Difference between revisions of "H4M file"

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A Format Made By Hudson Soft that are pre rendered cutscenes in pikmin 1 and are found in dataDir\MovieData
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A format made by Hudson Soft that contains the ending credits and the video demos that play in Pikmin 1. They are found in <code>dataDir\MovieData</code>.
within the Moive Data Folder there are six different files each with there own moive, and here is what is in them
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{| class="wikitable sortable"
{{Credits|Minty_Meeo, GameCubing8619}}
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! Movie || Description
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|-
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| <code>cntA_S.h4m</code>
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| A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
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|-
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| <code>cntB_S.h4m</code>
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| A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
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|-
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| <code>cntC_S.h4m</code>
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| A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
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|-
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| <code>cntD_S.h4m</code>
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| A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
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|-
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| <code>sr_S.h4m</code>
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|  The Ending Credits Of The Game With The Normal Non 100% Ending At The End.
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|-
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| <code>srhp_S.h4m</code>
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|  The Ending Credits Of The Game With The "Best" Ending At The End.
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|}
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{{Credits|Minty_Meeo,}}

Latest revision as of 11:00, 25 May 2024

A format made by Hudson Soft that contains the ending credits and the video demos that play in Pikmin 1. They are found in dataDir\MovieData.

Movie Description
cntA_S.h4m A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
cntB_S.h4m A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
cntC_S.h4m A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
cntD_S.h4m A Pause Screen Demo That Plays When There Is Long Periods Of Inactivity.
sr_S.h4m The Ending Credits Of The Game With The Normal Non 100% Ending At The End.
srhp_S.h4m The Ending Credits Of The Game With The "Best" Ending At The End.
Credits: Minty_Meeo,