Pikmin 2 route
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The route.txt
file contains all of the carrying paths that the Pikmin follow in-game. These include regular x
, y
and z
coordinates, where y
is up in three dimensional space. All points have links (connections to other points) and unique identities. The IDs are simple numbers, from 0 and up. They are what links one point to another.
Example[edit]
- Point A = 23
- Point B = 26
23 # ID
324.294929 0.000000 23.485012 # pos
26 # link
- This means that when the Pikmin are within the range of Point A (23), they will then move to Point B (26).