World map particles

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To do: Add Descriptions and Internal Names.

Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Ebisawa/effect/eff2d_world_map.jpc – which is used in the area selection menu – as well as what particle emitters and particle textures they contain.

Particle emitters[edit]

ID Description Internal name Looping Texture ID used Image
0000 Onion sparkles --- True #3
0001 Ship exhaust smoke --- False #4
0002 Ship sparks --- True #5
0003 Ship glow --- True #6
0004 New area unlocked colored sparkle --- True #1
0005 New area unlocked light beam --- False #2
0006 New area unlocked white sparkle --- False #2
0007 Rare background comet --- True #7 and #6
0008 Comets when Wistful Wild is first unlocked --- False #7 and #6

Particle textures[edit]

TextureID File name Image
#0 IP2_glowline_i
#1 IP2_indwp2_ia
#2 IP2_glow2_i
#3 IP2_star5_i
#4 IP2_kemuri6_ia
#5 IP2_hire2_ia
#6 IP2_glow1_i
#7 IP2_star4_ia