Difference between revisions of "GameobjectParam"
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* [https://www.pikminwiki.com/Enemy#In_Pikmin_3] - Enemies by Picture/In game name. | * [https://www.pikminwiki.com/Enemy#In_Pikmin_3] - Enemies by Picture/In game name. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! | + | ! Readable name || Generator Name || Notes |
|- | |- | ||
− | | <code>"mMaxLife" { <Number> }</code> || | + | HP || | <code>"mMaxLife" { <Number> }</code> || For reference Bulborbs have 1000HP, dirt walls have 6000HP. |
|} | |} | ||
Revision as of 20:55, 2 November 2022
List of Pikmin 3' generator objects that have special parameters that can be edited per instance.
- Generator Name = Name used by the generator to spawn objects into the map. Used in
/romfs/CMCmn/generator/<MapName</code
Enemies
HP || | || For reference Bulborbs have 1000HP, dirt walls have 6000HP.
Readable name
Generator Name
Notes
"mMaxLife" { <Number> }
Objects
Internal name
Object
Notes
amembobullet
Skeeterskate water
Can't open