Difference between revisions of "Pikmin 3 directory tree"
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{{dt|d|CMCmn|3D|'''Empty'''.}} | {{dt|d|CMCmn|3D|'''Empty'''.}} |
Revision as of 03:06, 25 January 2023
This article lists all folders and noteworthy files in Pikmin 3. Yellow rows are folders, and blue rows are files.
To do: Go into more detail, especially in terms of adding sub-folders.
Editor's note: 'Pikmin 3 Deluxe directory tree can be found here: https://pikmintkb.com/wiki/Pikmin_3_Deluxe_directory_tree
CMCmn
|
Main content. |
CMCmn/3D
|
Empty. |
CMCmn/audio
|
Audio. |
CMCmn/audio/audiores
|
Sound effects. |
CMCmn/audio/audiores/stream
|
Music. |
CMCmn/camera
|
Camera-related scripts. |
CMCmn/command
|
Unknown[unsure]. |
CMCmn/control_setting
|
Unknown[unsure]. |
CMCmn/course_arc
|
Models and parameters of objects, enemies, etc. |
CMCmn/demo
|
Cutscenes |
CMCmn/demo_share
|
Models for KopPad video call cutscenes. |
CMCmn/enemy
|
Enemy models and parameters. |
CMCmn/generator
|
Objects to spawn in each area. |
CMCmn/keyitem
|
Important items, like upgrades. |
CMCmn/lyt
|
Menus. |
CMCmn/map
|
Area/Bingo Battle-related models and parameters. |
CMCmn/map2d
|
Radar textures. |
CMCmn/movie
|
Pre-rendered cutscenes. |
CMCmn/movie_caption
|
Intro cutscene subtitle data. |
CMCmn/nonactor
|
Misc. non-gameplay objects. |
CMCmn/object
|
Gameplay object models and parameters. |
CMCmn/orimamemo
|
Data File textures. |
CMCmn/otakara
|
Fruit/Treasure models and parameters. |
CMCmn/particle
|
Particles settings and files. |
CMCmn/plant
|
Plant models and parameters. |
CMCmn/player
|
Pikmin, leader, and cursor models and parameters. |
CMCmn/shader
|
Shaders?[unsure] |
CMCmn/system
|
Misc. settings and files. |
CMCmn/texonly
|
Misc. textures |
CMCmn/worldmap
|
Drake's interior and area selection screen things. |
(EU|US|US)*
|
Fonts and strings. |
tmp
|
Empty things |
tmp/user
|
Folders named for some of the developers[unsure] |