Pikmin 2 Pikmin states
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Certain hitboxes in Pikmin 2 have unique identifiers that make Pikmin do different actions which are applied to entities within the .DOL executable of the game.
To do: Find more addresses and fill in the placeholders. Perhaps add columns for other regions.
The following are memory addresses for entities.
| Entity | Hitbox type/location | USA Address @ha | USA Address @l |
|---|---|---|---|
| Captain | Spicy spray (all following Pikmin) | 80141150 |
8014115C
|
| Man-At-Legs | Explosion on bullet impact | 802C4328 |
802C433C
|
| Gatling Groink | Explosion on impact | 802EE5F0 |
802EE600
|
| Any Bombs | Explosion in surrounding area when timer expires | 80349BE4 |
80349C00
|
| Munge Dweevil | Poison attack | 802B94F0 |
802B9500
|
| Antenna Beetle | Control whistle | 8029CCA4 |
8029CCB0
|
| Withering Blowhog | Withering wind attack | 802A3CC4 |
802A3CD4
|
| Emperor Bulblax | Panic when nearby Roar | 8035AE70 |
8035AE78
|
| Puffy Blowhog | Wind attack | 802815DC |
8028161C
|
| Gatling Groink | Wind on impact (surrounds explosion hitbox) | 802EE810 |
802EE818
|
| Broken Wires | Unused behavior for 2p battle (fire state) | 8026FF54 |
8026FF5C
|
| Fiery Bulblax | Fire surrounding the body | 8028F9C0 |
8028F9D0
|
| Fiery Blowhog | Fire attack | 8029EE10 |
8029EE20
|
| Fiery Dweevil | Fire attack | 802B8424 |
802B8434
|
| Mamuta | Bury flowers when slamming | 803632fc |
80363304
|
| Both Snitchbugs | Bury leaves when throwing pikmin | 80273524 |
80273534
|
| Electric Wall | Electrocute when touched | 80149C08 |
80149C10
|
| Broken Wires | Electrocute in between the wires | 8026FEF0 |
8026FF00
|
| Anode Beetle | An electrocute state | 8027B134 |
8027B144
|
| Anode Beetle | Electrocute surrounding the body during attack | 8027B300 |
8027B320
|
| Anode Beetle | Electrocute between the attacking beetles | 8027C2F4 |
8027C304
|
| Anode Dweevil | Electrocute underneath Dweevil | 802B9E0C |
802B9E1C
|
| Titan Dweevil | An electrocute state | 802F4A60 |
802F4A78
|
| Watery Blowhog | Bubble attack | 8027D0FC |
8027D10C
|
| Caustic Dweevil | Bubble attack | 802B8C94 |
802B8CA4
|
| Ujadani | Poison when killed | 8020735C |
80207364
|
| Poison Geyser | Poison surrounding geyser | 8026D710 |
8026D720
|
| Doodle Bug | Poison fart clouds | 802858C8 |
802858D8
|
| Titan Dweevil | Gas attack | 802F3FB0 |
802F3FC0
|
| Mitite | Panic near them | 8036F5CC |
8036F5DC
|
| Empress Bulblax | Press when rolling over | 80289EEC |
80289EFC
|
| Beady Long Legs | Press when foot on ground | 802A5E38 |
802A5E48
|
| Raging Long Legs | Press when foot on ground | 802C85A8 |
802C85B8
|
| Emperor Bulblax | Press underneath during slam | 8035A4C8 |
8035A4D8
|
| Wraith rollers | Press Pikmin touching it | 803ACE3C |
803ACE4C
|
| Segmented Crawbster | Press when rolling over | 802FCB34 |
802FCB44
|
| Rocks | Press when rolling/landing on Pikmin | 802636E8 |
802636F8
|
| Any Enemy | Flick when Pikmin are attached (will not effect grounded/swarming Pikmin) | 80113328 |
80113334
|
| Waterwraith | Flick when Pikmin are in contact with the clear body (disabling this effect does not allow access to damaging the Waterwraith) | 803A7A4C |
803A7A60
|
To do: Find more Pikmin state values
The following are @l hex bytes for different states. Note that while most use addi, press uses subi.
The @ha for most effects is 804b, but the @ha for Press is 804a.
| state | @l hex (USA) | @l hex (Demo 1) |
|---|---|---|
| Spicy Spray | 49 98 |
48 D8
|
| Explosion | 49 2C |
48 6C
|
| Poison | 48 0C |
47 4C
|
| Control | 49 E0 |
49 20
|
| Navi Whistle | 49 BC |
48 FC
|
| Wither Wind | 49 50 |
48 90
|
| Panic | 48 54 |
47 94
|
| Wind | 49 74 |
48 B4
|
| Fire | 48 78 |
47 B8
|
| Bury Flowers | 48 C0 |
48 00
|
| Bury Leaves | 48 E4 |
48 24
|
| Electrocute | 49 08 |
48 48
|
| Bubble | 48 30 |
47 70
|
| Suck | 48 9C |
47 DC
|
| Flick | 4E 04 |
4D 44
|
| Press | B3 20 |
B2 60
|