Editing Pikmin 2 Challenge Mode settings

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{{DISPLAYTITLE:''Pikmin 2'' Challenge Mode stages}}
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All of the challenge mode stage settings are defined in a file called <code>stages.txt</code>. This file is located in <code>user > Matoba > challenge</code>.<br>
{{todo|Cleanup.}}
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<br>
All of the Challenge Mode stage settings in ''Pikmin 2'' are defined in the file <code>/user/Matoba/challenge/stages.txt</code>. To modify a cave itself, see [[Cave generation parameters]].
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<code>30 # num stages <br>
 
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#stage <br>
The following is the first entry of the file.
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{ <br>
 
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4 # version <br>
<pre>
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ch_ABEM_tutorial.txt # Name of cave file. The following is for the Explorer's Cave <br>
30 # num stages
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# PikiCounter <br>
# stage
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0 # Blue Leaf Pikmin Count <br>
{
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0 # Blue Bud Pikmin Count <br>
4 # version
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0 # Blue Flower Pikmin Count <br>
ch_ABEM_tutorial.txt # Name of cave file. The following is for the Explorer's Cave
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50 # Red Leaf Pikmin Count <br>
# PikiCounter
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0 # Red Bud Pikmin Count <br>
0 # Blue Leaf Pikmin Count
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0 # Red Flower Pikmin Count <br>
0 # Blue Bud Pikmin Count
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0 # Yellow Leaf Pikmin Count <br>
0 # Blue Flower Pikmin Count
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0 # Yellow Bud Pikmin Count <br>
50 # Red Leaf Pikmin Count
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0 # Yellow Flower Pikmin Count <br>
0 # Red Bud Pikmin Count
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0 # Purple Leaf Pikmin Count <br>
0 # Red Flower Pikmin Count
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0 # Purple Bud Pikmin Count <br>
0 # Yellow Leaf Pikmin Count
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0 # Purple Flower Pikmin Count <br>
0 # Yellow Bud Pikmin Count
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0 # White Leaf Pikmin Count <br>
0 # Yellow Flower Pikmin Count
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0 # White Bud Pikmin Count <br>
0 # Purple Leaf Pikmin Count
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0 # White Flower Pikmin Count <br>
0 # Purple Bud Pikmin Count
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0 # Bulbmin Leaf Pikmin Count <br>
0 # Purple Flower Pikmin Count
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0 # Bulbmin Bud Pikmin Count <br>
0 # White Leaf Pikmin Count
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0 # Bulbmin Flower Pikmin Count <br>
0 # White Bud Pikmin Count
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0 # Pikpik Carrot Leaf Pikmin Count <br>
0 # White Flower Pikmin Count
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0 # Pikpik Carrot Bud Pikmin Count <br>
0 # Bulbmin Leaf Pikmin Count
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0 # Pikpik Carrot Flower Pikmin Count <br>
0 # Bulbmin Bud Pikmin Count
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0.000000 # Time given on start <br>
0 # Bulbmin Flower Pikmin Count
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2 # Bitter Sprays <br>
0 # Pikpik Carrot Leaf Pikmin Count
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2 # Spicy Sprays <br>
0 # Pikpik Carrot Bud Pikmin Count
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2 # Number of floors the cave has <br>
0 # Pikpik Carrot Flower Pikmin Count
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0 # otakara num(?) <br>
0.000000 # Time (unused)
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0 # 2d index(?) <br>
2 # Bitter Sprays
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100.000000 # Time added when player reaches floor 1 <br>
2 # Spicy Sprays
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100.000000 # Time added when player reaches floor 2, so on <br>
2 # Number of floors the cave has
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}</code>
0 # otakara num (unused)
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<br>
0 # 2d index (id of the cave, basically just controls what message id is used for the caves name)  
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To modify the cave itself, go to user > Mukki > mapunits > caveinfo <br>
100.000000 # Time added when player reaches floor 1
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<br>
100.000000 # Time added when player reaches floor 2, so on
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==File Names ==
}
 
</pre>
 
 
 
==File names ==
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Name || Config file || Cave ID
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! Name || Internal name
 
|-
 
|-
| Explorer's Cave || <code>ch_ABEM_tutorial.txt</code> || <code>c_00</code>
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| Explorer's Cave || ch_ABEM_tutorial  
 
|-
 
|-
| Novice Training || <code>ch_NARI_07whitepurple.txt</code>|| <code>c_20</code>
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| Novice Training || ch_NARI_07whitepurple  
 
|-
 
|-
| Lost Toy Box || <code>ch_NARI_03toy.txt</code>|| <code>c_05</code>
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| Lost Toy Box || ch_NARI_03toy
 
|-
 
|-
| Creator's Garden || <code>ch_NARI_01kusachi.txt</code>|| <code>c_03</code>
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| Creator's Garden || ch_NARI_01kusachi
 
|-
 
|-
| Green Hole || <code>ch_ABEM_LeafChappy.txt</code>|| <code>c_17</code>
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| Green Hole || ch_ABEM_LeafChappy
 
|-
 
|-
| Hot House || <code>ch_NARI_05start3easy.txt</code>|| <code>c_15</code>
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| Hot House || ch_NARI_05start3easy  
 
|-
 
|-
| Brawny Abyss || <code>ch_MUKI_metal.txt</code>|| <code>c_01</code>
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| Brawny Abyss || ch_MUKI_metal  
 
|-
 
|-
| Red Chasm || <code>ch_MAT_limited_time.txt</code>|| <code>c_11</code>
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| Red Chasm || ch_MAT_limited_time  
 
|-
 
|-
| Trampled Garden || <code>ch_MAT_t_hunter_hana.txt</code>|| <code>c_14</code>
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| Trampled Garden || ch_MAT_t_hunter_hana  
 
|-
 
|-
| Twilight Garden || <code>ch_MUKI_damagumo.txt</code>|| <code>c_06</code>
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| Twilight Garden || ch_MUKI_damagumo  
 
|-
 
|-
| Cryptic Cavern || <code>ch_MAT_t_hunter_enemy.txt</code>|| <code>c_10</code>
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| Cryptic Cavern || ch_MAT_t_hunter_enemy  
 
|-
 
|-
| Concrete Maze || <code>ch_MAT_conc_cave.txt</code>|| <code>c_02</code>
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| Concrete Maze || ch_MAT_conc_cave  
 
|-
 
|-
| Collector's Room || <code>ch_NARI_04series.txt</code>|| <code>c_12</code>
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| Collector's Room || ch_NARI_04series  
 
|-
 
|-
| Dweevil Nest || <code>ch_MAT_t_hunter_otakara.txt</code>|| <code>c_23</code>
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| Dweevil Nest || ch_MAT_t_hunter_otakara  
 
|-
 
|-
| Cavernous Abyss || <code>ch_MUKI_bigfoot.txt</code>|| <code>c_07</code>
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| Cavernous Abyss || ch_MUKI_bigfoot  
 
|-
 
|-
| Snack Pit || <code>ch_MIYA_oopan.txt</code>|| <code>c_21</code>
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| Snack Pit || ch_MIYA_oopan
 
|-
 
|-
| Three Color Training || <code>ch_MAT_yellow_purple_white.txt</code>|| <code>c_19</code>
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| Three Color Training || ch_MAT_yellow_purple_white
 
|-
 
|-
| Hazard Training || <code>ch_MUKI_redblue.txt</code>|| <code>c_18</code>
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| Hazard Training || ch_MUKI_redblue
 
|-
 
|-
| Cave of Snarls || <code>ch_NARI_08tobasare.txt</code>|| <code>c_24</code>
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| Cave of Snarls || ch_NARI_08tobasare
 
|-
 
|-
| The Giant's Bath || <code>ch_NARI_02tile.txt</code>|| <code>c_04</code>
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| The Giant's Bath || ch_NARI_02tile
 
|-
 
|-
| Rumbling Grotto || <code>ch_MAT_crawler.txt</code>|| <code>c_29</code>
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| Rumbling Grotto || ch_MAT_crawler
 
|-
 
|-
| Subterranean Lair || <code>ch_MAT_route_rover.txt</code>|| <code>c_27</code>
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| Subterranean Lair || ch_MAT_route_rover
 
|-
 
|-
| Hidden Garden || <code>ch_MUKI_enemyzero.txt</code>|| <code>c_13</code>
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| Hidden Garden || ch_MUKI_enemyzero
 
|-
 
|-
| Abduction Den || <code>ch_NARI_09suikomi.txt</code>|| <code>c_25</code>
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| Abduction Den || ch_NARI_09suikomi
 
|-
 
|-
| Secret Testing Range || <code>ch_MUKI_houdai.txt</code>|| <code>c_08</code>
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| Secret Testing Range || ch_MUKI_houdai
 
|-
 
|-
| Breeding Ground || <code>ch_NARI_06start3hard.txt</code>|| <code>c_16</code>
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| Breeding Ground || ch_NARI_06start3hard
 
|-
 
|-
| Cave of Pain || <code>ch_MAT_flier.txt</code>|| <code>c_28</code>
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| Cave of Pain || ch_MAT_flier
 
|-
 
|-
| Bully Den || <code>ch_MIYA_trap.txt</code>|| <code>c_26</code>
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| Bully Den || ch_MIYA_trap
 
|-
 
|-
| Sniper Room || <code>ch_MUKI_bombing.txt</code>|| <code>c_22</code>
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| Sniper Room || ch_MUKI_bombing
 
|-
 
|-
| Emperor's Realm || <code>ch_MUKI_king.txt</code>|| <code>c_09</code>
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| Emperor's Realm || ch_MUKI_king
 
|}
 
|}
 
[[Category:Pikmin 2]]
 
[[Category:File formats]]
 

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