Difference between revisions of "AST file list"
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| <code>ff_akirame.w.32.c4</code> || '''Unused'''. | | <code>ff_akirame.w.32.c4</code> || '''Unused'''. | ||
|- | |- | ||
− | | <code>ff_annihi.w.32.c4</code> | | + | | <code>ff_annihi.w.32.c4</code> || Pikmin Extinction. |
|- | |- | ||
− | | <code>ff_black_doped.w.32.c4</code> | | + | | <code>ff_black_doped.w.32.c4</code> || Bitter spray used for the first time. |
|- | |- | ||
| <code>ff_blue_onion.w.32.c4</code> || Blue Onion cutscene. | | <code>ff_blue_onion.w.32.c4</code> || Blue Onion cutscene. | ||
|- | |- | ||
− | | <code>ff_c_annihi.w.32.c4</code> || | + | | <code>ff_c_annihi.w.32.c4</code> || Pikmin Extinction (Challenge Mode). |
|- | |- | ||
| <code>ff_c_floor_in.w.32.c4</code> || New floor entered. | | <code>ff_c_floor_in.w.32.c4</code> || New floor entered. | ||
|- | |- | ||
− | | <code>ff_c_playerdown.w.32.c4</code> || | + | | <code>ff_c_playerdown.w.32.c4</code> || Player Down (Challenge mode). |
|- | |- | ||
| <code>ff_c_return_e.w.32.c4</code> || {{unsure|Unknown}}. | | <code>ff_c_return_e.w.32.c4</code> || {{unsure|Unknown}}. | ||
Line 39: | Line 39: | ||
| <code>ff_c_tget.w.32.c4</code> || {{unsure|Unknown}}. | | <code>ff_c_tget.w.32.c4</code> || {{unsure|Unknown}}. | ||
|- | |- | ||
− | | <code>ff_doped.w.32.c4</code> || | + | | <code>ff_doped.w.32.c4</code> || Ultra Spicy Spray used for the first time. |
|- | |- | ||
− | | <code>ff_doping.w.32.c4</code> || | + | | <code>ff_doping.w.32.c4</code> || Creating spray for first time (first 10 Berries) |
|- | |- | ||
| <code>ff_draw.w.32.c4</code> || '''Unused''' - 2-Player Battle draw. | | <code>ff_draw.w.32.c4</code> || '''Unused''' - 2-Player Battle draw. | ||
|- | |- | ||
− | | <code>ff_equipget.w.32.c4</code> || | + | | <code>ff_equipget.w.32.c4</code> || Obtain Boss' Treasure |
|- | |- | ||
| <code>ff_explain.w.32.c4</code> || Tutorial 1. | | <code>ff_explain.w.32.c4</code> || Tutorial 1. | ||
|- | |- | ||
− | | <code> | + | | <code>ff_explain_f60.w.32.c4</code> || {{unsure}}. More tutorial? |
|- | |- | ||
− | | <code> | + | | <code>ff_explain_f60.w.44.c4</code> || {{unsure}}. More tutorial? |
|- | |- | ||
− | | <code> | + | | <code>ff_explain_f75.w.32.c4</code> || {{unsure}}. More tutorial? |
|- | |- | ||
− | | <code>ff_floor_in.w.32.c4</code> || New floor entered ({{unsure|duplicate?}}) | + | | <code>ff_explain_f75.w.44.c4</code> || {{unsure}}. More tutorial? |
+ | |- | ||
+ | | <code>ff_explain_f90.w.32.c4</code> || {{unsure}}. More tutorial? | ||
+ | |- | ||
+ | | <code>ff_explain_f90.w.44.c4</code> || {{unsure}}. More tutorial? | ||
+ | |- | ||
+ | | <code>ff_floor_in.w.32.c4</code> || New floor entered ({{unsure|duplicate?}}). | ||
|- | |- | ||
| <code>ff_glad.w.32.c4</code> || {{unsure|Unknown}}. | | <code>ff_glad.w.32.c4</code> || {{unsure|Unknown}}. | ||
Line 63: | Line 69: | ||
| <code>ff_in_hole.w.32.c4</code> || Enter cave. | | <code>ff_in_hole.w.32.c4</code> || Enter cave. | ||
|- | |- | ||
− | | <code>ff_in_hole_u.w.32.c4</code> | | + | | <code>ff_in_hole_u.w.32.c4</code> || Enter next Sublevel. |
|- | |- | ||
− | | <code>ff_join.w.32.c4</code> || | + | | <code>ff_join.w.32.c4</code> || Olimar and Louie Reunite. |
|- | |- | ||
− | | <code>ff_keyget.w.32.c4</code> || | + | | <code>ff_keyget.w.32.c4</code> || Salvage "The Key". |
|- | |- | ||
| <code>ff_l_win.w.32.c4</code> || '''Unused''' - Louie wins 2-Player Battle. | | <code>ff_l_win.w.32.c4</code> || '''Unused''' - Louie wins 2-Player Battle. | ||
|- | |- | ||
− | | <code>ff_luie_start.w.32.c4</code> || | + | | <code>ff_luie_start.w.32.c4</code> || Louie Wakes Up (Valley of Repose Tutorial). |
|- | |- | ||
− | | <code>ff_mboss.w.32.c4</code> || Boss encounter fanfare. (Has the extra bit for the Waterwraith's first encounter. | + | | <code>ff_mboss.w.32.c4</code> || Boss encounter fanfare. (Has the extra bit for the Waterwraith's first encounter). |
|- | |- | ||
− | | <code>ff_mystery.w.32.c4</code> || | + | | <code>ff_mystery.w.32.c4</code> || Something Peculiar. |
|- | |- | ||
| <code>ff_o_win.w.32.c4</code> || {{unsure|Unknown}}. - Olimar wins 2-Player Battle. | | <code>ff_o_win.w.32.c4</code> || {{unsure|Unknown}}. - Olimar wins 2-Player Battle. | ||
|- | |- | ||
− | | <code>ff_onion.w.32.c4</code> || | + | | <code>ff_onion.w.32.c4</code> || Spot Yellow Pikmin. |
|- | |- | ||
| <code>ff_onyonboot.w.32.c4</code> || '''Unused''' music for Onion awakening cutscene. | | <code>ff_onyonboot.w.32.c4</code> || '''Unused''' music for Onion awakening cutscene. | ||
Line 87: | Line 93: | ||
| <code>ff_pay.w.32.c4</code> || % of debt recovered. | | <code>ff_pay.w.32.c4</code> || % of debt recovered. | ||
|- | |- | ||
− | | <code>ff_pikminglad.w.32.c4</code> || | + | | <code>ff_pikminglad.w.32.c4</code> || Pikmin drink Nectar for the first time. |
|- | |- | ||
− | | <code>ff_pikminmeet.w.32.c4</code> || | + | | <code>ff_pikminmeet.w.32.c4</code> || Meet a new type of Pikmin. |
|- | |- | ||
− | | <code>ff_playerdown.w.32.c4</code> || | + | | <code>ff_playerdown.w.32.c4</code> || Player Down. |
|- | |- | ||
− | | <code>ff_powerupget.w.32.c4</code> || | + | | <code>ff_powerupget.w.32.c4</code> || Salvage piece of Exploration Kit. |
|- | |- | ||
− | | <code>ff_red_onion.w.32.c4</code> || | + | | <code>ff_red_onion.w.32.c4</code> || Louie finds the Red Onion. |
|- | |- | ||
| <code>ff_return.w.32.c4</code> || Landing on the surface after leaving a cave. | | <code>ff_return.w.32.c4</code> || Landing on the surface after leaving a cave. | ||
|- | |- | ||
− | | <code>ff_return_e.w.32.c4</code> || {{unsure|Unknown | + | | <code>ff_return_e.w.32.c4</code> || {{unsure|Unknown}} |
|- | |- | ||
| <code>ff_timeup.w.32.c4</code> || Time up in Challenge Mode. | | <code>ff_timeup.w.32.c4</code> || Time up in Challenge Mode. | ||
Line 109: | Line 115: | ||
| <code>ff_treasureglad.w.32.c4</code> || Exploration Kit treasure spotted. | | <code>ff_treasureglad.w.32.c4</code> || Exploration Kit treasure spotted. | ||
|- | |- | ||
− | | <code>ff_underground_e.w.32.c4</code> || | + | | <code>ff_underground_e.w.32.c4</code> || Go underground for the first time/Challenge Mode for the first time. |
|- | |- | ||
− | | <code>ff_vs_annihiDR.w.32.c4</code> | | + | | <code>ff_vs_annihiDR.w.32.c4</code> || 2-Player Battle draw via extinction. |
|- | |- | ||
− | | <code>ff_vs_annihiLW.w.32.c4</code> | | + | | <code>ff_vs_annihiLW.w.32.c4</code> || 2-Player Battle Louie wins via extinction. |
|- | |- | ||
− | | <code>ff_vs_annihiOW.w. | + | | <code>ff_vs_annihiOW.w.32.c4</code> || 2-Player Battle Olimar wins via extinction |
+ | |- | ||
+ | | <code>ff_vs_annihiOW.w.44.c4</code> || {{unsure|2-Player Battle Olimar wins via extinction}} | ||
|- | |- | ||
| <code>ff_vs_pdownDR.w.32.c4</code> || 2-Player Battle draw via leader KO. | | <code>ff_vs_pdownDR.w.32.c4</code> || 2-Player Battle draw via leader KO. | ||
|- | |- | ||
− | | <code>ff_vs_pdownLW.w. | + | | <code>ff_vs_pdownLW.w.32.c4</code> || 2-Player Battle Louie wins via Olimar KO. |
+ | |- | ||
+ | | <code>ff_vs_pdownLW.w.44.c4</code> || {{unsure|2-Player Battle Louie wins via Olimar KO.}} | ||
+ | |- | ||
+ | | <code>ff_vs_pdownOW.w.32.c4</code> || 2-Player Battle Olimar wins via Louie KO | ||
+ | |- | ||
+ | | <code>ff_vs_pdownOW.w.32.c4</code> || {{unsure|2-Player Battle Olimar wins via Louie KO}} | ||
+ | |- | ||
+ | | <code>ff_vs_tgetDR.w.32.c4</code> || 2-Player Battle draw via marble. | ||
+ | |- | ||
+ | | <code>ff_vs_tgetDR.w.44.c4</code> || {{unsure|2-Player Battle draw via marble.}} | ||
|- | |- | ||
− | | <code> | + | | <code>ff_vs_tgetLW.w.32.c4</code> || 2-Player Battle Louie wins via marble. |
|- | |- | ||
− | | <code> | + | | <code>ff_vs_tgetLW.w.44.c4</code> || {{unsure|2-Player Battle Louie wins via marble.}} |
|- | |- | ||
− | | <code> | + | | <code>ff_vs_tgetOW.w.32.c4</code> || 2-Player Battle Olimar wins via marble. |
|- | |- | ||
− | | <code>ff_vs_tgetOW.w. | + | | <code>ff_vs_tgetOW.w.44.c4</code> || {{unsure|2-Player Battle Olimar wins via marble.}} |
|- | |- | ||
| <code>ff_watch_pikmin.w.32.c4</code> || Red Pikmin whistled to your side. | | <code>ff_watch_pikmin.w.32.c4</code> || Red Pikmin whistled to your side. | ||
Line 149: | Line 167: | ||
| <code>result.w.32.c4</code> || End of day status screen. | | <code>result.w.32.c4</code> || End of day status screen. | ||
|- | |- | ||
− | | <code>select.w.32.c4</code> || | + | | <code>select.w.32.c4</code> || Save file select. |
|- | |- | ||
| <code>start_demo.w.32.c4</code> || Valley of Repose intro cutscene. | | <code>start_demo.w.32.c4</code> || Valley of Repose intro cutscene. | ||
|- | |- | ||
− | | <code>start_demo_o.w.32.c4</code> || | + | | <code>start_demo_o.w.32.c4</code> || Entering a new Area cutscene. |
|- | |- | ||
| <code>title.w.32.c4</code> || Title screen. | | <code>title.w.32.c4</code> || Title screen. |
Revision as of 05:25, 20 February 2018
While most music in Pikmin 2 is sequenced, some are streamed. These are known as .ast files. To convert .mp3 or .wav to .ast, you can use Super Mario Galaxy tools, they work perfectly fine.
Here's a list of them:
List
Name | Description |
---|---|
annihi_dayend.w.32.c4 |
Day end -- extinction. |
book.w.32.c4 |
Unused. Zukan (ずかん) translates to "picture book", and is the internal name of the Piklopedia. |
c_result.w.32.c4 |
Challenge Mode results. |
Camera |
Unused camera controls cutscene music. |
dayend_b.w.32.c4 |
Day end -- no profit. |
dayend_g.w.32.c4 |
Day end -- several treasures. |
dayend_n.w.32.c4 |
Day end -- normal. |
ff_akirame.w.32.c4 |
Unused. |
ff_annihi.w.32.c4 |
Pikmin Extinction. |
ff_black_doped.w.32.c4 |
Bitter spray used for the first time. |
ff_blue_onion.w.32.c4 |
Blue Onion cutscene. |
ff_c_annihi.w.32.c4 |
Pikmin Extinction (Challenge Mode). |
ff_c_floor_in.w.32.c4 |
New floor entered. |
ff_c_playerdown.w.32.c4 |
Player Down (Challenge mode). |
ff_c_return_e.w.32.c4 |
Unknown[unsure]. |
ff_c_tget.w.32.c4 |
Unknown[unsure]. |
ff_doped.w.32.c4 |
Ultra Spicy Spray used for the first time. |
ff_doping.w.32.c4 |
Creating spray for first time (first 10 Berries) |
ff_draw.w.32.c4 |
Unused - 2-Player Battle draw. |
ff_equipget.w.32.c4 |
Obtain Boss' Treasure |
ff_explain.w.32.c4 |
Tutorial 1. |
ff_explain_f60.w.32.c4 |
Unknown[unsure]. More tutorial? |
ff_explain_f60.w.44.c4 |
Unknown[unsure]. More tutorial? |
ff_explain_f75.w.32.c4 |
Unknown[unsure]. More tutorial? |
ff_explain_f75.w.44.c4 |
Unknown[unsure]. More tutorial? |
ff_explain_f90.w.32.c4 |
Unknown[unsure]. More tutorial? |
ff_explain_f90.w.44.c4 |
Unknown[unsure]. More tutorial? |
ff_floor_in.w.32.c4 |
New floor entered (duplicate?[unsure]). |
ff_glad.w.32.c4 |
Unknown[unsure]. |
ff_hiba.w.32.c4 |
Pikmin suffering from a hazard cutscene. |
ff_in_hole.w.32.c4 |
Enter cave. |
ff_in_hole_u.w.32.c4 |
Enter next Sublevel. |
ff_join.w.32.c4 |
Olimar and Louie Reunite. |
ff_keyget.w.32.c4 |
Salvage "The Key". |
ff_l_win.w.32.c4 |
Unused - Louie wins 2-Player Battle. |
ff_luie_start.w.32.c4 |
Louie Wakes Up (Valley of Repose Tutorial). |
ff_mboss.w.32.c4 |
Boss encounter fanfare. (Has the extra bit for the Waterwraith's first encounter). |
ff_mystery.w.32.c4 |
Something Peculiar. |
ff_o_win.w.32.c4 |
Unknown[unsure]. - Olimar wins 2-Player Battle. |
ff_onion.w.32.c4 |
Spot Yellow Pikmin. |
ff_onyonboot.w.32.c4 |
Unused music for Onion awakening cutscene. |
ff_out_hole.w.32.c4 |
Leave via geyser. |
ff_pay.w.32.c4 |
% of debt recovered. |
ff_pikminglad.w.32.c4 |
Pikmin drink Nectar for the first time. |
ff_pikminmeet.w.32.c4 |
Meet a new type of Pikmin. |
ff_playerdown.w.32.c4 |
Player Down. |
ff_powerupget.w.32.c4 |
Salvage piece of Exploration Kit. |
ff_red_onion.w.32.c4 |
Louie finds the Red Onion. |
ff_return.w.32.c4 |
Landing on the surface after leaving a cave. |
ff_return_e.w.32.c4 |
Unknown[unsure] |
ff_timeup.w.32.c4 |
Time up in Challenge Mode. |
ff_treasurecomp.w.32.c4 |
100% debt message. |
ff_treasureget.w.32.c4 |
Treasure get. |
ff_treasureglad.w.32.c4 |
Exploration Kit treasure spotted. |
ff_underground_e.w.32.c4 |
Go underground for the first time/Challenge Mode for the first time. |
ff_vs_annihiDR.w.32.c4 |
2-Player Battle draw via extinction. |
ff_vs_annihiLW.w.32.c4 |
2-Player Battle Louie wins via extinction. |
ff_vs_annihiOW.w.32.c4 |
2-Player Battle Olimar wins via extinction |
ff_vs_annihiOW.w.44.c4 |
2-Player Battle Olimar wins via extinction[unsure] |
ff_vs_pdownDR.w.32.c4 |
2-Player Battle draw via leader KO. |
ff_vs_pdownLW.w.32.c4 |
2-Player Battle Louie wins via Olimar KO. |
ff_vs_pdownLW.w.44.c4 |
2-Player Battle Louie wins via Olimar KO.[unsure] |
ff_vs_pdownOW.w.32.c4 |
2-Player Battle Olimar wins via Louie KO |
ff_vs_pdownOW.w.32.c4 |
2-Player Battle Olimar wins via Louie KO[unsure] |
ff_vs_tgetDR.w.32.c4 |
2-Player Battle draw via marble. |
ff_vs_tgetDR.w.44.c4 |
2-Player Battle draw via marble.[unsure] |
ff_vs_tgetLW.w.32.c4 |
2-Player Battle Louie wins via marble. |
ff_vs_tgetLW.w.44.c4 |
2-Player Battle Louie wins via marble.[unsure] |
ff_vs_tgetOW.w.32.c4 |
2-Player Battle Olimar wins via marble. |
ff_vs_tgetOW.w.44.c4 |
2-Player Battle Olimar wins via marble.[unsure] |
ff_watch_pikmin.w.32.c4 |
Red Pikmin whistled to your side. |
FinalFloor |
Final floor message. |
omake.w.32.c4 |
Bonuses menu. |
option.w.32.c4 |
Options menu. |
PayEnough |
Unused?[unsure] |
PayNotEnough |
Unused?[unsure] |
pikmin_greet_new.h.32.c4 |
"Pikmin!" on the Nintendo logo |
ReadyGo_Battle |
"Ready? Go!" in 2-Player Battle |
ReadyGo_Challenge |
"Ready? Go!" in Challenge Mode |
result.w.32.c4 |
End of day status screen. |
select.w.32.c4 |
Save file select. |
start_demo.w.32.c4 |
Valley of Repose intro cutscene. |
start_demo_o.w.32.c4 |
Entering a new Area cutscene. |
title.w.32.c4 |
Title screen. |
title.w.44.c4 |
Possible early version of the title screen theme. |
u_result.w.32.c4 |
Cave results. |
vs_menu.w.32.c4 |
2-Player Battle menu. |