Difference between revisions of "Mission settings"
(Created page with "Missions settings can be found in <code>root > content > CMCmn > system > mission_set</code> and include a variety of pre-set values for Mission Mode stages - including Defeat...") |
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Missions settings can be found in <code>root > content > CMCmn > system > mission_set</code> and include a variety of pre-set values for Mission Mode stages - including Defeat bosses! stages. | Missions settings can be found in <code>root > content > CMCmn > system > mission_set</code> and include a variety of pre-set values for Mission Mode stages - including Defeat bosses! stages. | ||
− | + | == Pikmin numbers == | |
The Pikmin number parameters determine what Pikmin to display on the stage's preview - these are not necessarily the Pikmin you start with, and the number doesn't even matter; as long as it's greater than <code>0</code>, it will be displayed (without any number, as shown in the image). | The Pikmin number parameters determine what Pikmin to display on the stage's preview - these are not necessarily the Pikmin you start with, and the number doesn't even matter; as long as it's greater than <code>0</code>, it will be displayed (without any number, as shown in the image). | ||
[[File:Missionmode piknum example.png|thumb|300px|Tropical Forest (modified to only display Purple Pikmin in the preview)]] | [[File:Missionmode piknum example.png|thumb|300px|Tropical Forest (modified to only display Purple Pikmin in the preview)]] |
Revision as of 15:44, 2 September 2020
Missions settings can be found in root > content > CMCmn > system > mission_set
and include a variety of pre-set values for Mission Mode stages - including Defeat bosses! stages.
Pikmin numbers
The Pikmin number parameters determine what Pikmin to display on the stage's preview - these are not necessarily the Pikmin you start with, and the number doesn't even matter; as long as it's greater than 0
, it will be displayed (without any number, as shown in the image).
Within the mission_set
folder is a miset_mis<mission number>_<mission type>_piknum.szs
file for each Mission Mode stage (all three modes). This .SZS
file is a SARC archive and can be extracted using Abood's SARC-Tool. Inside is a single .TXT
file which you can edit using any general text editor.
There are 14
values - however you may see more numbers in the file; these aren't valid and will be ignored by the game. This is the order (from left-to-right) of the values:
- Purple Pikmin
- Blue Pikmin
- Red Pikmin
- White Pikmin
- Yellow Pikmin
- Winged Pikmin
- Rock Pikmin
- Violet Candypop Bud
- Lapis Lazuli Candypop Bud
- Crimson Candypop Bud
- Ivory Candypop Bud
- Golden Candypop Bud
- Pink Candypop Bud
- Grey Candypop Bud