Difference between revisions of "World map particles"
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Line 28: | Line 28: | ||
| <code>0006</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:WorldMap6.png|100px]] | | <code>0006</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:WorldMap6.png|100px]] | ||
|- | |- | ||
− | | <code>0007</code> || | + | | <code>0007</code> || Rare Background Comet || <code>---</code> || --- || <code>---</code> || [[File:WorldMap7.png|100px]] |
|- | |- | ||
− | | <code>0008</code> || | + | | <code>0008</code> || Comets when Wistful Wild is first unlocked || <code>---</code> || --- || <code>---</code> || [[File:WorldMap8.png|100px]] |
|} | |} | ||
Revision as of 03:17, 28 March 2022
To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_world_map.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_world_map.jpc
Found in /user/Ebisawa/effect/eff2d_world_map.jpc
.
Particle emitters
Particle textures
TextureID | File name | Image |
---|---|---|
#0 | IP2_dot_32 |
|
#1 | IP2_glow2_i |
|
#2 | IP2_glow1_i |
|
#3 | IP2_glowline_i |
|
#4 | IP2_glow6mm_i |
|
#5 | IP2_smash_i |
|
#6 | IP2_glow4_i |
|
#7 | IP2_glow5_i |