Editing UTOC/UCAS file
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− | + | <code>.utoc/.ucas</code> files are Unreal Engine files that are used to hold content in Pikmin 4 (as of the Demo release). | |
− | + | == Format == | |
+ | * UTOC are Unreal Engine Table of Contents files. These are "header" files that are used by the engine to quickly find an asset in the UCAS file. [https://www.filesuffix.com/en/extension/utoc Source]. | ||
+ | * UCAS are Unreal Engine Content Addressable Store files. These are files that hold the assets in Unreal Engine. [https://www.filesuffix.com/en/extension/ucas Source]. | ||
+ | |||
+ | == Tools == | ||
+ | * [https://fmodel.app/ FModel] – A tool for opening UCAS files with a UTOC header | ||
[[Category:Pikmin 4]] | [[Category:Pikmin 4]] | ||
[[Category:File formats]] | [[Category:File formats]] |