Editing Pikmin 3 identifiers
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List of ''Pikmin 3'''s objects and their internal names, numerical identifiers, or string identifiers. | List of ''Pikmin 3'''s objects and their internal names, numerical identifiers, or string identifiers. | ||
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== Enemies == | == Enemies == | ||
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! Internal name || Object || Notes | ! Internal name || Object || Notes | ||
|- | |- | ||
− | | <code>amembobullet</code> || Skeeterskate | + | | <code>amembobullet</code> || Skeeterskate Water || Can't open |
|- | |- | ||
| <code>ashiba_flower</code> || Bloominous Stemple || | | <code>ashiba_flower</code> || Bloominous Stemple || | ||
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| <code>down_floor</code> || Seesaw block || | | <code>down_floor</code> || Seesaw block || | ||
|- | |- | ||
− | | <code>dragonball</code> || A sphere that seems to test the | + | | <code>dragonball</code> || A sphere that seems to test the bulborbs back textures || |
|- | |- | ||
| <code>effect_debris_A</code> || A rock with absolutely terrible (like 32 x 32 looking) textures || | | <code>effect_debris_A</code> || A rock with absolutely terrible (like 32 x 32 looking) textures || | ||
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| <code>hay_1_A_station</code> || Hay pile || | | <code>hay_1_A_station</code> || Hay pile || | ||
|- | |- | ||
− | | <code>hell</code> || | + | | <code>hell</code> || ??? || Spawns in twilight river, not sure what it is |
|- | |- | ||
− | | <code>hokoritake</code> || | + | | <code>hokoritake</code> || Plain version of the Spotcap || |
|- | |- | ||
| <code>honey</code> || Nectars || | | <code>honey</code> || Nectars || | ||
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| <code>kanban</code> || Mission Mode keep out sign || | | <code>kanban</code> || Mission Mode keep out sign || | ||
|- | |- | ||
− | | <code>kanitama_arm_break</code> || | + | | <code>kanitama_arm_break</code> || Atristocrabs arm but deformed. || |
|- | |- | ||
− | | <code>keepout</code> || Pikmin | + | | <code>keepout</code> || Pikmin params, keepout meaning they're done and configured don't touch(?). || |
|- | |- | ||
| <code>kojamacrystal</code> || Small crystal || | | <code>kojamacrystal</code> || Small crystal || | ||
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|} | |} | ||
− | + | == Generator Objects == | |
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− | == Generator | ||
{{todo|Finish identifying all generator objects.}} | {{todo|Finish identifying all generator objects.}} | ||
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|- | |- | ||
| <code>Arikui</code> || Whiptongue Bulborb || | | <code>Arikui</code> || Whiptongue Bulborb || | ||
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|- | |- | ||
| <code>AshibaFlower</code> || Bloominous Stemple || | | <code>AshibaFlower</code> || Bloominous Stemple || | ||
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|- | |- | ||
| <code>BDama</code> || Marble || | | <code>BDama</code> || Marble || | ||
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|- | |- | ||
| <code>Berplant</code> || ??? || '''Unused''' | | <code>Berplant</code> || ??? || '''Unused''' | ||
|- | |- | ||
− | | <code>Berry</code> || Unknow | + | | <code>Berry</code> || Unknow Berry || '''Unused''', acts similarly to bombrocks. |
|- | |- | ||
| <code>Billy</code> || Bearded Amprat || | | <code>Billy</code> || Bearded Amprat || | ||
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|- | |- | ||
| <code>BombGate</code> || Reinforced wall || | | <code>BombGate</code> || Reinforced wall || | ||
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|- | |- | ||
| <code>Branch</code> || Climbing branch || | | <code>Branch</code> || Climbing branch || | ||
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| <code>BubbleTank</code> || "Bubble Blowhog" || '''Unused''' | | <code>BubbleTank</code> || "Bubble Blowhog" || '''Unused''' | ||
|- | |- | ||
− | | <code>BubbleTank_Old</code> | | + | | <code>BubbleTank_Old</code> || Older "Bubble Blowhog"? || '''Unused''' |
|- | |- | ||
| <code>Buriko</code> || "Armored Sheargrub" || '''Unused''' | | <code>Buriko</code> || "Armored Sheargrub" || '''Unused''' | ||
Line 604: | Line 470: | ||
|- | |- | ||
| <code>Chappy</code> || Red Bulborb || | | <code>Chappy</code> || Red Bulborb || | ||
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| <code>Cherry</code> || Cupid's Grenade || | | <code>Cherry</code> || Cupid's Grenade || | ||
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| <code>ClayStation</code> || Pile of clay || '''Unused''', probably an old version of the bridge pieces pile judging by the name. | | <code>ClayStation</code> || Pile of clay || '''Unused''', probably an old version of the bridge pieces pile judging by the name. | ||
|- | |- | ||
− | | <code>ClearMask</code> || Radar map loader || Used in story mode to load a small area around it on the | + | | <code>ClearMask</code> || Radar map loader || Used in story mode to load a small area around it on the Radar map. |
|- | |- | ||
| <code>Clione</code> || Honeywisp || '''Unused''', crashes when egg impacts ground. | | <code>Clione</code> || Honeywisp || '''Unused''', crashes when egg impacts ground. | ||
+ | |} | ||
+ | |||
+ | == Fruits and treasures == | ||
+ | {| class="wikitable sortable" | ||
+ | ! Internal name || Object || Notes | ||
|- | |- | ||
− | | <code> | + | | <code>apple</code> || Insect Condo || |
|- | |- | ||
− | | <code> | + | | <code>apricot</code> || Searing Acidshock || |
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− | | <code> | + | | <code>avocado</code> || Scaly Custard || |
|- | |- | ||
− | | <code> | + | | <code>b_dama</code> || Marble || red/yellow/blue varients exist |
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− | | <code> | + | | <code>banana</code> || Slapstick Crescent || |
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− | | <code> | + | | <code>chance_dama</code> || Chance Time marble || |
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− | | <code> | + | | <code>cherry</code> || Cupid's Grenade || |
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− | | <code> | + | | <code>dekopon</code> || Pocked Airhead || |
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− | | <code> | + | | <code>fig</code> || Delectable Bouquet || |
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− | | <code> | + | | <code>gfruit</code> || Astringent Clump || |
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− | | <code> | + | | <code>gold_cherry</code> || Golden Grenade || |
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− | | <code> | + | | <code>gold_ichigo</code> || Golden Sunseed || |
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− | | <code> | + | | <code>grape</code> || Dusk Pustules (full thing) || |
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− | | <code> | + | | <code>grape_carry</code> || Dusk Pustules (single grape) || |
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− | | <code> | + | | <code>kiwi</code> || Disguised Delicacy || |
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− | | <code> | + | | <code>kiwigold</code> || Blonde Impostor || |
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− | | <code> | + | | <code>lemon</code> || Face Wrinkler || |
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− | | <code> | + | | <code>lime</code> || Zest Bomb || |
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− | | <code> | + | | <code>loquat</code> || Velvety Dreamdrop || |
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− | | <code> | + | | <code>mango</code> || Heroine's Tears || |
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− | | <code> | + | | <code>mangosteen</code> || Dapper Blob || |
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− | | <code> | + | | <code>melon</code> || Wayward Moon || |
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− | | <code> | + | | <code>mikan</code> || Citrus Lump || Is sometimes referred to as <code>orange</code> |
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− | | <code> | + | | <code>muscat</code> || Dawn Pustules (full thing) || |
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− | | <code> | + | | <code>muscat_carry</code> || Dawn Pustule (single grape) || |
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− | | <code> | + | | <code>nashi</code> || Crunchy Deluge || |
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− | | <code> | + | | <code>papaya</code> || Seed Hive || |
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− | | <code> | + | | <code>peach</code> || Mock Bottom || |
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− | | <code> | + | | <code>pear</code> || Tremendous Sniffer || |
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− | | <code> | + | | <code>persimmon</code> || Portable Sunset || |
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− | | <code> | + | | <code>pitaya</code> || Fire-Breathing Feast || |
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− | | <code> | + | | <code>plum</code> || Lesser Mock Bottom || |
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− | | <code> | + | | <code>raspberry</code> || Juicy Gaggle || |
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− | | <code> | + | | <code>starfruit</code> || Stellar Extrusion || |
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− | | <code> | + | | <code>strawberry</code> || Sunseed Berry || |
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− | | <code> | + | | <code>watermelon</code> || Crimson Banquet || |
|- | |- | ||
− | | <code> | + | | <code>win_dama</code> || Victory Macaroon || |
+ | |} | ||
+ | |||
+ | == Upgrades == | ||
+ | {| class="wikitable sortable" | ||
+ | ! Internal name || Object || Notes | ||
|- | |- | ||
− | | <code> | + | | <code>antennaA</code> || Data Glutton || |
|- | |- | ||
− | | <code> | + | | <code>antennaB</code> || Folded Data Glutton || |
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− | | <code> | + | | <code>drc</code> || Alph's KopPad || |
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− | | <code> | + | | <code>drcopt_radar</code> || The Key from ''Pikmin 2'' on top of a blue pedestal || '''Unused''' |
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− | | <code> | + | | <code>drcopt_radar_2</code> || Same as drcopt_radar || '''Unused''' |
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− | | <code> | + | | <code>energy</code> || Battery || '''Unused''' |
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− | | <code> | + | | <code>engine_1</code> || Red bolt || '''Unused''' |
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− | | <code> | + | | <code>engine_2</code> || Blue bolt || '''Unused''' |
|- | |- | ||
− | | <code> | + | | <code>engine_3</code> || Yellow bolt || '''Unused''' |
|- | |- | ||
− | | <code> | + | | <code>engine_4</code> || Green bolt || '''Unused''' |
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− | | <code> | + | | <code>navi</code> || Same as drcopt_radar || '''Unused''' |
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− | | <code> | + | | <code>powerup_damage</code> || Metal Suit Z || |
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− | | <code> | + | | <code>powerup_fire</code> || Scorch Guard || |
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− | | <code> | + | | <code>powerup_thunder</code> || Anti-Electrifier || |
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− | | <code> | + | | <code>step_out</code> || Dodge Whistle || |
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− | | <code> | + | | <code>test_item_0</code> || Blue bolt (like engine_1) || '''Unused''' |
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− | | <code> | + | | <code>test_item_1</code> || Louie in a capsule || '''Unused''' |
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− | | <code> | + | | <code>test_keyitem_0</code> || The Key from ''Pikmin 2'' on top of a red pedestal || '''Unused''' |
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− | | <code> | + | | <code>test_keyitem_1</code> || Some toy thing || '''Unused''' |
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|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! ID || Pikmin/Leader | + | ! ID || Pikmin/Leader |
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| <code>0</code> | | <code>0</code> | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! ID || Pellet | + | ! ID || Pellet |
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| <code>0</code> | | <code>0</code> | ||
− | | | + | | Cycling |
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| <code>1</code> | | <code>1</code> | ||
Line 1,101: | Line 833: | ||
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| <code>5</code> | | <code>5</code> | ||
− | | | + | | Red |
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| <code>6+</code> | | <code>6+</code> | ||
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| Random | | Random | ||
|} | |} |