Difference between revisions of "Pikmin 2 route"
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(Created page with "The <code>route.txt</code> file contains all of the carrying paths that the Pikmin follow in-game. These include regular <code>x</code>, <code>y</code> and <code>z</code> coor...") |
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* <code>23 # ID</code> | * <code>23 # ID</code> | ||
* <code>324.294929 0.000000 23.485012 # pos</code> | * <code>324.294929 0.000000 23.485012 # pos</code> | ||
− | * <code>26 # link< | + | * <code>26 # link</code> |
* This means that when the Pikmin are within the range of Point A (23), they will then move to Point B (26). | * This means that when the Pikmin are within the range of Point A (23), they will then move to Point B (26). |
Revision as of 02:20, 2 November 2017
The route.txt
file contains all of the carrying paths that the Pikmin follow in-game. These include regular x
, y
and z
coordinates, where y
is up in three dimensional space. All points have links (connections to other points) and unique identities. The IDs are simple numbers, from 0 and up. They are what links one point to another.
Example
- Point A = 23
- Point B = 26
23 # ID
324.294929 0.000000 23.485012 # pos
26 # link
- This means that when the Pikmin are within the range of Point A (23), they will then move to Point B (26).