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| <code>0x2806</code> || <code>10246</code> || <code>38432h</code> || Pikmin hitting something || <code>726.wav</code> | | <code>0x2806</code> || <code>10246</code> || <code>38432h</code> || Pikmin hitting something || <code>726.wav</code> | ||
|- | |- | ||
− | | <code>0x2807</code> || <code>10247</code> || <code>38454h</code> || Pikmin hitting something (dealing no damage) || <code> | + | | <code>0x2807</code> || <code>10247</code> || <code>38454h</code> || Pikmin hitting something (dealing no damage) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2808</code> || <code>10248</code> || <code>38476h</code> || Pikmin hitting something (dealing damage) || <code> | + | | <code>0x2808</code> || <code>10248</code> || <code>38476h</code> || Pikmin hitting something (dealing damage) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2809</code> || <code>10249</code> || <code>38405h</code> || Pikmin being eaten || <code> | + | | <code>0x2809</code> || <code>10249</code> || <code>38405h</code> || Pikmin being eaten || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x280a</code> || <code>10250</code> || <code>38498h</code> || Pikmin being flicked (lose flower/bud) || <code> | + | | <code>0x280a</code> || <code>10250</code> || <code>38498h</code> || Pikmin being flicked (lose flower/bud) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x280b</code> || <code>10251</code> || <code>38520h</code> || Pikmin being squished || <code> | + | | <code>0x280b</code> || <code>10251</code> || <code>38520h</code> || Pikmin being squished || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x280c</code> || <code>10252</code> || <code>34914h</code> || Pikmin on fire || <code> | + | | <code>0x280c</code> || <code>10252</code> || <code>34914h</code> || Pikmin on fire || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x280d</code> || <code>10253</code> || <code>38728h</code> || Pikmin dying to element || <code> | + | | <code>0x280d</code> || <code>10253</code> || <code>38728h</code> || Pikmin dying to element || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x280e</code> || <code>10254</code> || <code>38755h</code> || unused Pikmin noise || <code> | + | | <code>0x280e</code> || <code>10254</code> || <code>38755h</code> || unused Pikmin noise || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x280f</code> || <code>10255</code> || <code>38782h</code> || unused Pikmin noise || <code> | + | | <code>0x280f</code> || <code>10255</code> || <code>38782h</code> || unused Pikmin noise || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2810</code> || <code>10256</code> || <code>38547h</code> || Pikmin dying || <code> | + | | <code>0x2810</code> || <code>10256</code> || <code>38547h</code> || Pikmin dying || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2811</code> || <code>10257</code> || <code>39354h</code> || Pikmin entering water || <code> | + | | <code>0x2811</code> || <code>10257</code> || <code>39354h</code> || Pikmin entering water || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2812</code> || <code>10258</code> || <code>39376h</code> || Pikmin drowning || <code> | + | | <code>0x2812</code> || <code>10258</code> || <code>39376h</code> || Pikmin drowning || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2813</code> || <code>10259</code> || <code>38640h</code> || Pikmin drowning (end) || <code> | + | | <code>0x2813</code> || <code>10259</code> || <code>38640h</code> || Pikmin drowning (end) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2814</code> || <code>10260</code> || <code>37424h</code> || Pikmin inside Onion || <code> | + | | <code>0x2814</code> || <code>10260</code> || <code>37424h</code> || Pikmin inside Onion || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2815</code> || <code>10261</code> || <code>37912h</code> || Pikmin starting to climb onion legs || <code> | + | | <code>0x2815</code> || <code>10261</code> || <code>37912h</code> || Pikmin starting to climb onion legs || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2816</code> || <code>10262</code> || <code>37397h</code> || Pikmin seed being produced || <code> | + | | <code>0x2816</code> || <code>10262</code> || <code>37397h</code> || Pikmin seed being produced || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2817</code> || <code>10263</code> || <code>37973h</code> || Pikmin seed being planted || <code> | + | | <code>0x2817</code> || <code>10263</code> || <code>37973h</code> || Pikmin seed being planted || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2818</code> || <code>10264</code> || <code>38000h</code> || Pikmin seed sprouting || <code> | + | | <code>0x2818</code> || <code>10264</code> || <code>38000h</code> || Pikmin seed sprouting || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2819</code> || <code>10265</code> || <code>38044h</code> || Pikmin seed sprouting || <code> | + | | <code>0x2819</code> || <code>10265</code> || <code>38044h</code> || Pikmin seed sprouting || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x281a</code> || <code>10266</code> || <code>38022h</code> || Pikmin seed blooming into bud || <code> | + | | <code>0x281a</code> || <code>10266</code> || <code>38022h</code> || Pikmin seed blooming into bud || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x281b</code> || <code>10267</code> || <code>38066h</code> || Pikmin seed blooming into flower || <code> | + | | <code>0x281b</code> || <code>10267</code> || <code>38066h</code> || Pikmin seed blooming into flower || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x281c</code> || <code>10268</code> || <code>38088h</code> || Pikmin seed going back to seed || <code> | + | | <code>0x281c</code> || <code>10268</code> || <code>38088h</code> || Pikmin seed going back to seed || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x281d</code> || <code>10269</code> || <code>38110h</code> || Pikmin going inside the onion || <code> | + | | <code>0x281d</code> || <code>10269</code> || <code>38110h</code> || Pikmin going inside the onion || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x281e</code> || <code>10270</code> || <code>38151h</code> || Pikmin coming outside the onion || <code> | + | | <code>0x281e</code> || <code>10270</code> || <code>38151h</code> || Pikmin coming outside the onion || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x281f</code> || <code>10271</code> || <code>37080h</code> || Pikmin celebrating (maybe inside Onion too) || <code> | + | | <code>0x281f</code> || <code>10271</code> || <code>37080h</code> || Pikmin celebrating (maybe inside Onion too) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2820</code> || <code>10272</code> || <code>36628h</code> || Pikmin inside | + | | <code>0x2820</code> || <code>10272</code> || <code>36628h</code> || Pikmin inside Onion || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2821</code> || <code>10273</code> || <code>35318h</code> || Pikmin being plucked || <code> | + | | <code>0x2821</code> || <code>10273</code> || <code>35318h</code> || Pikmin being plucked || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2822</code> || <code>10274</code> || <code>36423h</code> || Pikmin being saved from being eaten || <code> | + | | <code>0x2822</code> || <code>10274</code> || <code>36423h</code> || Pikmin being saved from being eaten || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2823</code> || <code>10275</code> || <code>37118h</code> || Pikmin breaking geyser || <code> | + | | <code>0x2823</code> || <code>10275</code> || <code>37118h</code> || Pikmin breaking geyser || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2824</code> || <code>10276</code> || <code>39474h</code> || Pikmin breaking tough gate || <code> | + | | <code>0x2824</code> || <code>10276</code> || <code>39474h</code> || Pikmin breaking tough gate || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2825</code> || <code>10277</code> || <code>38337h</code> || Pikmin breaking soft gate || <code> | + | | <code>0x2825</code> || <code>10277</code> || <code>38337h</code> || Pikmin breaking soft gate || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2826</code> || <code>10278</code> || <code>37276h</code> || Pikmin breaking Barl drain || <code> | + | | <code>0x2826</code> || <code>10278</code> || <code>37276h</code> || Pikmin breaking Barl drain || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2827</code> || <code>10279</code> || <code>37232h</code> || Pikmin building bridge || <code> | + | | <code>0x2827</code> || <code>10279</code> || <code>37232h</code> || Pikmin building bridge || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2828</code> || <code>10280</code> || <code>37321h</code> || Pikmin breaking rocks || <code> | + | | <code>0x2828</code> || <code>10280</code> || <code>37321h</code> || Pikmin breaking rocks || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2829</code> || <code>10281</code> || <code>37354h</code> || Pikmin plucking grass || <code> | + | | <code>0x2829</code> || <code>10281</code> || <code>37354h</code> || Pikmin plucking grass || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x282a</code> || <code>10282</code> || <code>37152h</code> || Pikmin being sucked into jellyfloat || <code> | + | | <code>0x282a</code> || <code>10282</code> || <code>37152h</code> || Pikmin being sucked into jellyfloat || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x282b</code> || <code>10283</code> || <code>37208h</code> || splash of goo sound? (titan dweevil exploding?) || <code> | + | | <code>0x282b</code> || <code>10283</code> || <code>37208h</code> || splash of goo sound? (titan dweevil exploding?) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x282c</code> || <code>10284</code> || <code>38234h</code> || Pikmin struggling to pick up something || <code> | + | | <code>0x282c</code> || <code>10284</code> || <code>38234h</code> || Pikmin struggling to pick up something || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x282d</code> || <code>10285</code> || <code>38310h</code> || Pikmin picking up someting || <code> | + | | <code>0x282d</code> || <code>10285</code> || <code>38310h</code> || Pikmin picking up someting || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x282e</code> || <code>10286</code> || <code>38288h</code> || Pikmin carrying something || <code> | + | | <code>0x282e</code> || <code>10286</code> || <code>38288h</code> || Pikmin carrying something || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x282f</code> || <code>10287</code> || <code>37174h</code> || Pikmin saying "no" || <code> | + | | <code>0x282f</code> || <code>10287</code> || <code>37174h</code> || Pikmin saying "no" || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2830</code> || <code>10288</code> || <code>39283h</code> || Pikmin | + | | <code>0x2830</code> || <code>10288</code> || <code>39283h</code> || Pikmin walking to bombrock(pik1 leftover) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2831</code> || <code>10289</code> || <code>39332h</code> || Pikmin celebrating (sounds like picking up bombrock) || <code> | + | | <code>0x2831</code> || <code>10289</code> || <code>39332h</code> || Pikmin celebrating (sounds like picking up bombrock) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2832</code> || <code>10290</code> || <code>38987h</code> || Pikmin celebrating || <code> | + | | <code>0x2832</code> || <code>10290</code> || <code>38987h</code> || Pikmin celebrating || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2833</code> || <code>10291</code> || <code>39180h</code> || Pikmin drinking nectar || <code> | + | | <code>0x2833</code> || <code>10291</code> || <code>39180h</code> || Pikmin drinking nectar || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2834</code> || <code>10292</code> || <code>38662h</code> || Pikmin moaning idly || <code> | + | | <code>0x2834</code> || <code>10292</code> || <code>38662h</code> || Pikmin moaning idly || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2835</code> || <code>10293</code> || <code>38684h</code> || Pikmin shaking off water || <code> | + | | <code>0x2835</code> || <code>10293</code> || <code>38684h</code> || Pikmin shaking off water || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2836</code> || <code>10294</code> || <code>38706h</code> || Pikmin making a "huh" sound || <code> | + | | <code>0x2836</code> || <code>10294</code> || <code>38706h</code> || Pikmin making a "huh" sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2837</code> || <code>10295</code> || <code>38809h</code> || Pikmin falling || <code> | + | | <code>0x2837</code> || <code>10295</code> || <code>38809h</code> || Pikmin falling || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2838</code> || <code>10296</code> || <code>38837h</code> || Pikmin grabbing on to something || <code> | + | | <code>0x2838</code> || <code>10296</code> || <code>38837h</code> || Pikmin grabbing on to something || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2839</code> || <code>10297</code> || <code>38859h</code> || Pikmin celebrating || <code> | + | | <code>0x2839</code> || <code>10297</code> || <code>38859h</code> || Pikmin celebrating || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x283a</code> || <code>10298</code> || <code>38887h</code> || Pikmin celebrating || <code> | + | | <code>0x283a</code> || <code>10298</code> || <code>38887h</code> || Pikmin celebrating || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x283b</code> || <code>10299</code> || <code>38915h</code> || Pikmin celebrating || <code> | + | | <code>0x283b</code> || <code>10299</code> || <code>38915h</code> || Pikmin celebrating || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x283c</code> || <code>10300</code> || <code>39310h</code> || Pikmin giving up || <code> | + | | <code>0x283c</code> || <code>10300</code> || <code>39310h</code> || Pikmin giving up || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x283d</code> || <code>10301</code> || <code>38943h</code> || Pikmin sound (possibly unused) || <code> | + | | <code>0x283d</code> || <code>10301</code> || <code>38943h</code> || Pikmin sound (possibly unused) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x283e</code> || <code>10302</code> || <code>38965h</code> || Pikmin sound || <code> | + | | <code>0x283e</code> || <code>10302</code> || <code>38965h</code> || Pikmin sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x283f</code> || <code>10303</code> || <code>39009h</code> || Pikmin getting back up || <code> | + | | <code>0x283f</code> || <code>10303</code> || <code>39009h</code> || Pikmin getting back up || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2840</code> || <code>10304</code> || <code>39043h</code> || Pikmin getting back up after being flicked (angry) || <code> | + | | <code>0x2840</code> || <code>10304</code> || <code>39043h</code> || Pikmin getting back up after being flicked (angry) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2841</code> || <code>10305</code> || <code>39070h</code> || Pikmin making an impatient sound? || <code> | + | | <code>0x2841</code> || <code>10305</code> || <code>39070h</code> || Pikmin making an impatient sound? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2842</code> || <code>10306</code> || <code>39092h</code> || Pikmin making a soft noise || <code> | + | | <code>0x2842</code> || <code>10306</code> || <code>39092h</code> || Pikmin making a soft noise || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2843</code> || <code>10307</code> || <code>39114h</code> || Pikmin tripping || <code> | + | | <code>0x2843</code> || <code>10307</code> || <code>39114h</code> || Pikmin tripping || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2844</code> || <code>10308</code> || <code>39136h</code> || Pikmin tripping || <code> | + | | <code>0x2844</code> || <code>10308</code> || <code>39136h</code> || Pikmin tripping || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2845</code> || <code>10309</code> || <code>36559h</code> || Pikmin being flowered || <code> | + | | <code>0x2845</code> || <code>10309</code> || <code>36559h</code> || Pikmin being flowered || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x2846</code> || <code>10310</code> || <code>36452h</code> || Pikmin sounding sad || <code> | + | | <code>0x2846</code> || <code>10310</code> || <code>36452h</code> || Pikmin sounding sad || <code>---.wav</code> |
|- | |- | ||
| <code>0x2847</code> || <code>10311</code> || <code>36110h</code> || Yellow Pikmin Discovery cutscene || <code>---.wav</code> | | <code>0x2847</code> || <code>10311</code> || <code>36110h</code> || Yellow Pikmin Discovery cutscene || <code>---.wav</code> |