Difference between revisions of "Pikmin 2 memory addresses"

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(Added current cutscene timer ID.)
(changed the "address" values into actual addresses)
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|-
 
|-
 
! Olimar's X
 
! Olimar's X
| <code>80E0D9B0</code> || <code>00E11C50</code> || <code>00E0F7B0</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
+
| <code>80E0D9B0</code> || <code>80E11C50</code> || <code>80E0F7B0</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|-
 
|-
 
! Olimar's Y
 
! Olimar's Y
| <code>80E0D9B4</code> || <code>00E11C54</code> || <code>00E0F7B4</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Vertical movement; positive is up.
+
| <code>80E0D9B4</code> || <code>80E11C54</code> || <code>80E0F7B4</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Vertical movement; positive is up.
 
|-
 
|-
 
! Olimar's Z
 
! Olimar's Z
| <code>80E0D9B8</code> || <code>00E11C58</code> || <code>00E0F7B8</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
+
| <code>80E0D9B8</code> || <code>80E11C58</code> || <code>80E0F7B8</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|-
 
|-
 
! Louie/President's X
 
! Louie/President's X
| <code>00E0DCD0</code> || <code>00E11F70</code> || <code>00E0FAD0</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
+
| <code>00E0DCD0</code> || <code>80E11F70</code> || <code>80E0FAD0</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|-
 
|-
 
! Louie/President's Y
 
! Louie/President's Y
| <code>00E0DCD4</code> || <code>00E11F74</code> || <code>00E0FAD4</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Vertical movement.
+
| <code>00E0DCD4</code> || <code>80E11F74</code> || <code>80E0FAD4</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Vertical movement.
 
|-
 
|-
 
! Louie/President's Z
 
! Louie/President's Z
| <code>00E0DCD8</code> || <code>00E11F78</code> || <code>00E0FAD8</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
+
| <code>00E0DCD8</code> || <code>80E11F78</code> || <code>80E0FAD8</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|}
 
|}
  
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|-
 
|-
 
! Red Leafs in Onion
 
! Red Leafs in Onion
| <code>0092F98B</code> || <code>02942BAA</code> || || || || || 2-byte unsigned int ||  
+
| <code>8092F98B</code> || <code>80942BAA</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Red Buds in Onion
 
! Red Buds in Onion
| <code></code> || <code>02942BAE</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BAE</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Red Flowers in Onion
 
! Red Flowers in Onion
| <code></code> || <code>02942BB2</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BB2</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Purple Leafs in Ship
 
! Purple Leafs in Ship
| <code></code> || <code>02942BC2</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BC2</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Purple Buds in Ship
 
! Purple Buds in Ship
| <code></code> || <code>02942BC6</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BC6</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Purple Flowers in Ship
 
! Purple Flowers in Ship
| <code></code> || <code>02942BCA</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BCA</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! White Leafs in Ship
 
! White Leafs in Ship
| <code></code> || <code>02942BCE</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BCE</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! White Buds in Ship
 
! White Buds in Ship
| <code></code> || <code>02942BD2</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BD2</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! White Flowers in Ship
 
! White Flowers in Ship
| <code></code> || <code>02942BD6</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BD6</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Yellow Leafs in Onion
 
! Yellow Leafs in Onion
| <code></code> || <code>02942BB6</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BB6</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Yellow Buds in Onion
 
! Yellow Buds in Onion
| <code></code> || <code>02942BBA</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BBA</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Yellow Flowers in Onion
 
! Yellow Flowers in Onion
| <code></code> || <code>02942BBE</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BBE</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Blue Leafs in Onion
 
! Blue Leafs in Onion
| <code></code> || <code>02942B9E</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942B9E</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Blue Buds in Onion
 
! Blue Buds in Onion
| <code></code> || <code>02942BA2</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BA2</code> || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Blue Flowers in Onion
 
! Blue Flowers in Onion
| <code></code> || <code>02942BA6</code> || || || || || 2-byte unsigned int ||  
+
| <code></code> || <code>80942BA6</code> || || || || || 2-byte unsigned int ||  
 
|}
 
|}
  
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|-
 
|-
 
! Current day
 
! Current day
| || <code>04B0FBD8</code> || || || || || 4-byte unsigned int || Day 1 is <code>0</code>, day 2 is <code>1</code>, etc.
+
| || <code>80B0FBD8</code> || || || || || 4-byte unsigned int || Day 1 is <code>0</code>, day 2 is <code>1</code>, etc.
 
|-
 
|-
 
! Current total Poko count
 
! Current total Poko count
| || <code>04942A7C</code> || || || || || 4-byte unsigned int ||  
+
| || <code>80942A7C</code> || || || || || 4-byte unsigned int ||  
 
|-
 
|-
 
! Ultra-spicy spray count
 
! Ultra-spicy spray count
| || <code>04942A54</code> || || || || || 4-byte unsigned int
+
| || <code>80942A54</code> || || || || || 4-byte unsigned int
 
|-
 
|-
 
! Ultra-bitter spray count
 
! Ultra-bitter spray count
| || <code>04942A58</code> || || || || || 4-byte unsigned int
+
| || <code>80942A58</code> || || || || || 4-byte unsigned int
 
|}
 
|}
  
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|-
 
|-
 
! Current cutscene timer ID
 
! Current cutscene timer ID
| || <code>0x009FDE6E</code> || || || || || 2-byte unsigned int ||  
+
| || <code>0x809FDE6E</code> || || || || || 2-byte unsigned int ||  
 
|}
 
|}
  
 
[[Category:Memory addresses]]
 
[[Category:Memory addresses]]
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]

Revision as of 17:47, 21 August 2018

A list of memory addresses for important things in Pikmin 2.

Leader coordinates

Variable Address Type Notes
GC US GC EU GC JP Wii US Wii EU Wii JP
Olimar's X 80E0D9B0 80E11C50 80E0F7B0 4-byte float Horizontal movement.
Olimar's Y 80E0D9B4 80E11C54 80E0F7B4 4-byte float Vertical movement; positive is up.
Olimar's Z 80E0D9B8 80E11C58 80E0F7B8 4-byte float Horizontal movement.
Louie/President's X 00E0DCD0 80E11F70 80E0FAD0 4-byte float Horizontal movement.
Louie/President's Y 00E0DCD4 80E11F74 80E0FAD4 4-byte float Vertical movement.
Louie/President's Z 00E0DCD8 80E11F78 80E0FAD8 4-byte float Horizontal movement.

Pikmin count

Variable Address Type Notes
GC US GC EU GC JP Wii US Wii EU Wii JP
Red Leafs in Onion 8092F98B 80942BAA 2-byte unsigned int
Red Buds in Onion 80942BAE 2-byte unsigned int
Red Flowers in Onion 80942BB2 2-byte unsigned int
Purple Leafs in Ship 80942BC2 2-byte unsigned int
Purple Buds in Ship 80942BC6 2-byte unsigned int
Purple Flowers in Ship 80942BCA 2-byte unsigned int
White Leafs in Ship 80942BCE 2-byte unsigned int
White Buds in Ship 80942BD2 2-byte unsigned int
White Flowers in Ship 80942BD6 2-byte unsigned int
Yellow Leafs in Onion 80942BB6 2-byte unsigned int
Yellow Buds in Onion 80942BBA 2-byte unsigned int
Yellow Flowers in Onion 80942BBE 2-byte unsigned int
Blue Leafs in Onion 80942B9E 2-byte unsigned int
Blue Buds in Onion 80942BA2 2-byte unsigned int
Blue Flowers in Onion 80942BA6 2-byte unsigned int

Adventure stats

Variable Address Type Notes
GC US GC EU GC JP Wii US Wii EU Wii JP
Current day 80B0FBD8 4-byte unsigned int Day 1 is 0, day 2 is 1, etc.
Current total Poko count 80942A7C 4-byte unsigned int
Ultra-spicy spray count 80942A54 4-byte unsigned int
Ultra-bitter spray count 80942A58 4-byte unsigned int

Gameplay control

Variable Address Type Notes
GC US GC EU GC JP Wii US Wii EU Wii JP
Current cutscene timer ID 0x809FDE6E 2-byte unsigned int