Pikmin 2 particles

From Pikmin Technical Knowledge Base
Jump to navigation Jump to search

Particles created in Pikmin 2 have unique identifiers which are applied to entities within the .DOL executable of the game.

To do: Add in information about the other JPC files in Ebisawa

The following are offsets within the .DOL file for entities.

Entity Particle location Offset
Fiery Bulblax Centre of body (stutters) 28CDF7
Centre of body 28CDFB
Unknown 28CDFF
Centre of body 28CE13

The following are IDs for particles.

Particle ID
00 E7
00 02
00 05
00 06
00 07
00 08
00 09