0_00822.adpcm4 - ???
<br>00811-00820 Are all walking sounds I couldn't identify
 
<br>wScene_0_00821.adpcm4 - Louie being called
 
<br>wScene_0_00822.adpcm4 - Olimar being called
 
 
<br>wScene_0_00823.adpcm4 - Bitter Spray used
 
<br>wScene_0_00823.adpcm4 - Bitter Spray used
 
<br>wScene_0_00824.adpcm4 - Enemy breaking out of bitter spray
 
<br>wScene_0_00824.adpcm4 - Enemy breaking out of bitter spray
Line 248: Line 257:
 
<br>wScene_0_00849.adpcm4 - Giant Breadbug coming out of its hole
 
<br>wScene_0_00849.adpcm4 - Giant Breadbug coming out of its hole
 
<br>wScene_0_00850.adpcm4 - Sound the giant breadbug makes when coming out of its hole
 
<br>wScene_0_00850.adpcm4 - Sound the giant breadbug makes when coming out of its hole
<br>wScene_0_00851.adpcm4 - Giant Breadbug death sound, also used as the sound the emperor bulblax makes when burrowing back into the ground.
+
<br>wScene_0_00851.adpcm4 - Giant Breadbug death sound?
 
<br>wScene_0_00852.adpcm4 - Unknown Giant Breadbug sound
 
<br>wScene_0_00852.adpcm4 - Unknown Giant Breadbug sound
 
<br>wScene_0_00853.adpcm4 - Giant Breadbug walk sound
 
<br>wScene_0_00853.adpcm4 - Giant Breadbug walk sound
Line 286: Line 295:
 
<br>wScene_0_00887.adpcm4 - AW Ambience 12
 
<br>wScene_0_00887.adpcm4 - AW Ambience 12
 
<br>wScene_0_00888.adpcm4 - AW Ambience 13
 
<br>wScene_0_00888.adpcm4 - AW Ambience 13
<br>wScene_0_00889.adpcm4 - Whistle dismiss sound for Louie and President
+
<br>wScene_0_00889.adpcm4 - Sound used during one of the leaders's whistles
<br>wScene_0_00890.adpcm4 - Partial Louie's Whistle
+
<br>wScene_0_00890.adpcm4 - Louie's Whistle? (sounds glitched)
<br>wScene_0_00891.adpcm4 - Whistle base for Louie and President
+
<br>wScene_0_00891.adpcm4 - Another whistle-related sound
 
<br>wScene_0_00892.adpcm4 - Louie's Actual Whistle
 
<br>wScene_0_00892.adpcm4 - Louie's Actual Whistle
 
<br>wScene_0_00893.adpcm4 - The President's Whistle
 
<br>wScene_0_00893.adpcm4 - The President's Whistle
Line 303: Line 312:
 
<br>00921-00954 are all random, mostly unknown, majorly instrument stuff that I don't give a shit about.
 
<br>00921-00954 are all random, mostly unknown, majorly instrument stuff that I don't give a shit about.
 
<br>wScene_0_00955.adpcm4 - Louie call sound ("Rui!")
 
<br>wScene_0_00955.adpcm4 - Louie call sound ("Rui!")
<br>wScene_0_00956.adpcm4 - Louie being whistled
+
<br>wScene_0_00956.adpcm4 - Louie saying "Oh!"
<br>wScene_0_00957.adpcm4 - Louie getting hurt
+
<br>wScene_0_00957.adpcm4 - Louie making one of the worst sounds I've heard so far
<br>wScene_0_00958.adpcm4 - {{unsure|Louie something (unused)}}
+
<br>wScene_0_00958.adpcm4 - Louie Something
<br>wScene_0_00959.adpcm4 - Louie using the napsack
+
<br>wScene_0_00959.adpcm4 - Louie Sighing
<br>wScene_0_00960.adpcm4 - Louie walking
+
<br>wScene_0_00960.adpcm4 - Louie grunting
<br>wScene_0_00961.adpcm4 - Louie walking
+
<br>wScene_0_00961.adpcm4 - ditto
<br>wScene_0_00962.adpcm4 - Louie waking up
+
<br>wScene_0_00962.adpcm4 - ditto
<br>wScene_0_00963.adpcm4 - Louie talking 1
+
<br>wScene_0_00963.adpcm4 - Louie saying "Orima?"
<br>wScene_0_00964.adpcm4 - Louie talking 3
+
<br>wScene_0_00964.adpcm4 - ditto
<br>wScene_0_00965.adpcm4 - Louie talking 2
+
<br>wScene_0_00965.adpcm4 - Louie saying "Oh!"
<br>wScene_0_00966.adpcm4 - Louie jumping
+
<br>wScene_0_00966.adpcm4 - ditto
<br>wScene_0_00967.adpcm4 - Louie looking left and right
+
<br>wScene_0_00967.adpcm4 - Louie saying "Hm?"
<br>wScene_0_00968.adpcm4 - Louie looking left and right and behind himself
+
<br>wScene_0_00968.adpcm4 - ditto
<br>wScene_0_00969.adpcm4 - Louie yawn end
+
<br>wScene_0_00969.adpcm4 - Louie sighing
 
<br>wScene_0_00970.adpcm4 - Louie yawning
 
<br>wScene_0_00970.adpcm4 - Louie yawning
<br>wScene_0_00971.adpcm4 - Louie stretching left and right
+
<br>wScene_0_00971.adpcm4 - Louie saying "Hm?"
<br>wScene_0_00972.adpcm4 - Louie stretching left and right
+
<br>wScene_0_00972.adpcm4 - Louie saying "Huh?"
 
<br>wScene_0_00973.adpcm4 - PP Ambience 1
 
<br>wScene_0_00973.adpcm4 - PP Ambience 1
 
<br>wScene_0_00974.adpcm4 - PP Ambience 2
 
<br>wScene_0_00974.adpcm4 - PP Ambience 2
Line 327: Line 336:
 
<br>wScene_0_00978.adpcm4 - Frederator Logo
 
<br>wScene_0_00978.adpcm4 - Frederator Logo
 
<br>wScene_0_00979.adpcm4 - Buzzing Sounds
 
<br>wScene_0_00979.adpcm4 - Buzzing Sounds
<br>wScene_0_00980.adpcm4 - Olimar being whistled
+
<br>wScene_0_00980.adpcm4 - Olimar saying "Hoo!"
<br>wScene_0_00981.adpcm4 - Olimar getting hurt
+
<br>wScene_0_00981.adpcm4 - Olimar hurt sound (supposedly unused)
<br>wScene_0_00982.adpcm4 - Olimar saying "Huh!" (supposedly unused)
+
<br>wScene_0_00982.adpcm4 - Olimar saying "Huh!
<br>wScene_0_00983.adpcm4 - Olimar using the napsack
+
<br>wScene_0_00983.adpcm4 - Olimar sighing
<br>wScene_0_00984.adpcm4 - Olimar waking up
+
<br>wScene_0_00984.adpcm4 - Olimar saying "Hoo!"
<br>wScene_0_00985.adpcm4 - Olimar walking
+
<br>wScene_0_00985.adpcm4 - Olimar saying "Huh!"
<br>wScene_0_00986.adpcm4 - Olimar walking
+
<br>wScene_0_00986.adpcm4 - ditto
<br>wScene_0_00987.adpcm4 - Olimar walking
+
<br>wScene_0_00987.adpcm4 - ditto
<br>wScene_0_00988.adpcm4 - Olimar walking
+
<br>wScene_0_00988.adpcm4 - ditto
<br>wScene_0_00989.adpcm4 - Olimar talking
+
<br>wScene_0_00989.adpcm4 - Olimar idle sounds
<br>wScene_0_00990.adpcm4 - Olimar talking
+
<br>wScene_0_00990.adpcm4 - ditto
<br>wScene_0_00991.adpcm4 - Olimar jumping
+
<br>wScene_0_00991.adpcm4 - Olimar saying "Hoo!"
<br>wScene_0_00992.adpcm4 - Olimar looking left and right
+
<br>wScene_0_00992.adpcm4 - Olimar saying "mmm?"
<br>wScene_0_00993.adpcm4 - Olimar looking left and right
+
<br>wScene_0_00993.adpcm4 - ditto
<br>wScene_0_00994.adpcm4 - Olimar looking behind himself
+
<br>wScene_0_00994.adpcm4 - Olimar saying "Hoo!"
<br>wScene_0_00995.adpcm4 - Olimar yawn end
+
<br>wScene_0_00995.adpcm4 - ditto
<br>wScene_0_00996.adpcm4 - Olimar yawning
+
<br>wScene_0_00996.adpcm4 - ditto, but sounds like yawning
<br>wScene_0_00997.adpcm4 - Olimar stretching left and right
+
<br>wScene_0_00997.adpcm4 - Olimar grunting
<br>wScene_0_00998.adpcm4 - Olimar stretching left and right
+
<br>wScene_0_00998.adpcm4 - ditto
 
<br>wScene_0_00999.adpcm4 - Olimar call sound ("Orima!")
 
<br>wScene_0_00999.adpcm4 - Olimar call sound ("Orima!")
<br>01000-01011 Pikmin singing while walking
+
<br>01000-01038 are all supposedly unused pikmin sounds.
<br>01012-01026 Pikmin singing while walking - when cave floor is cleared
 
<br>01027-01038 Pikmin singing while walking - unsure (unused?)
 
 
<br>wScene_0_01039.adpcm4 - Weird beeping?
 
<br>wScene_0_01039.adpcm4 - Weird beeping?
 
<br>wScene_0_01040.adpcm4 - Weird alien waves?
 
<br>wScene_0_01040.adpcm4 - Weird alien waves?
Line 357: Line 364:
 
<br>wScene_0_01044.adpcm4 - more alien shit
 
<br>wScene_0_01044.adpcm4 - more alien shit
 
<br>wScene_0_01045.adpcm4 - low pitched hum
 
<br>wScene_0_01045.adpcm4 - low pitched hum
<br>wScene_0_01046.adpcm4 - President being whistled
+
<br>wScene_0_01046.adpcm4 - President saying "Ho!"
<br>wScene_0_01047.adpcm4 - President getting hurt
+
<br>wScene_0_01047.adpcm4 - President hurt sound (supposedly unused)
<br>wScene_0_01048.adpcm4 - President using the napsack
+
<br>wScene_0_01048.adpcm4 - President sighing
<br>wScene_0_01049.adpcm4 - President walking
+
<br>wScene_0_01049.adpcm4 - President saying "Hoo!"
<br>wScene_0_01050.adpcm4 - President walking
+
<br>wScene_0_01050.adpcm4 - ditto
<br>wScene_0_01051.adpcm4 - President walking
+
<br>wScene_0_01051.adpcm4 - President   i n h a l i n g
<br>wScene_0_01052.adpcm4 - President walking
+
<br>wScene_0_01052.adpcm4 - President saying "Hoo!"
<br>wScene_0_01053.adpcm4 - President waking up
+
<br>wScene_0_01053.adpcm4 - President saying "Woo!"
<br>wScene_0_01054.adpcm4 - President talking 1
+
<br>wScene_0_01054.adpcm4 - President saying "Shacho" to his equipment
<br>wScene_0_01055.adpcm4 - President talking 2
+
<br>wScene_0_01055.adpcm4 - ditto
<br>wScene_0_01056.adpcm4 - President jumping
+
<br>wScene_0_01056.adpcm4 - President saying "Hoo!"
<br>wScene_0_01057.adpcm4 - President looking left and right
+
<br>wScene_0_01057.adpcm4 - ditto
<br>wScene_0_01058.adpcm4 - President looking left and right
+
<br>wScene_0_01058.adpcm4 - ditto
<br>wScene_0_01059.adpcm4 - President looking behind himself
+
<br>wScene_0_01059.adpcm4 - President gasping
<br>wScene_0_01060.adpcm4 - President yawn end
+
<br>wScene_0_01060.adpcm4 - President sighing
<br>wScene_0_01061.adpcm4 - President yawning
+
<br>wScene_0_01061.adpcm4 - President   i n h a l i n g
<br>wScene_0_01062.adpcm4 - President stretching left and right
+
<br>wScene_0_01062.adpcm4 - President saying "Hoo!"
<br>wScene_0_01063.adpcm4 - President stretching left and right
+
<br>wScene_0_01063.adpcm4 - ditto
 
<br>wScene_0_01064.adpcm4 - President call sound ("Shacho!")
 
<br>wScene_0_01064.adpcm4 - President call sound ("Shacho!")
 
<br>wScene_0_01065.adpcm4 - Weird beeping
 
<br>wScene_0_01065.adpcm4 - Weird beeping
Line 510: Line 517:
 
<br>wScene_0_01204.adpcm4 - Fiery Bulblax fire
 
<br>wScene_0_01204.adpcm4 - Fiery Bulblax fire
 
<br>wScene_0_01205.adpcm4 - Fiery Bulblax extinguished
 
<br>wScene_0_01205.adpcm4 - Fiery Bulblax extinguished
<br>wScene_0_01206.adpcm4 - {{unsure|Fiery Bulblax sound, unsure where it's used tho}}
+
<br>wScene_0_01206.adpcm4 - Fiery Bulblax sound, unsure where it's used tho
 
<br>wScene_0_01207.adpcm4 - Ditto
 
<br>wScene_0_01207.adpcm4 - Ditto
 
<br>wScene_0_01208.adpcm4 - Antenna Beetle jumping
 
<br>wScene_0_01208.adpcm4 - Antenna Beetle jumping
Line 542: Line 549:
 
<br>wScene_0_01236.adpcm4 - Antenna Beetle death sound
 
<br>wScene_0_01236.adpcm4 - Antenna Beetle death sound
 
<br>wScene_0_01237.adpcm4 - Antenna Beetle idle 2
 
<br>wScene_0_01237.adpcm4 - Antenna Beetle idle 2
<br>wScene_0_01238.adpcm4 - Creeping Chrysanthemum eating
+
<br>wScene_0_01238.adpcm4 - Creeping Chrysanthemum sound?
 
<br>wScene_0_01239.adpcm4 - Creeping Chrysanthemum death sound
 
<br>wScene_0_01239.adpcm4 - Creeping Chrysanthemum death sound
 
<br>wScene_0_01240.adpcm4 - Creeping Chrysanthemum groan?
 
<br>wScene_0_01240.adpcm4 - Creeping Chrysanthemum groan?
Line 645: Line 652:
 
<br>wScene_0_01343.adpcm4 - Monster Pump shot
 
<br>wScene_0_01343.adpcm4 - Monster Pump shot
 
<br>wScene_0_01344.adpcm4 - Key lands on ground
 
<br>wScene_0_01344.adpcm4 - Key lands on ground
<br>wScene_0_01345.adpcm4 - Ship leaving at end of day?
+
<br>wScene_0_01345.adpcm4 - ???
 
<br>wScene_0_01346.adpcm4 - Ship noise?
 
<br>wScene_0_01346.adpcm4 - Ship noise?
 
<br>wScene_0_01347.adpcm4 - ???
 
<br>wScene_0_01347.adpcm4 - ???
Line 704: Line 711:
 
<br>wScene_0_01400.adpcm4 - Water hazard splash?
 
<br>wScene_0_01400.adpcm4 - Water hazard splash?
 
<br>wScene_0_01401.adpcm4 - ditto
 
<br>wScene_0_01401.adpcm4 - ditto
<br>wScene_0_01402.adpcm4 - Walking on manhole cover 1
+
<br>01402-01409 seem to be stepping sounds that I don't care about.
<br>wScene_0_01403.adpcm4 - Walking on manhole cover 2
 
<br>wScene_0_01404.adpcm4 - Walking on manhole cover 3
 
<br>wScene_0_01405.adpcm4 - Walking on manhole cover 4
 
<br>wScene_0_01406.adpcm4 - Walking on snow 1
 
<br>wScene_0_01407.adpcm4 - Walking on snow 2
 
<br>wScene_0_01408.adpcm4 - Walking on snow 3
 
<br>wScene_0_01409.adpcm4 - Walking on snow 4
 
 
<br>wScene_0_01410.pcm16 - Pikmin saying "Pikmin!" (not sure why this is here, since this sound is supposed to be an ast...)
 
<br>wScene_0_01410.pcm16 - Pikmin saying "Pikmin!" (not sure why this is here, since this sound is supposed to be an ast...)
<br>wScene_0_01411.adpcm4 - Man-at-Legs moving?
+
<br>wScene_0_01411.adpcm4 - Man-at-Legs moving? (note: these last few sounds are actually more likely to be related to the ship)
 
<br>wScene_0_01412.adpcm4 - ditto
 
<br>wScene_0_01412.adpcm4 - ditto
 
<br>wScene_0_01413.adpcm4 - ditto
 
<br>wScene_0_01413.adpcm4 - ditto
 
<br>wScene_0_01414.adpcm4 - ditto
 
<br>wScene_0_01414.adpcm4 - ditto
 
<br>wScene_0_01415.adpcm4 - ditto
 
<br>wScene_0_01415.adpcm4 - ditto
<br>wScene_0_01416.adpcm4 - Hocotate Ship squeaking
+
<br>wScene_0_01416.adpcm4 - ??? (more man-at-legs sounds?)
<br>wScene_0_01417.adpcm4 - Hocotate Ship squeaking
+
<br>wScene_0_01417.adpcm4 - Whistle?
<br>wScene_0_01418.adpcm4 - Research Pod flying
+
<br>wScene_0_01418.adpcm4 - Unknown Man-at-Legs sound?
<br>wScene_0_01419.adpcm4 - Hocotate Ship ambience
+
<br>wScene_0_01419.adpcm4 - Man-at-Legs moving?
<br>wScene_0_01420.adpcm4 - Hocotate Ship exhaust
+
<br>wScene_0_01420.adpcm4 - ???
<br>wScene_0_01421.adpcm4 - Hocotate Ship exhaust
+
<br>wScene_0_01421.adpcm4 - ???
 
<br>wScene_0_01422.adpcm4 - Research Pod flying
 
<br>wScene_0_01422.adpcm4 - Research Pod flying
  
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]
 
[[Category:File lists]]
 
[[Category:File lists]]

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