Editing Trackmap parameters
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− | In ''Pikmin 2'', the trackMap files located in <code>/user/Totaka</code> and <code>/user/Wakai</code> respectively are responsible for mapping instruments into certain mixes. They also set which instruments will skip notes when a Pikmin has died and the player has less than 10 Pikmin | + | In ''Pikmin 2'', the trackMap files located in <code>/user/Totaka</code> and <code>/user/Wakai</code> respectively are responsible for mapping instruments into certain mixes. They also set which instruments will skip notes when a Pikmin has died and the player has less than 10 Pikmin. |
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− | * The first part is how many instruments will be in each mix. They must be grouped sequentially | + | * The first part is how many instruments will be in each mix. They must be grouped sequentially. In this example, the first 4 instruments will be in the main mix, the next 2 instruments will be in the task mix, and so on. |
− | * The 16 values below is which of the 16 tracks will skip notes. Tracks | + | * The 16 values below is which of the 16 tracks will skip notes. Tracks marked with a "1" will skip notes when a Pikmin has died and the Pikmin count is below 10. |
− | * The 8 values at the bottom is a table for when notes will be skipped in the theme. This was left the same for every song in the vanilla game. | + | * The 8 values at the bottom is a table for when notes will be skipped in the theme. This was left the same for every song in the vanilla game. |
[[Category:Pikmin 2]] | [[Category:Pikmin 2]] |