Editing Pikmin 2 Routes Editor & Gen Editor

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{{todo|Add instructions on how to use the Gen Editor.}}
 
 
 
The GUI for placing points on a graph in order to setup the Pikmin carrying routes in ''Pikmin 2'' is [https://github.com/RenolY2 Yoshi2]'s Routes Editor. It can import the route text files, both vanilla and custom, along with import an OBJ or GRID (Pikmin 2 collision) file so you have a bird's-eye view of your level. When placing a point (by right-clicking), the tool automatically determines the exact Y coordinate (where Y is up) making it easy. Piktools also comes included with the Pikmin 2 Gen Editor, which has a GUI very similar to the Route Editor.
 
The GUI for placing points on a graph in order to setup the Pikmin carrying routes in ''Pikmin 2'' is [https://github.com/RenolY2 Yoshi2]'s Routes Editor. It can import the route text files, both vanilla and custom, along with import an OBJ or GRID (Pikmin 2 collision) file so you have a bird's-eye view of your level. When placing a point (by right-clicking), the tool automatically determines the exact Y coordinate (where Y is up) making it easy. Piktools also comes included with the Pikmin 2 Gen Editor, which has a GUI very similar to the Route Editor.
  

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