Difference between revisions of "Pikmin 2 Pikmin states"
Jump to navigation
Jump to search
(Created page with "Certain hitboxes in Pikmin 2 have unique identifiers that make pikmin do different actions which are applied to entities within the <code>.DOL</code> executable of the game. {...") |
(sorry for the lack of the frog element offset I tried every value I could there are still more values to get offsets for and see if they work so expect more) |
||
Line 61: | Line 61: | ||
| {{unsure|Unknown}} || A Poison State || <code>2F0F00</code> | | {{unsure|Unknown}} || A Poison State || <code>2F0F00</code> | ||
|- | |- | ||
− | | Mitite || Panic near them || <code>36C51C</code> | + | | Mitite || Panic near them || <code>36C51C</code> |
+ | |- | ||
+ | | Emperess Bulblax || Crush when rolling over || <code>286E3C</code> | ||
+ | |- | ||
+ | | Beady Long Legs || Crush when foot on ground || <code>2A2D88</code> | ||
+ | |- | ||
+ | | Raging Long Legs || Crush when foot on ground || <code>2C54F8</code> | ||
+ | |- | ||
+ | | Emperor Bulblax || Crush underneath during slam || <code>357418</code> | ||
+ | |- | ||
+ | | Wraith rollers || Crush pikmin touching it || <code>3A9D8C</code> | ||
+ | |- | ||
+ | | Segmented Crawbster || Crush when rolling over || <code>2F9A84</code> | ||
+ | |- | ||
+ | | Rocks || Crush when rolling/landing on pikmin || <code>260638</code> | ||
+ | |- | ||
+ | | Any Enemy || Flick when pikmin are attached (will not effect grounded/swarming pikmin) || <code>110274</code> | ||
|- | |- | ||
|} | |} | ||
Line 94: | Line 110: | ||
|- | |- | ||
| Bubble || <code>48 30</code> | | Bubble || <code>48 30</code> | ||
+ | |- | ||
+ | | Crush || <code>B3 20</code> | ||
+ | |- | ||
+ | | Flick || <code>4E 04</code> | ||
|- | |- | ||
|} | |} |
Revision as of 17:36, 20 June 2019
Certain hitboxes in Pikmin 2 have unique identifiers that make pikmin do different actions which are applied to entities within the .DOL
executable of the game.
To do: Clean up and provide more information
The following are offsets within the .DOL
file for entities.
Entity | hitbox type/location | USA Offset |
---|---|---|
Captain | spicy spray (all following pikmin) | 13E09C
|
Man-At-Legs | Explosion on bullet impact | 2C127C
|
Gatling Groink | Explosion on impact | 2EB540
|
Any Bombs | Explosion in surrounding area when timer expires | 346B40
|
Munge Dweevil | Poison attack | 2B6440
|
Attena Beetle | Control whistle | 299BF0
|
Withering blowhog | Withering wind attack | 2A0C14
|
Emperor Bulblax | Panic when nearby Roar | 357DB8
|
Puffy Blowhog | Wind attack | 27E55C
|
Gatling Groink | Wind on impact (surrounds explosion hitbox) | 2EB758
|
Unknown[unsure] | A Fire State | 26CE9C
|
Fiery Bulblax | Fire surrounding the body | 28C910
|
Fiery Blowhog | Fire attack | 29BD60
|
Fiery Dweevil | Fire attack | 2B5374
|
Mamuta | Bury flowers when slaming | 360244
|
Both Snitch Bugs | Bury leaves when trowing pikmin | 270474
|
Electric Wall | Electrocute when touched | 146B50
|
Broken Wires | Electrocute in between the wires | 26CE40
|
Unknown[unsure] | An Electrocute State | 278084
|
Annode Beetle | Electrocute surrounding the body during attack | 278260
|
Annode Beetle | Electrocute in between connected beetles | 2B6D5C
|
Unknown[unsure] | An Electrocute State | 2F19B8
|
Watery Blowhog | Bubble attack | 27A04C
|
Causic Dweevil | Bubble attack | 2B5BE4
|
Unknown[unsure] | A Poison State | 2042A4
|
Poison Geyser | Poison surrounding geyser | 26A660
|
Doodle Bug | Poison fart clouds | 282818
|
Unknown[unsure] | A Poison State | 2F0F00
|
Mitite | Panic near them | 36C51C
|
Emperess Bulblax | Crush when rolling over | 286E3C
|
Beady Long Legs | Crush when foot on ground | 2A2D88
|
Raging Long Legs | Crush when foot on ground | 2C54F8
|
Emperor Bulblax | Crush underneath during slam | 357418
|
Wraith rollers | Crush pikmin touching it | 3A9D8C
|
Segmented Crawbster | Crush when rolling over | 2F9A84
|
Rocks | Crush when rolling/landing on pikmin | 260638
|
Any Enemy | Flick when pikmin are attached (will not effect grounded/swarming pikmin) | 110274
|
To do: Find more pikmin state values
The following are IDs for different states.
state | ID |
---|---|
Spicy Spray | 49 98
|
Explosion | 49 2C
|
Poison | 48 0C
|
Control | 49 E0
|
Wither Wind | 49 50
|
Panic | 48 54
|
Wind | 49 74
|
Fire | 48 78
|
Bury Flowers | 48 C0
|
Bury Leaves | 48 E4
|
Electrocute | 49 08
|
Bubble | 48 30
|
Crush | B3 20
|
Flick | 4E 04
|