Editing H4M file
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
|- | |- | ||
| <code>cntA_S.h4m</code> | | <code>cntA_S.h4m</code> | ||
− | | | + | | The internal name of the treasure (used when spawning treasures in caves). |
|- | |- | ||
| <code>cntB_S.h4m</code> | | <code>cntB_S.h4m</code> | ||
Line 10: | Line 10: | ||
|- | |- | ||
| <code>cntC_S.h4m</code> | | <code>cntC_S.h4m</code> | ||
− | | | + | | Name of the. |
|- | |- | ||
| <code>cntD_S.h4m</code> | | <code>cntD_S.h4m</code> | ||
− | | | + | | File name of the animation manager in <code>otakara_texts.szs</code>. |
|- | |- | ||
| <code>sr_S.h4m</code> | | <code>sr_S.h4m</code> | ||
− | | | + | | Name of the collision text file in. |
|- | |- | ||
| <code>srhp_S.h4m</code> | | <code>srhp_S.h4m</code> | ||
− | | | + | | {{unsure|Collision processing radius?}} |
|} | |} | ||
{{Credits|Minty_Meeo,}} | {{Credits|Minty_Meeo,}} |