AST file list
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This is a list of AST files inside the filesystem of Pikmin 2. They can be found in /AudioRes/Stream
.
Files identical to the ones found in the Final Mix are omitted for clarity.
List[edit]
Filename | Status | Description | Final Mix | Demo Mix |
---|---|---|---|---|
annihi_dayend.w.32.c4 | End of day. (unfortunate) | File:Annihi dayend.w.32.c4.wav | ||
book.w.32.c4 | [PROTOTYPE!] | Likely for the Piklopedia, as its internal name is "Picture Book"[unsure] | File:Book.w.32.c4.wav | |
c_result.w.32.c4 | Final score. (Challenge Mode) | File:C result.w.32.c4.wav | ||
Camera | [UNUSED!] | Camera controls tutorial. Can be hacked in. | File:Camera.wav | |
dayend_b.w.32.c4 | End of day. (no profit) | File:Dayend b.w.32.c4.wav | ||
dayend_g.w.32.c4 | End of day. (high profits) | File:Dayend g.w.32.c4.wav | ||
dayend_n.w.32.c4 | End of day. | File:Dayend n.w.32.c4.wav | ||
ff_akirame.w.32.c4 | [PROTOTYPE!] | "PIKMIN EXTINCTION!" fanfare. | File:Ff akirame.w.32.c4.wav | |
ff_annihi.w.32.c4 | "PIKMIN EXTINCTION!" fanfare. | File:Ff annihi.w.32.c4.wav | ||
ff_black_doped.w.32.c4 | Bitter spray used for the first time. | File:Ff black doped.w.32.c4.wav | ||
ff_blue_onion.w.32.c4 | Blue Pikmin behind the gate. | File:Ff blue onion.w.32.c4.wav | ||
ff_c_annihi.w.32.c4 | [PROTOTYPE!] | "PIKMIN EXTINCTION!" fanfare. | File:Ff c annihi.w.32.c4.wav | |
ff_c_floor_in.w.32.c4 | [COPY!] | Landed in a cave sublevel. | File:Ff c floor in.w.32.c4.wav | |
ff_c_playerdown.w.32.c4 | [PROTOTYPE!] | Leader is down! | File:Ff c playerdown.w.32.c4.wav | |
ff_c_return_e.w.32.c4 | [COPY!] | Returned from first successful spelunking expedition. | File:Ff c return e.w.32.c4.wav | |
ff_c_tget.w.32.c4 | [PROTOTYPE!] | Normal treasure appraisal. | File:Ff c tget.w.32.c4.wav | |
ff_doped.w.32.c4 | Spicy spray used for the first time. | File:Ff doped.w.32.c4.wav | ||
ff_doping.w.32.c4 | Created a spray for first time. | File:Ff doping.w.32.c4.wav | ||
ff_draw.w.32.c4 | [PROTOTYPE!] | Draw. (2-Player Battle) | File:Ff draw.w.32.c4.wav | |
ff_equipget.w.32.c4 | [PROTOTYPE!] | Exploration Kit treasure appraisal. | File:Ff equipget.w.32.c4.wav | |
ff_explain.w.32.c4 | Tutorial A. | File:Ff explain.w.32.c4.wav | ||
ff_explain_f60.w.32.c4 | Tutorial C. | File:Ff explain f60.w.32.c4.wav | ||
ff_explain_f60.w.44.c4 | [COPY!] | Tutorial C. | File:Ff explain f60.w.44.c4.wav | |
ff_explain_f75.w.32.c4 | Tutorial B. | File:Ff explain f75.w.32.c4.wav | ||
ff_explain_f75.w.44.c4 | [COPY!] | Tutorial B. | File:Ff explain f75.w.44.c4.wav | |
ff_explain_f90.w.32.c4 | Tutorial D. | File:Ff explain f90.w.32.c4.wav | ||
ff_explain_f90.w.44.c4 | [COPY!] | Tutorial D. | File:Ff explain f90.w.44.c4.wav | |
ff_floor_in.w.32.c4 | Landed in a cave sublevel. | File:Ff floor in.w.32.c4.wav | ||
ff_glad.w.32.c4 | Tore down a massive wall! | File:Ff glad.w.32.c4.wav | ||
ff_hiba.w.32.c4 | Pikmin are suffering! | File:Ff hiba.w.32.c4.wav | ||
ff_in_hole.w.32.c4 | Dive into a cave entrance. | File:Ff in hole.w.32.c4.wav | ||
ff_in_hole_u.w.32.c4 | Delve deeper into a cave. | File:Ff in hole u.w.32.c4.wav | ||
ff_join.w.32.c4 | Olimar and Louie reunite. | File:Ff join.w.32.c4.wav | ||
ff_keyget.w.32.c4 | The Key appraisal. | File:Ff keyget.w.32.c4.wav | ||
ff_l_win.w.32.c4 | [PROTOTYPE!] | Louie wins. (2-Player Battle) | File:Ff l win.w.32.c4.wav | |
ff_luie_start.w.32.c4 | Contact with Louie. | File:Ff luie start.w.32.c4.wav | ||
ff_mboss.w.32.c4 | First encounter with Waterwraith. | File:Ff mboss.w.32.c4.wav | ||
ff_mystery.w.32.c4 | Found something peculiar. | File:Ff mystery.w.32.c4.wav | ||
ff_o_win.w.32.c4 | [PROTOTYPE!] | Olimar wins. (2-Player Battle) | File:Ff o win.w.32.c4.wav | |
ff_onion.w.32.c4 | Yellow Pikmin in the distance. | File:Ff onion.w.32.c4.wav | ||
ff_onyonboot.w.32.c4 | [UNUSED!] | Onion awakening cutscene. Can be hacked in. | File:Ff onyonboot.w.32.c4.wav | |
ff_out_hole.w.32.c4 | Leave a cave via geyser. | File:Ff out hole.w.32.c4.wav | ||
ff_pay.w.32.c4 | "X% OF DEBT RECOVERED!" fanfare. | File:Ff pay.w.32.c4.wav | ||
ff_pikminglad.w.32.c4 | Pikmin drink nectar for the first time. | File:Ff pikminglad.w.32.c4.wav | ||
ff_pikminmeet.w.32.c4 | Met a new type of Pikmin. | File:Ff pikminmeet.w.32.c4.wav | ||
ff_playerdown.w.32.c4 | Leader is down! | File:Ff playerdown.w.32.c4.wav | ||
ff_powerupget.w.32.c4 | Exploration Kit treasure appraisal. | File:Ff powerupget.w.32.c4.wav | ||
ff_red_onion.w.32.c4 | Louie finds the Red Onion. | File:Ff red onion.w.32.c4.wav | ||
ff_return.w.32.c4 | Returned to the surface from a cave. | File:Ff return.w.32.c4.wav | ||
ff_return_e.w.32.c4 | Returned from the first successful spelunking expedition. | File:Ff return e.w.32.c4.wav | ||
ff_timeup.w.32.c4 | "TIME UP!" fanfare. (Challenge Mode) | File:Ff timeup.w.32.c4.wav | ||
ff_treasurecomp.w.32.c4 | "YOU'VE REPAID THE ENTIRE DEBT" fanfare. | File:Ff treasurecomp.w.32.c4.wav | ||
ff_treasureget.w.32.c4 | Normal Treasure Appraisal. | File:Ff treasureget.w.32.c4.wav | ||
ff_treasureglad.w.32.c4 | Exploration Kit treasure spotted. | File:Ff treasureglad.w.32.c4.wav | ||
ff_underground_e.w.32.c4 | First cave & Challenge Mode tutorial. | File:Ff underground e.w.32.c4.wav | ||
ff_vs_annihiDR.w.32.c4 | Draw via extinction. (2-Player Battle) | File:Ff vs annihiDR.w.32.c4.wav | ||
ff_vs_annihiLW.w.32.c4 | Louie wins via extinction. (2-Player Battle) | File:Ff vs annihiLW.w.32.c4.wav | ||
ff_vs_annihiOW.w.32.c4 | Olimar wins via extinction. (2-Player Battle) | File:Ff vs annihiOW.w.32.c4.wav | ||
ff_vs_annihiOW.w.44.c4 | [COPY!] | Olimar wins via extinction. (2-Player Battle) | File:Ff vs annihiOW.w.44.c4.wav | |
ff_vs_pdownDR.w.32.c4 | Draw via leader KO. (2-Player Battle) | File:Ff vs pdownDR.w.32.c4.wav | ||
ff_vs_pdownLW.w.32.c4 | Louie wins via KO. (2-Player Battle) | File:Ff vs pdownLW.w.32.c4.wav | ||
ff_vs_pdownLW.w.44.c4 | [COPY!] | Louie wins via KO. (2-Player Battle) | File:Ff vs pdownLW.w.44.c4.wav | |
ff_vs_pdownOW.w.32.c4 | Olimar wins via KO. (2-Player Battle) | File:Ff vs pdownOW.w.32.c4.wav | ||
ff_vs_pdownOW.w.44.c4 | [COPY!] | Olimar wins via KO. (2-Player Battle) | File:Ff vs pdownOW.w.44.c4.wav | |
ff_vs_tgetDR.w.32.c4 | Draw via marble. (2-Player Battle) | File:Ff vs tgetDR.w.32.c4.wav | ||
ff_vs_tgetDR.w.44.c4 | [COPY!] | Draw via marble. (2-Player Battle) | File:Ff vs tgetDR.w.44.c4.wav | |
ff_vs_tgetLW.w.32.c4 | Louie wins via marble. (2-Player Battle) | File:Ff vs tgetLW.w.32.c4.wav | File:Ff vs tgetLW.w.32.c4 (Demo Mix).wav | |
ff_vs_tgetLW.w.44.c4 | [PROTOTYPE!] | Louie wins via marble. (2-Player Battle) | File:Ff vs tgetLW.w.44.c4.wav | |
ff_vs_tgetOW.w.32.c4 | Olimar wins via marble. (2-Player Battle) | File:Ff vs tgetOW.w.32.c4.wav | File:Ff vs tgetOW.w.32.c4 (Demo Mix).wav | |
ff_vs_tgetOW.w.44.c4 | [PROTOTYPE!] | Olimar wins via marble. (2-Player Battle) | File:Ff vs tgetOW.w.44.c4.wav | |
ff_watch_pikmin.w.32.c4 | Reunited with Red Pikmin. | File:Ff watch pikmin.w.32.c4.wav | ||
FinalFloor | "FINAL FLOOR!" fanfare. | File:FinalFloor.wav | ||
omake.w.32.c4 | Bonuses menu. | File:Omake.w.32.c4.wav | ||
option.w.32.c4 | Options menu. | File:Option.w.32.c4.wav | ||
PayEnough | [UNUSED!] | Debt paid off on time limit?[unsure] | File:PayEnough.wav | |
PayNotEnough | [UNUSED!] | Debt not paid off on time limit?[unsure] | File:PayNotEnough.wav | |
pikmin_greet_new.h.32.c4 | "Pikmin" fanfare. | File:Pikmin greet new.h.32.c4.wav | ||
ReadyGo_Battle | "READY? GO!" fanfare. (2-Player Battle) | File:ReadyGo Battle.wav | ||
ReadyGo_Challenge | "READY? GO!" fanfare. (Challenge Mode) | File:ReadyGo Challenge.wav | ||
result.w.32.c4 | Today's report. | File:Result.w.32.c4.wav | ||
select.w.32.c4 | Choose a Ship's Log. | File:Select.w.32.c4.wav | ||
start_demo.w.32.c4 | Louie's crash on day 1. | File:Start demo.w.32.c4.wav | ||
start_demo_o.w.32.c4 | Entered a stage for the first time. | File:Start demo o.w.32.c4.wav | ||
title.w.32.c4 | Title screen. | File:Title.w.32.c4.wav | ||
title.w.44.c4 | [PROTOTYPE!] | Title Screen. | File:Title.w.44.c4.wav | |
u_result.w.32.c4 | Cave results. | File:U result.w.32.c4.wav | ||
vs_menu.w.32.c4 | 2-Player Battle menu. | File:Vs menu.w.32.c4.wav |
Notes[edit]
JPN Demo is the only version to use the Demo Mix. All other releases use the Final Mix.
Various naming elements give clues to the contents of an AST file.
- The prefix ff_ tends to denote fanfares.
- The prefixes c and vs typically denote Challenge Mode and 2-Player Battle respectively.
- The letter u in a filename typically denotes tracks used underground.
- The letters o and l typically denote Olimar and Louie respectively.
- The suffixes 32 and 44 tell the sample rate of a track.
Credits: Minty_Meeo