STX file

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Revision as of 12:24, 4 January 2019 by Minty Meeo (talk | contribs) (Created the page for real (accidentally made the File List on this entry))
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I got this information from Video Game Sound Converter when dumping STX files:

Encoding: GameCube "AFC" 4-bit ADPCM
Layout: interleave
Interleave: 0x9 bytes
Metadata from: Nintendo .stx header

Additional observations

  • All STX files are 44100Hz, except for piki.stx, which is 48000Hz (and unused).
  • All STX files have 2 channels of audio.