Difference between revisions of "UTOC/UCAS file"

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<code>.utoc/.ucas</code> files are Unreal Engine files that are used to hold content in Pikmin 4 (as of the Demo release).
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Basic information about ''Pikmin 4''.
  
== Format ==
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Until we have more information about ''Pikmin 4'', I will be consolidating all the research we find into [https://docs.google.com/document/d/1DU4ix_WIJW3f59-QoBVV7i1bitGmpC7_3c2dv6pG7To/edit?usp=sharing|this document here]. You can make changes to this page if you would like or you can comment on changes to the sheet we already have.  
* UTOC are Unreal Engine Table of Contents files. These are "header" files that are used by the engine to quickly find an asset in the UCAS file. [https://www.filesuffix.com/en/extension/utoc Source].
 
* UCAS are Unreal Engine Content Addressable Store files. These are files that hold the assets in Unreal Engine. [https://www.filesuffix.com/en/extension/ucas Source].
 
 
 
== Tools ==
 
* [https://fmodel.app/ FModel] &ndash; A tool for opening  UCAS files with a UTOC header
 
  
 
[[Category:Pikmin 4]]
 
[[Category:Pikmin 4]]
 
[[Category:File formats]]
 
[[Category:File formats]]

Latest revision as of 23:52, 1 July 2023

Basic information about Pikmin 4.

Until we have more information about Pikmin 4, I will be consolidating all the research we find into document here. You can make changes to this page if you would like or you can comment on changes to the sheet we already have.