Editing Pikmin 2 camera parameters
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*<code>caveCameraParms.txt</code> - the camera in caves in the main story and Challenge Mode | *<code>caveCameraParms.txt</code> - the camera in caves in the main story and Challenge Mode | ||
*<code>groundCameraParms.txt</code> - the camera above ground in the main story | *<code>groundCameraParms.txt</code> - the camera above ground in the main story | ||
− | *<code>引きカメラcameraParms.txt</code> - | + | *<code>引きカメラcameraParms.txt</code> - {{unknown|?}} |
− | *<code>撮影cameraParms</code> - | + | *<code>撮影cameraParms</code> - {{unknown|?}} |
− | *<code>本物 groundCameraParms</code> - | + | *<code>本物 groundCameraParms</code> - {{unknown|?}} |
− | *<code>本物caveCameraParms</code> - | + | *<code>本物caveCameraParms</code> - {{unknown|?}} |
Each parameter file has two identical sets of parameters (CameraParms) for the camera in question, and then a set of parameters for vibrating the camera when a leader gets hurt or something is meant to shake the screen (VibrationParms). | Each parameter file has two identical sets of parameters (CameraParms) for the camera in question, and then a set of parameters for vibrating the camera when a leader gets hurt or something is meant to shake the screen (VibrationParms). |