Editing Pikmin 2 particles
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Particles created in Pikmin 2 have unique identifiers which are applied to entities within the <code>.DOL</code> executable of the game. | Particles created in Pikmin 2 have unique identifiers which are applied to entities within the <code>.DOL</code> executable of the game. | ||
− | {{todo| | + | {{todo|Clean up and provide more information}} |
The following are offsets within the <code>.DOL</code> file for entities. | The following are offsets within the <code>.DOL</code> file for entities. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 18: | Line 18: | ||
! Particle || ID | ! Particle || ID | ||
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− | | [[File:Pikmin 2 Particle - E7.png| | + | | [[File:Pikmin 2 Particle - E7.png|32px|thumb]] || <code>E7</code> |
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|} | |} |