Difference between revisions of "Se.bms"

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| <code>0x803</code> || <code>2051</code> || <code>13298h</code> || pluck start || <code>---.wav</code>
 
| <code>0x803</code> || <code>2051</code> || <code>13298h</code> || pluck start || <code>---.wav</code>
 
|-
 
|-
| <code>0x804</code> || <code>2052</code> || <code>902</code> || beep || <code>---.wav</code>
+
| <code>0x804</code> || <code>2052</code> || <code>902h</code> || beep || <code>---.wav</code>
 
|-
 
|-
 
| <code>0x805</code> || <code>2053</code> || <code>13200h</code> || high pitch sound || <code>---.wav</code>
 
| <code>0x805</code> || <code>2053</code> || <code>13200h</code> || high pitch sound || <code>---.wav</code>

Revision as of 20:04, 14 July 2023

se.bms is the file that makes all Pikmin 2 sounds go brrrr

Jumptable entries are used for Nerduminer's p2setoolkit found on his github page https://github.com/NerduMiner/p2setoolkit

To do: Give page proper description

Editor's note: Confirm any changes you make before editing.


To do: add wav numbers when applicable

category 0x1

Entry value Sound Description wav id(s)
Hex Entry Decimal Entry Jumptable entry
0x800 2048 13320h captain punch ---.wav
0x801 2049 14129h hit ---.wav
0x802 2050 14107h pop (pik1 progg pluck?) ---.wav
0x803 2051 13298h pluck start ---.wav
0x804 2052 902h beep ---.wav
0x805 2053 13200h high pitch sound ---.wav
0x806 2054 13342h throw ---.wav
0x807 2055 13386h Olimar whistle ---.wav
0x808 2056 13364h Olimar dismiss ---.wav
0x809 2057 14151h Napsack thud ---.wav
0x80a 2058 13258h plant rustle ---.wav
0x80b 2059 14005h Nectar move ---.wav
0x80c 2060 11232h Spicy/Bitter drink ---.wav
0x80d 2061 14245h Olimar cstick theme ---.wav
0x80e 2062 15280h Louie cstick theme ---.wav
0x80f 2063 13452h captain hurt (no voice) ---.wav
0x810 2064 13561h captain hurt (pik1 leftover) ---.wav
0x811 2065 13666h captain down (pik1 leftover) ---.wav
0x812 2066 13006h Oimar jump spin day 1 (pik1 leftover) ---.wav
0x813 2067 13059h Olimar jump spin final part (pik1 leftover) ---.wav
0x814 2068 13178h water splash ---.wav
0x815 2069 11040h liquid sound 1 ---.wav
0x816 2070 11132h liquid sound 2 ---.wav
0x817 2071 10904h challenge mode Onion sound 1 ---.wav
0x818 2072 10974h challenge mode Onion sound 2 ---.wav
0x819 2073 10882h Glowstem sound ---.wav
0x81a 2074 10860h Glowcap sound ---.wav
0x81b 2075 902h beep ---.wav
0x81c 2076 902h beep ---.wav
0x81d 2077 902h beep ---.wav
0x81e 2078 10778h challenge mode Onion sound 3 ---.wav
0x81f 2079 10819h challenge mode Onion sound 4 ---.wav
0x820 2080 10348h grass walking ---.wav
0x821 2081 10358h grass walking ---.wav
0x822 2082 10368h soil walking ---.wav
0x823 2083 10378h soil walking ---.wav
0x824 2084 10388h sand walking ---.wav
0x825 2085 10398h sand walking ---.wav
0x826 2086 10408h wood walking ---.wav
0x827 2087 10418h wood walking ---.wav
0x828 2088 10428h water walking ---.wav
0x829 2089 10438h water walking ---.wav
0x82a 2090 10448h stone walking ---.wav
0x82b 2091 10458h stone walking ---.wav
0x82c 2092 10468h iron walking ---.wav
0x82d 2093 10478h iron walking ---.wav
0x82e 2094 10488h snow walking ---.wav
0x82f 2095 10498h snow walking ---.wav
0x830 2096 10508h water walking ---.wav
0x831 2097 10518h water walking ---.wav
0x832 2098 10528h paper walking ---.wav
0x833 2099 10538h paper walking ---.wav
0x834 2100 10548h soil walking ---.wav
0x835 2101 10538h soil walking ---.wav
0x836 2102 10548h soil walking ---.wav
0x837 2103 10538h soil walking ---.wav
0x838 2104 10548h soil walking ---.wav
0x839 2105 10538h soil walking ---.wav
0x83a 2106 10548h soil walking ---.wav
0x83b 2107 10538h soil walking ---.wav
0x83c 2108 10548h soil walking ---.wav
0x83d 2109 10538h soil walking ---.wav
0x83e 2110 10548h soil walking ---.wav
0x83f 2111 10538h soil walking ---.wav
0x840 2112 10558h grass walking ---.wav
0x841 2113 10568h grass walking ---.wav
0x842 2114 10578h soil walking ---.wav
0x843 2115 10588h soil walking ---.wav
0x844 2116 10598h sand walking ---.wav
0x845 2117 10608h sand walking ---.wav
0x846 2118 10618h wood walking ---.wav
0x847 2119 10628h wood walking ---.wav
0x848 2120 10638h water walking ---.wav
0x849 2121 10648h water walking ---.wav
0x84a 2122 10658h stone walking ---.wav
0x84b 2123 10668h stone walking ---.wav
0x84c 2124 10678h iron walking ---.wav
0x84d 2125 10688h iron walking ---.wav
0x84e 2126 10698h snow walking ---.wav
0x84f 2127 10708h snow walking ---.wav
0x850 2128 10718h water walking ---.wav
0x851 2129 10728h water walking ---.wav
0x852 2130 10738h paper walking ---.wav
0x853 2131 10748h paper walking ---.wav
0x854 2132 10758h soil walking ---.wav
0x855 2133 10768h soil walking ---.wav
0x856 2134 10758h soil walking ---.wav
0x857 2135 10768h soil walking ---.wav
0x858 2136 10758h soil walking ---.wav
0x859 2137 10768h soil walking ---.wav
0x85a 2138 10758h soil walking ---.wav
0x85b 2139 10768h soil walking ---.wav
0x85c 2140 10758h soil walking ---.wav
0x85d 2141 10768h soil walking ---.wav
0x85e 2142 10758h soil walking ---.wav
0x85f 2143 10768h soil walking ---.wav
0x860 2144 12960h Bitter dope ---.wav
0x861 2145 12983h Spicy dope ---.wav
0x862 2146 11268h cave landing cutscene 1 ---.wav
0x863 2147 11500h cave landing cutscene 2 ---.wav
0x864 2148 12432h Olimar first cave cutscene ---.wav
0x865 2149 12076h Louie first cave cutscene ---.wav
0x866 2150 12432h Olimar first cave cutscene ---.wav
0x867 2151 12076h Louie first cave cutscene ---.wav
0x868 2152 12432h Olimar first cave cutscene ---.wav
0x869 2153 12076h Louie first cave cutscene ---.wav
0x86a 2154 12432h Olimar first cave cutscene ---.wav
0x86b 2155 12076h Louie first cave cutscene ---.wav
0x86c 2156 41037h blank ---.wav
0x86d 2157 12788h Olimar jump into cave/geyser ---.wav
0x86e 2158 12874h Louie jump into cave/geyser ---.wav
0x86f 2159 11154h plant rustle 2 ---.wav
0x870 2160 83849h thud 1 ---.wav
0x871 2161 83902h thud 2 ---.wav
0x872 2162 84008h weird hum 1 ---.wav
0x873 2163 84070h weird hum 2 ---.wav
0x874 2164 85701h Olimar jump ---.wav
0x875 2165 85789h Louie jump ---.wav
0x876 2166 85877h President jump ---.wav
0x877 2167 84723h thud 3 ---.wav
0x878 2168 84765h thud 4 ---.wav
0x879 2169 84807h thud 5 ---.wav
0x87a 2170 84849h Olimar looking left and right ---.wav
0x87b 2171 85036h Louie looking left and right ---.wav
0x87c 2172 85223h President looking left and right ---.wav
0x87d 2173 85410h Olimar yawning ---.wav
0x87e 2174 85458h Louie yawning ---.wav
0x87f 2175 85506h President yawning ---.wav
0x880 2176 85554h Olimar looking behind himself ---.wav
0x881 2177 85603h Louie looking behind himself ---.wav
0x882 2178 85652h President looking behind himself ---.wav
0x883 2179 85965h Olimar stretching left and right ---.wav
0x884 2180 86095h Louie stretching left and right ---.wav
0x885 2181 86225h President stretching left and right ---.wav
0x886 2182 86355h Olimar talking ---.wav
0x887 2183 86409h Louie talking ---.wav
0x888 2184 86469h President talking ---.wav
0x889 2185 15303h President cstick theme ---.wav
0x88a 2186 90103h Olimar walking ---.wav
0x88b 2187 90185h Louie walking ---.wav
0x88c 2188 90255h President walking ---.wav
0x88d 2189 90348h Olimar punching? (perhaps scrapped feature) ---.wav
0x88e 2190 90377h Louie punching? (perhaps scrapped feature) ---.wav
0x88f 2191 90377h Louie punching again? (perhaps scrapped feature) ---.wav
0x890 2192 90406h Olimar getting hurt ---.wav
0x891 2193 90435h Louie getting hurt ---.wav
0x892 2194 90464h President getting hurt ---.wav
0x893 2195 17789h lots of beeping sounds ---.wav
0x894 2196 17831h lots of beeping sounds ---.wav
0x895 2197 17352h Olimar being whistled ---.wav
0x896 2198 17381h Louie being whistled ---.wav
0x897 2199 17469h Olimar Napsacking ---.wav
0x898 2200 17502h Louie Napsacking ---.wav
0x899 2201 17568h Olimar waking up ---.wav
0x89a 2202 17590h Louie waking up ---.wav
0x89b 2203 17634h weird noises ---.wav
0x89c 2204 17410h President being whistled ---.wav
0x89d 2205 17535h President Napsacking ---.wav
0x89e 2206 17612h President waking up ---.wav
0x89f 2207 10120h Louie whistle ---.wav
0x8a0 2208 10148h President whistle ---.wav
0x8a1 2209 10176h Louie dismiss ---.wav
0x8a2 2210 10213h President dismiss ---.wav
0x8a3 2211 10001h Olimar end of day whistle ---.wav
0x8a4 2212 10037h Louie end of day whistle ---.wav
0x8a5 2213 10092h President end of day whistle ---.wav
0x8a6 2214 17331h Olimar switch ---.wav
0x8a7 2215 17338h Louie switch ---.wav
0x8a8 2216 17345h President switch ---.wav
0x8a9 2217 9950h captain picking up bombrock ---.wav


To do: add more entries and add wav numbers when applicable

category 0x2

Entry value Sound Description wav id(s)
Hex Entry Decimal Entry Jumptable entry
0x1817 6167 6830h Olimar sunset chime ---.wav
0x1818 6168 6953h countdown numbers ---.wav
0x188d 6285 9152h Olimar switch 2 ---.wav
0x188e 6286 9179h Louie switch 2 ---.wav
0x188f 6287 9206h President switch 2 ---.wav
0x1890 6288 6718h Louie sunset chime ---.wav
0x1891 6289 6774h President sunset chime ---.wav
Credits: ZachThePillow