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| about_title = About
 
| about_title = About
 
| about_content =
 
| about_content =
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!
+
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!
  
 
'''Partners''':
 
'''Partners''':
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* It's not a wiki where you document...
 
* It's not a wiki where you document...
 
** Canon content. Try [https://pikminwiki.com/ Pikipedia] instead.
 
** Canon content. Try [https://pikminwiki.com/ Pikipedia] instead.
** Fan-made content. Try [https://pikminfanon.com/ Pikmin Fanon] instead.
+
** Fan-made content. Try [http://pikminfanon.com/ Pikmin Fanon] instead.
** Unused content or regional differences. Try [https://tcrf.net TCRF] instead.
+
** Unused content or regional differences. Try [http://tcrf.net TCRF] instead.
 
* It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.
 
* It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.
 
}}
 
}}
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== Game-specific information ==
 
== Game-specific information ==
 
{| class="wikitable" style="margin: auto; width: 75%;"
 
{| class="wikitable" style="margin: auto; width: 75%;"
! width="20%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span>
+
! width="25%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span>
! width="20%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span>
+
! width="25%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span>
! width="20%;" | <span style="font-size: 150%;">''Pikmin 3''</span><br><span style="font-size: 90%;">(and ''Pikmin 3 Deluxe'')</span>
+
! width="25%;" | <span style="font-size: 150%;">''Pikmin 3''</span>
! width="20%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span>
+
! width="25%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span>
! width="20%;" | <span style="font-size: 150%;">''Pikmin 4''</span>
 
 
|-
 
|-
 
<!--
 
<!--
Line 51: Line 50:
  
 
-->
 
-->
! colspan="5" | General
+
! colspan="4" | General
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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* [[Hey! Pikmin troubleshooting|Troubleshooting]]
 
* [[Hey! Pikmin troubleshooting|Troubleshooting]]
 
* [[Hey! Pikmin glossary|Glossary]]
 
* [[Hey! Pikmin glossary|Glossary]]
 
| valign="top" |
 
* [[Pikmin 4|Main information]]
 
* [[Pikmin 4 instructions|Instructions]]
 
* [[Pikmin 4 troubleshooting|Troubleshooting]]
 
* [[Pikmin 4 glossary|Glossary]]
 
 
|-
 
|-
 
<!--
 
<!--
Line 93: Line 86:
  
 
-->
 
-->
! colspan="5" | File lists
+
! colspan="4" | File lists
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin directory tree|Directory tree]]
 
* [[Pikmin directory tree|Directory tree]]
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
* [[STX file list|STX file list]]
 
* [[CIN file list|CIN file list]]
 
  
 
| valign="top" |
 
| valign="top" |
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* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
* [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]]
 
* [[Pikmin 2 cave units information|List of information of each cave unit]]
 
  
 
| valign="top" |
 
| valign="top" |
* [[Pikmin 3 directory tree|''Pikmin 3'' directory tree]]
+
* [[Pikmin 3 directory tree|Directory tree]]
* [[Pikmin 3 Deluxe directory tree|''Pikmin 3 Deluxe'' directory tree]]
 
 
* [[BFSTM file list|BFSTM (streamed music)]]
 
* [[BFSTM file list|BFSTM (streamed music)]]
 
* [[MSBT file list|MSBT (text string)]]
 
* [[MSBT file list|MSBT (text string)]]
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* [[BCSTM file list|BCSTM (music)]]
 
* [[BCSTM file list|BCSTM (music)]]
  
| valign="top" |
 
* [[Pikmin 4 directory tree|directory tree]]
 
 
|-
 
|-
 
<!--
 
<!--
Line 129: Line 115:
  
 
-->
 
-->
! colspan="5" | Constants
+
! colspan="4" | Constants
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin identifiers|Identifiers]]
 
* [[Pikmin identifiers|Identifiers]]
* [[Olimar's voyage log table]]
 
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 2 identifiers|Identifiers]]
 
* [[Pikmin 2 identifiers|Identifiers]]
* [[Pikmin 2 Pikmin states|Pikmin states]]
 
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 identifiers|Identifiers]]
 
* [[Pikmin 3 identifiers|Identifiers]]
* [[Pikmin 3 progress value|Progress value]]
 
  
 
| valign="top" |
 
| valign="top" |
 
* [[Hey! Pikmin identifiers|Identifiers]]
 
* [[Hey! Pikmin identifiers|Identifiers]]
 
| valign="top" |
 
* [[Pikmin 4 identifiers|Identifiers]]
 
* [[Pikmin 4 text identifiers|Text Identifiers]]
 
|-
 
<!--
 
 
 
PARTICLES
 
 
 
-->
 
! colspan="5" | Particle effects
 
|-
 
| valign="top" |
 
* [[PCR particles]]
 
 
| valign="top" |
 
* [[JPC particles]]
 
 
| valign="top" |
 
* [[PTCL particles (Pikmin 3)]]
 
 
| valign="top" |
 
* [[PTCL particles (Hey Pikmin)]]
 
 
| valign="top" |
 
  
 
|-
 
|-
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-->
 
-->
! colspan="5" | Stage generation
+
! colspan="4" | Stage generation
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin route|Routes]]
 
* [[Pikmin route|Routes]]
 +
  
 
* Outdated pages
 
* Outdated pages
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| valign="top" |
 
| valign="top" |
 
* Overworld
 
* Overworld
** [[Pikmin 2 area generator file|Overworld generation parameters]]
+
** [[Pikmin 2 area generator file|Generator]]
 
** [[Pikmin 2 map lighting files|Lighting]]
 
** [[Pikmin 2 map lighting files|Lighting]]
 
** [[Pikmin 2 waterboxes|Waterbox]]
 
** [[Pikmin 2 waterboxes|Waterbox]]
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** [[Cave unit generation|Cave unit generation]]
 
** [[Cave unit generation|Cave unit generation]]
 
** [[Cave unit definition file|Cave unit definition]]
 
** [[Cave unit definition file|Cave unit definition]]
** [[Cave fixed layout|Cave fixed layout]]
 
 
* [[Pikmin 2 route|Routes]]
 
* [[Pikmin 2 route|Routes]]
 +
  
 
| valign="top" |
 
| valign="top" |
 +
  
 
| valign="top" |
 
| valign="top" |
  
| valign="top" |
 
* Teki Units
 
** [[NoraSpawner]]
 
* [[Save Files]]
 
  
 
|-
 
|-
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-->
 
-->
! colspan="5" | File formats
+
! colspan="4" | File formats
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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** [[BTI file]] (Texture)
 
** [[BTI file]] (Texture)
 
** [[BLO file]] (2D screen data)
 
** [[BLO file]] (2D screen data)
** [[PCR file]] (Particle effect parameters)
+
** [[PCR file]] (Particle effect parameters?)
** [[DC? files]] (Identifier for either DCA or DCK)
+
** [[DCA file]] (Animation)
*** [[DCA file]] (Animation)
+
** [[DCK file]] (Animation)
*** [[DCK file]] (Animation)
 
 
** [[H4M file]] (Pre-rendered video)
 
** [[H4M file]] (Pre-rendered video)
 
** [[JAM file]] (Sequenced music)
 
** [[JAM file]] (Sequenced music)
 
** [[STX file]] (Streamed music)
 
** [[STX file]] (Streamed music)
** [[AW file]] (Sound Bank)
+
** [[AW file]] (Soundfont)
 
** [[Pikmin parameter files|Parameter Files]]
 
** [[Pikmin parameter files|Parameter Files]]
 
* Plaintext Formats
 
* Plaintext Formats
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** [[DSK file]] (Cutscene data)
 
** [[DSK file]] (Cutscene data)
 
** [[DMD file]] (Intermediary 3D model)
 
** [[DMD file]] (Intermediary 3D model)
** [[CNV file]] (Intermediary conversion file)
 
 
* Unknown Formats
 
* Unknown Formats
 
** [[GST file]]
 
** [[GST file]]
 
** [[ACT file]]
 
** [[ACT file]]
 +
** [[CNV file]]
 
** [[CARD file]]
 
** [[CARD file]]
 
* Missing Formats
 
* Missing Formats
** [[DVW file]] (Material file?)
+
** [[DVW file]]
** [[JMP file]] (Intermediary plaintext 3D model file?)
+
** [[JMP file]]
 
** [[MD3 file]] (3D Model)
 
** [[MD3 file]] (3D Model)
 
** [[BSP flle]] (3D Model)
 
** [[BSP flle]] (3D Model)
 +
** [[DC? file]]
  
 
| valign="top" |
 
| valign="top" |
 
* Archive Formats
 
* Archive Formats
 
** [[SZS file]]
 
** [[SZS file]]
** [[RARC file]]
+
** [[ARC file]]
 
* [[BMD file]] (J3D model)
 
* [[BMD file]] (J3D model)
 
* [[BTI file]] (Texture)
 
* [[BTI file]] (Texture)
 
* [[BTK file]] (Animated texture)
 
* [[BTK file]] (Animated texture)
 
* [[JPC file]] (Particle effect container)
 
* [[JPC file]] (Particle effect container)
** [[JPA file]] (Particle effect)
 
 
* [[BCA file]] (Animation)
 
* [[BCA file]] (Animation)
 
* [[BCK file]] (Animation)
 
* [[BCK file]] (Animation)
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** [[Pikmin 2 title screen|Title screen]]
 
** [[Pikmin 2 title screen|Title screen]]
 
** [[Pikmin 2 save file|Saved game data]]
 
** [[Pikmin 2 save file|Saved game data]]
** [[2-Player Battle stage parameters]]
 
** [[Mail]]
 
  
 
| valign="top" |
 
| valign="top" |
Line 295: Line 246:
 
* [[BFSTM file|BFSTM (streamed music)]]
 
* [[BFSTM file|BFSTM (streamed music)]]
 
* [[MSBT file (Pikmin 3)|MSBT (text string)]]
 
* [[MSBT file (Pikmin 3)|MSBT (text string)]]
* [[FSKB file]] (Unknown)
 
  
 
| valign="top" |
 
| valign="top" |
Line 305: Line 255:
 
* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]
 
* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]
 
* [[Z file|Z (archive)]]
 
* [[Z file|Z (archive)]]
 
| valign="top" |
 
* [[WEBM file|WEBM (video)]]
 
* [[BNVIB file|BNVIB]]
 
* [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]]
 
* [[UASSET file|UASSET File (Unreal Engine Asset File)]]
 
* [[UFONT file|UFONT]]
 
* [[LOCRES file|LOCRES]]
 
* [[WEM file|WEM]]
 
* [[BNK file|BNK]]
 
 
 
|-
 
|-
 
<!--
 
<!--
Line 324: Line 263:
  
 
-->
 
-->
! colspan="5" | Parameters
+
! colspan="4" | Parameters
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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* [[CameraParms|Camera]]
 
* [[CameraParms|Camera]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Pikmin 2 enemy parameters|Entity]]
* [[Titan Dweevil parameters]]
 
* [[Trackmap parameters|trackMap parameters]]
 
  
 
| valign="top" |
 
| valign="top" |
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* [[pikminParam|Pikmin]]
 
* [[pikminParam|Pikmin]]
 
* [[itemprogressParam|Item progress]]
 
* [[itemprogressParam|Item progress]]
* [[Mission settings]]
 
* [[GameobjectParam|Object]]
 
  
 
| valign="top" |
 
| valign="top" |
 
| valign="top" |
 
 
* [[ActorSerializeParameter and AI]]
 
* [[Data Table/Actor Parameters]]
 
* [[Enemy Parameters]]
 
* [[ActorGeneratorList]]
 
  
 
|-
 
|-
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-->
 
-->
! colspan="5" | Managers
+
! colspan="4" | Managers
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 391: Line 319:
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
** [[Pikmin 2 otakara_config.txt|Otakara Config]]
 
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
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* [[Mail Table]]
 
* [[Mail Table]]
 
| valign="top" |
 
  
 
| valign="top" |
 
| valign="top" |
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-->
 
-->
! colspan="5" | Explanations and Notes
+
! colspan="4" | Explanations and notes
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
* [[Pikmin unread files|Unread files]]
+
* [[Pikmin Unread Files|Unread Files]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
* [[Pikmin Emperor crash|Emperor crash]]
 
 
* [[Minty Ramblings]]
 
* [[Minty Ramblings]]
* [[Custom sequenced Pikmin music|Custom sequenced music]]
 
  
 
| valign="top" |
 
| valign="top" |
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* [[Custom models]]
 
* [[Custom models]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 
* [[Sound Replacement Tutorial|Sound Replacement Tutorial]]
 
* [[Enemy Memory Usage]]
 
* [[Disassembly instructions]]
 
* [[Jsystem]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Epoch Notes]]
 
* [[Cubes Yap Notes]]
 
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 
* [[Cutscene Notes]]
 
* [[Creating Interactive BMS Files|Creating interactive area music]]
 
* [[Creating cave music|Creating interactive cave music]]
 
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Pikmin 3 oddities|Oddities]]
* [[Story mode maps in other modes]]
 
* [[Pikmin 3 Bingo Battle|Bingo Battle]]
 
  
 
| valign="top" |
 
| valign="top" |
 
* [[Hey! Pikmin unread files|Unread files]]
 
* [[Hey! Pikmin unread files|Unread files]]
  
| valign="top" |
 
* Documentation
 
** [[Lilith's P4 Notes]]
 
** [[Pikmin 4 Demo Research]]
 
* Tutorials
 
** [[Model Importing Tutorial]]
 
** [[WEM Audio Modding Tutorial]]
 
** [[Enemy Duplication Tutorial (WIP)]]
 
 
|-
 
|-
 
<!--
 
<!--
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-->
 
-->
! colspan="5" | Tools
+
! colspan="4" | Tools
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[PikBinGen]]
 
* [[PikBinGen]]
* [[Archive Toolkit]]
 
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
  
 
| valign="top" |
 
| valign="top" |
* [[Cave Creator]]
+
* [[Cave Creator+]]
* [[Pikmin 2 Routes Editor & Gen Editor]]
+
* [[Pikmin 2 Cave Creator]]
 +
* [[Pikmin 2 Routes Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]
* [[DOL-Ckit]]
+
* [[BMDCubed]]
* [[Drought Enders Cave Creator]]
 
 
* [[SuperBMD]]
 
* [[SuperBMD]]
 
* [[pikminBMGtool]]
 
* [[pikminBMGtool]]
Line 480: Line 380:
  
 
| valign="top" |
 
| valign="top" |
* [[Gen Editor]]
 
 
| valign="top" |
 
* [[Hey! Pikmin stage viewer]]
 
  
 
| valign="top" |
 
| valign="top" |
* [[P4UassetEditor]]
 
* [[Modified FModel]]
 
* [[UCas/UToc Packer]]
 
* [[Dandori DB]]
 
* [[Dandori Desktop]]
 
* [[UE4LocalizationsTool]]
 
  
 
|}
 
|}

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