Pikmin 2 area generator file

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Revision as of 23:04, 22 December 2016 by Espyo (talk | contribs) (Created page with "{{note|This page only contains hypotheses for now.}} An area's generator files can be found in <code>/user/Abe/map/*</code>. Amongst these, the <code>loop</code> and <code>no...")
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Editor's note: This page only contains hypotheses for now.

An area's generator files can be found in /user/Abe/map/*. Amongst these, the loop and nonloop folders, as well as the defaultgen.txt, initgen.txt, and plantsgen.txt contain data for what objects to spawn in the area, and how.

The loop and nonloop folders have intriguing file-naming formats. They likely mean something, and it's likely related to the days. Possibilities:

  • <starting day>-<ending day>.txt
  • <starting day>-<number of days&gt.txt