Editing Pikmin 3 radar files
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== General information == | == General information == | ||
− | Internally, each section of the map is called a "room". For instance, the large overworld section in Garden of Hope is one room, the arena with the Armored Mawdad is another room, the corridor to reach that arena is yet another room, etc. Basically, anything that causes a transition when walked to/from is a room. | + | Internally, each section of the map is called a "room". For instance, the large overworld section in the Garden of Hope is one room, the arena with the Armored Mawdad is another room, the corridor to reach that arena is yet another room, etc. Basically, anything that causes a transition when walked to/from is a room. |
== Room textures == | == Room textures == |