Difference between revisions of "AST file list"

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While most music in ''Pikmin 2'' is sequenced, some are streamed. These are known as .ast files. To convert .mp3 or .wav to .ast, you can use Super Mario Galaxy tools, they work perfectly fine.
+
This is a list of [[AST file]]s inside the filesystem of ''Pikmin 2''. They can be found in <code>/AudioRes/Stream</code>.
  
Here's a list of them:
+
Files identical to the ones found in the Final Mix are omitted for clarity.
 +
 
 +
__TOC__
  
 
==List==
 
==List==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Name || Description
+
! Filename || Status || Description || Final Mix || Demo Mix
 +
|-
 +
| annihi_dayend.w.32.c4 || || End of day. (unfortunate) || [[File:annihi_dayend.w.32.c4.wav]] ||
 +
|-
 +
| book.w.32.c4 || <b>[PROTOTYPE!]</b> || {{unsure|Likely for the Piklopedia, as its internal name is "Picture Book"}} || [[File:book.w.32.c4.wav]] ||
 +
|-
 +
| c_result.w.32.c4 || || Final score. (Challenge Mode) || [[File:c_result.w.32.c4.wav]] ||
 
|-
 
|-
| <code>annihi_dayend.w.32.c4</code> || Day end -- extinction.
+
| Camera || <b>[UNUSED!]</b> || Camera controls tutorial. <i>Can be hacked in.</i> || [[File:Camera.wav]] ||
 
|-
 
|-
| <code>book.w.32.c4</code> || '''Unused.''' Zukan (ずかん) translates to "picture book", and is the internal name of the Piklopedia.
+
| dayend_b.w.32.c4 || || End of day. (no profit) || [[File:dayend_b.w.32.c4.wav]] ||
 
|-
 
|-
| <code>c_result.w.32.c4</code> || Challenge Mode results.
+
| dayend_g.w.32.c4 || || End of day. (high profits) || [[File:dayend_g.w.32.c4.wav]] ||
 
|-
 
|-
| <code>Camera</code> || '''Unused''' camera controls cutscene music.
+
| dayend_n.w.32.c4 || || End of day. || [[File:dayend_n.w.32.c4.wav]] ||
 
|-
 
|-
| <code>dayend_b.w.32.c4</code> || Day end -- no profit.
+
| ff_akirame.w.32.c4 || <b>[PROTOTYPE!]</b> || "PIKMIN EXTINCTION!" fanfare. || [[File:ff_akirame.w.32.c4.wav]] ||
 
|-
 
|-
| <code>dayend_g.w.32.c4</code> || Day end -- several treasures.
+
| ff_annihi.w.32.c4 || || "PIKMIN EXTINCTION!" fanfare. || [[File:ff_annihi.w.32.c4.wav]] ||
 
|-
 
|-
| <code>dayend_n.w.32.c4</code> || Day end -- normal.
+
| ff_black_doped.w.32.c4 || || <b>Bitter</b> spray used for the first time. || [[File:ff_black_doped.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_akirame.w.32.c4</code> || '''Unused'''.
+
| ff_blue_onion.w.32.c4 || || Blue Pikmin behind the gate. || [[File:ff_blue_onion.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_annihi.w.32.c4</code> || {{unsure|Pikmin extinction in Challenge Mode?}}
+
| ff_c_annihi.w.32.c4 || <b>[PROTOTYPE!]</b> || "PIKMIN EXTINCTION!" fanfare. || [[File:ff_c_annihi.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_black_doped.w.32.c4</code> || {{unsure|Bitter spray used?}}
+
| ff_c_floor_in.w.32.c4 || <b>[COPY!]</b> || Landed in a cave sublevel. || [[File:ff_c_floor_in.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_blue_onion.w.32.c4</code> || Blue Onion cutscene.
+
| ff_c_playerdown.w.32.c4 || <b>[PROTOTYPE!]</b> || Leader is down! || [[File:ff_c_playerdown.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_c_annihi.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_c_return_e.w.32.c4 || <b>[COPY!]</b> || Returned from first successful spelunking expedition. || [[File:ff_c_return_e.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_c_floor_in.w.32.c4</code> || New floor entered.
+
| ff_c_tget.w.32.c4 || <b>[PROTOTYPE!]</b> || Normal treasure appraisal. || [[File:ff_c_tget.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_c_playerdown.w.32.c4</code> || {{unsure|Leader falls?}}
+
| ff_doped.w.32.c4 || || <b>Spicy</b> spray used for the first time. || [[File:ff_doped.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_c_return_e.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_doping.w.32.c4 || || Created a spray for first time. || [[File:ff_doping.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_c_tget.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_draw.w.32.c4 || <b>[PROTOTYPE!]</b> || Draw. (2-Player Battle) || [[File:ff_draw.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_doped.w.32.c4</code> || {{unsure|Unknown}}. (Something about sprays.)
+
| ff_equipget.w.32.c4 || <b>[PROTOTYPE!]</b> || Exploration Kit treasure appraisal. || [[File:ff_equipget.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_doping.w.32.c4</code> || {{unsure|Unknown}}. (Spray concocted?)
+
| ff_explain.w.32.c4 || || Tutorial A. || [[File:ff_explain.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_draw.w.32.c4</code> || '''Unused''' - 2-Player Battle draw.
+
| ff_explain_f60.w.32.c4 || || Tutorial C. || [[File:ff_explain_f60.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_equipget.w.32.c4</code> || Exploration Kit.
+
| ff_explain_f60.w.44.c4 || <b>[COPY!]</b> || Tutorial C. || [[File:ff_explain_f60.w.44.c4.wav]] ||
 
|-
 
|-
| <code>ff_explain.w.32.c4</code> || Tutorial 1.
+
| ff_explain_f75.w.32.c4 || || Tutorial B. || [[File:ff_explain_f75.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_explain_*.c4</code> || {{unsure|Unknown}}. More tutorial?
+
| ff_explain_f75.w.44.c4 || <b>[COPY!]</b> || Tutorial B. || [[File:ff_explain_f75.w.44.c4.wav]] ||
 
|-
 
|-
| <code>ff_explain_*.c4</code> || {{unsure|Unknown}}. More tutorial?
+
| ff_explain_f90.w.32.c4 || || Tutorial D. || [[File:ff_explain_f90.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_explain_*.c4</code> || {{unsure|Unknown}}. More tutorial?
+
| ff_explain_f90.w.44.c4 || <b>[COPY!]</b> || Tutorial D. || [[File:ff_explain_f90.w.44.c4.wav]] ||
 
|-
 
|-
| <code>ff_floor_in.w.32.c4</code> || New floor entered ({{unsure|duplicate?}})
+
| ff_floor_in.w.32.c4 || || Landed in a cave sublevel. || [[File:ff_floor_in.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_glad.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_glad.w.32.c4 || || Tore down a massive wall! || [[File:ff_glad.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_hiba.w.32.c4</code> || Pikmin suffering from a hazard cutscene.
+
| ff_hiba.w.32.c4 || || Pikmin are suffering! || [[File:ff_hiba.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_in_hole.w.32.c4</code> || Enter cave.
+
| ff_in_hole.w.32.c4 || || Dive into a cave entrance. || [[File:ff_in_hole.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_in_hole_u.w.32.c4</code> || {{unsure|Enter known cave?}}
+
| ff_in_hole_u.w.32.c4 || || Delve deeper into a cave. || [[File:ff_in_hole_u.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_join.w.32.c4</code> || {{unsure|New Pikmin?}}
+
| ff_join.w.32.c4 || || Olimar and Louie reunite. || [[File:ff_join.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_keyget.w.32.c4</code> || {{unsure|The Key salvaged?}}
+
| ff_keyget.w.32.c4 || || <b>The Key</b> appraisal. || [[File:ff_keyget.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_l_win.w.32.c4</code> || '''Unused''' - Louie wins 2-Player Battle.
+
| ff_l_win.w.32.c4 || <b>[PROTOTYPE!]</b> || Louie wins. (2-Player Battle) || [[File:ff_l_win.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_luie_start.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_luie_start.w.32.c4 || || Contact with Louie. || [[File:ff_luie_start.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_mboss.w.32.c4</code> || Boss encounter fanfare. (Has the extra bit for the Waterwraith's first encounter.)
+
| ff_mboss.w.32.c4 || || First encounter with Waterwraith. || [[File:ff_mboss.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_mystery.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_mystery.w.32.c4 || || Found something peculiar. || [[File:ff_mystery.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_o_win.w.32.c4</code> || {{unsure|Unknown}}. - Olimar wins 2-Player Battle.
+
| ff_o_win.w.32.c4 || <b>[PROTOTYPE!]</b> || Olimar wins. (2-Player Battle) || [[File:ff_o_win.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_onion.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_onion.w.32.c4 || || Yellow Pikmin in the distance. || [[File:ff_onion.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_onyonboot.w.32.c4</code> || '''Unused''' music for Onion awakening cutscene.
+
| ff_onyonboot.w.32.c4 || <b>[UNUSED!]</b> || Onion awakening cutscene. <i>Can be hacked in.</i> || [[File:ff_onyonboot.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_out_hole.w.32.c4</code> || Leave via geyser.
+
| ff_out_hole.w.32.c4 || || Leave a cave via geyser. || [[File:ff_out_hole.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_pay.w.32.c4</code> || % of debt recovered.
+
| ff_pay.w.32.c4 || || "X% OF DEBT RECOVERED!" fanfare. || [[File:ff_pay.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_pikminglad.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_pikminglad.w.32.c4 || || Pikmin drink nectar for the first time. || [[File:ff_pikminglad.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_pikminmeet.w.32.c4</code> || {{unsure|New Pikmin?}}
+
| ff_pikminmeet.w.32.c4 || || Met a new type of Pikmin. || [[File:ff_pikminmeet.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_playerdown.w.32.c4</code> || Leader falls ({{unsure|duplicate?}})
+
| ff_playerdown.w.32.c4 || || Leader is down! || [[File:ff_playerdown.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_powerupget.w.32.c4</code> || {{unsure|Exploration Kit?}}
+
| ff_powerupget.w.32.c4 || || Exploration Kit treasure appraisal. || [[File:ff_powerupget.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_red_onion.w.32.c4</code> || {{unsure|Red Onion discovered?}}
+
| ff_red_onion.w.32.c4 || || Louie finds the Red Onion. || [[File:ff_red_onion.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_return.w.32.c4</code> || Landing on the surface after leaving a cave.
+
| ff_return.w.32.c4 || || Returned to the surface from a cave. || [[File:ff_return.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_return_e.w.32.c4</code> || {{unsure|Unknown (debt repaid?)}}
+
| ff_return_e.w.32.c4 || || Returned from the first successful spelunking expedition. || [[File:ff_return_e.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_timeup.w.32.c4</code> || Time up in Challenge Mode.
+
| ff_timeup.w.32.c4 || || "TIME UP!" fanfare. (Challenge Mode) || [[File:ff_timeup.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_treasurecomp.w.32.c4</code> || 100% debt message.
+
| ff_treasurecomp.w.32.c4 || || "YOU'VE REPAID THE ENTIRE DEBT" fanfare. || [[File:ff_treasurecomp.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_treasureget.w.32.c4</code> || Treasure get.
+
| ff_treasureget.w.32.c4 || || Normal Treasure Appraisal. || [[File:ff_treasureget.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_treasureglad.w.32.c4</code> || Exploration Kit treasure spotted.
+
| ff_treasureglad.w.32.c4 || || Exploration Kit treasure spotted. || [[File:ff_treasureglad.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_underground_e.w.32.c4</code> || {{unsure|Unknown}}.
+
| ff_underground_e.w.32.c4 || || First cave & Challenge Mode tutorial. || [[File:ff_underground_e.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_annihiDR.w.32.c4</code> || {{unsure|2-Player Battle draw via extinction?}}
+
| ff_vs_annihiDR.w.32.c4 || || Draw via extinction. (2-Player Battle) || [[File:ff_vs_annihiDR.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_annihiLW.w.32.c4</code> || {{unsure|2-Player Battle Louie wins via extinction?}}
+
| ff_vs_annihiLW.w.32.c4 || || Louie wins via extinction. (2-Player Battle) || [[File:ff_vs_annihiLW.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_annihiOW.w.*.c4</code> || {{unsure|2-Player Battle Olimar wins via extinction?}}
+
| ff_vs_annihiOW.w.32.c4 || || Olimar wins via extinction. (2-Player Battle) || [[File:ff_vs_annihiOW.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_pdownDR.w.32.c4</code> || 2-Player Battle draw via leader KO.
+
| ff_vs_annihiOW.w.44.c4 || <b>[COPY!]</b> || Olimar wins via extinction. (2-Player Battle) || [[File:ff_vs_annihiOW.w.44.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_pdownLW.w.*.c4</code> || 2-Player Battle Louie wins via Olimar KO.
+
| ff_vs_pdownDR.w.32.c4 || || Draw via leader KO. (2-Player Battle) || [[File:ff_vs_pdownDR.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_pdownOW.w.*.c4</code> || 2-Player Battle Olimar wins via Louie KO
+
| ff_vs_pdownLW.w.32.c4 || || Louie wins via KO. (2-Player Battle) || [[File:ff_vs_pdownLW.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_tgetDR.w.*.c4</code> || 2-Player Battle draw via marble.
+
| ff_vs_pdownLW.w.44.c4 || <b>[COPY!]</b> || Louie wins via KO. (2-Player Battle) || [[File:ff_vs_pdownLW.w.44.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_tgetLW.w.*.c4</code> || 2-Player Battle Louie wins via marble.
+
| ff_vs_pdownOW.w.32.c4 || || Olimar wins via KO. (2-Player Battle) || [[File:ff_vs_pdownOW.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ff_vs_tgetOW.w.*.c4</code> || 2-Player Battle Olimar wins via marble.
+
| ff_vs_pdownOW.w.44.c4 || <b>[COPY!]</b> || Olimar wins via KO. (2-Player Battle) || [[File:ff_vs_pdownOW.w.44.c4.wav]] ||
 
|-
 
|-
| <code>ff_watch_pikmin.w.32.c4</code> || Red Pikmin whistled to your side.
+
| ff_vs_tgetDR.w.32.c4 || || Draw via marble. (2-Player Battle) || [[File:ff_vs_tgetDR.w.32.c4.wav]] ||
 
|-
 
|-
| <code>FinalFloor</code> || Final floor message.
+
| ff_vs_tgetDR.w.44.c4 || <b>[COPY!]</b> || Draw via marble. (2-Player Battle) || [[File:ff_vs_tgetDR.w.44.c4.wav]] ||
 
|-
 
|-
| <code>omake.w.32.c4</code> || Bonuses menu.
+
| ff_vs_tgetLW.w.32.c4 || || Louie wins via marble. (2-Player Battle) || [[File:ff_vs_tgetLW.w.32.c4.wav]] || [[File:ff_vs_tgetLW.w.32.c4 (Demo Mix).wav]]
 
|-
 
|-
| <code>option.w.32.c4</code> || Options menu.
+
| ff_vs_tgetLW.w.44.c4 || <b>[PROTOTYPE!]</b> || Louie wins via marble. (2-Player Battle) || [[File:ff_vs_tgetLW.w.44.c4.wav]] ||
 
|-
 
|-
| <code>PayEnough</code> || {{unsure|Unused?}}
+
| ff_vs_tgetOW.w.32.c4 || || Olimar wins via marble. (2-Player Battle) || [[File:ff_vs_tgetOW.w.32.c4.wav]] || [[File:ff_vs_tgetOW.w.32.c4 (Demo Mix).wav]]
 
|-
 
|-
| <code>PayNotEnough</code> || {{unsure|Unused?}}
+
| ff_vs_tgetOW.w.44.c4 || <b>[PROTOTYPE!]</b> || Olimar wins via marble. (2-Player Battle) || [[File:ff_vs_tgetOW.w.44.c4.wav]] ||
 
|-
 
|-
| <code>pikmin_greet_new.h.32.c4</code> || "Pikmin!" on the Nintendo logo
+
| ff_watch_pikmin.w.32.c4 || || Reunited with Red Pikmin. || [[File:ff_watch_pikmin.w.32.c4.wav]] ||
 
|-
 
|-
| <code>ReadyGo_Battle</code> || "Ready? Go!" in 2-Player Battle
+
| FinalFloor || || "FINAL FLOOR!" fanfare. || [[File:FinalFloor.wav]] ||
 
|-
 
|-
| <code>ReadyGo_Challenge</code> || "Ready? Go!" in Challenge Mode
+
| omake.w.32.c4 || || Bonuses menu. || [[File:omake.w.32.c4.wav]] ||
 
|-
 
|-
| <code>result.w.32.c4</code> || End of day status screen.
+
| option.w.32.c4 || || Options menu. || [[File:option.w.32.c4.wav]] ||
 
|-
 
|-
| <code>select.w.32.c4</code> || Saved file select.
+
| PayEnough || <b>[UNUSED!]</b> || {{unsure|Debt paid off on time limit?}} || [[File:PayEnough.wav]] ||
 
|-
 
|-
| <code>start_demo.w.32.c4</code> || Valley of Repose intro cutscene.
+
| PayNotEnough || <b>[UNUSED!]</b> || {{unsure|Debt not paid off on time limit?}} || [[File:PayNotEnough.wav]] ||
 
|-
 
|-
| <code>start_demo_o.w.32.c4</code> || {{unsure|Unknown}}.
+
| pikmin_greet_new.h.32.c4 || || "Pikmin" fanfare. || [[File:pikmin_greet_new.h.32.c4.wav]] ||
 
|-
 
|-
| <code>title.w.32.c4</code> || Title screen.
+
| ReadyGo_Battle || || "READY?  GO!" fanfare. (2-Player Battle) || [[File:ReadyGo_Battle.wav]] ||
 
|-
 
|-
| <code>title.w.44.c4</code> || Possible early version of the title screen theme.
+
| ReadyGo_Challenge || || "READY?  GO!" fanfare. (Challenge Mode) || [[File:ReadyGo_Challenge.wav]] ||
 
|-
 
|-
| <code>u_result.w.32.c4</code> || Cave results.
+
| result.w.32.c4 || || Today's report. || [[File:result.w.32.c4.wav]] ||
 +
|-
 +
| select.w.32.c4 || || Choose a Ship's Log. || [[File:select.w.32.c4.wav]] ||
 +
|-
 +
| start_demo.w.32.c4 || || Louie's crash on day 1. || [[File:start_demo.w.32.c4.wav]] ||
 +
|-
 +
| start_demo_o.w.32.c4 || || Entered a stage for the first time. || [[File:start_demo_o.w.32.c4.wav]] ||
 +
|-
 +
| title.w.32.c4 || || Title screen. || [[File:title.w.32.c4.wav]] ||
 +
|-
 +
| title.w.44.c4 || <b>[PROTOTYPE!]</b> || Title Screen. || [[File:title.w.44.c4.wav]] ||
 +
|-
 +
| u_result.w.32.c4 || || Cave results. || [[File:u_result.w.32.c4.wav]] ||
 +
|-
 +
| vs_menu.w.32.c4 || || 2-Player Battle menu. || [[File:vs_menu.w.32.c4.wav]] ||
 
|-
 
|-
| <code>vs_menu.w.32.c4</code> || 2-Player Battle menu.
 
 
|}
 
|}
 +
 +
==Notes==
 +
JPN Demo is the only version to use the Demo Mix.  All [[Pikmin_2|other releases]] use the Final Mix.
 +
 +
Various naming elements give clues to the contents of an AST file.
 +
* The prefix <b>ff_</b> tends to denote fanfares.
 +
* The prefixes <b>c</b> and <b>vs</b> typically denote Challenge Mode and 2-Player Battle respectively.
 +
* The letter <b>u</b> in a filename typically denotes tracks used underground.
 +
* The letters <b>o</b> and <b>l</b> typically denote Olimar and Louie respectively.
 +
* The suffixes <b>32</b> and <b>44</b> tell the sample rate of a track.
 +
 +
{{Credits|Minty_Meeo}}
  
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]
 
[[Category:File lists]]
 
[[Category:File lists]]

Latest revision as of 12:27, 7 January 2019

This is a list of AST files inside the filesystem of Pikmin 2. They can be found in /AudioRes/Stream.

Files identical to the ones found in the Final Mix are omitted for clarity.

Contents

List[edit]

Filename Status Description Final Mix Demo Mix
annihi_dayend.w.32.c4 End of day. (unfortunate)
book.w.32.c4 [PROTOTYPE!] Likely for the Piklopedia, as its internal name is "Picture Book"[unsure]
c_result.w.32.c4 Final score. (Challenge Mode)
Camera [UNUSED!] Camera controls tutorial. Can be hacked in.
dayend_b.w.32.c4 End of day. (no profit)
dayend_g.w.32.c4 End of day. (high profits)
dayend_n.w.32.c4 End of day.
ff_akirame.w.32.c4 [PROTOTYPE!] "PIKMIN EXTINCTION!" fanfare.
ff_annihi.w.32.c4 "PIKMIN EXTINCTION!" fanfare.
ff_black_doped.w.32.c4 Bitter spray used for the first time.
ff_blue_onion.w.32.c4 Blue Pikmin behind the gate.
ff_c_annihi.w.32.c4 [PROTOTYPE!] "PIKMIN EXTINCTION!" fanfare.
ff_c_floor_in.w.32.c4 [COPY!] Landed in a cave sublevel.
ff_c_playerdown.w.32.c4 [PROTOTYPE!] Leader is down!
ff_c_return_e.w.32.c4 [COPY!] Returned from first successful spelunking expedition.
ff_c_tget.w.32.c4 [PROTOTYPE!] Normal treasure appraisal.
ff_doped.w.32.c4 Spicy spray used for the first time.
ff_doping.w.32.c4 Created a spray for first time.
ff_draw.w.32.c4 [PROTOTYPE!] Draw. (2-Player Battle)
ff_equipget.w.32.c4 [PROTOTYPE!] Exploration Kit treasure appraisal.
ff_explain.w.32.c4 Tutorial A.
ff_explain_f60.w.32.c4 Tutorial C.
ff_explain_f60.w.44.c4 [COPY!] Tutorial C.
ff_explain_f75.w.32.c4 Tutorial B.
ff_explain_f75.w.44.c4 [COPY!] Tutorial B.
ff_explain_f90.w.32.c4 Tutorial D.
ff_explain_f90.w.44.c4 [COPY!] Tutorial D.
ff_floor_in.w.32.c4 Landed in a cave sublevel.
ff_glad.w.32.c4 Tore down a massive wall!
ff_hiba.w.32.c4 Pikmin are suffering!
ff_in_hole.w.32.c4 Dive into a cave entrance.
ff_in_hole_u.w.32.c4 Delve deeper into a cave.
ff_join.w.32.c4 Olimar and Louie reunite.
ff_keyget.w.32.c4 The Key appraisal.
ff_l_win.w.32.c4 [PROTOTYPE!] Louie wins. (2-Player Battle)
ff_luie_start.w.32.c4 Contact with Louie.
ff_mboss.w.32.c4 First encounter with Waterwraith.
ff_mystery.w.32.c4 Found something peculiar.
ff_o_win.w.32.c4 [PROTOTYPE!] Olimar wins. (2-Player Battle)
ff_onion.w.32.c4 Yellow Pikmin in the distance.
ff_onyonboot.w.32.c4 [UNUSED!] Onion awakening cutscene. Can be hacked in.
ff_out_hole.w.32.c4 Leave a cave via geyser.
ff_pay.w.32.c4 "X% OF DEBT RECOVERED!" fanfare.
ff_pikminglad.w.32.c4 Pikmin drink nectar for the first time.
ff_pikminmeet.w.32.c4 Met a new type of Pikmin.
ff_playerdown.w.32.c4 Leader is down!
ff_powerupget.w.32.c4 Exploration Kit treasure appraisal.
ff_red_onion.w.32.c4 Louie finds the Red Onion.
ff_return.w.32.c4 Returned to the surface from a cave.
ff_return_e.w.32.c4 Returned from the first successful spelunking expedition.
ff_timeup.w.32.c4 "TIME UP!" fanfare. (Challenge Mode)
ff_treasurecomp.w.32.c4 "YOU'VE REPAID THE ENTIRE DEBT" fanfare.
ff_treasureget.w.32.c4 Normal Treasure Appraisal.
ff_treasureglad.w.32.c4 Exploration Kit treasure spotted.
ff_underground_e.w.32.c4 First cave & Challenge Mode tutorial.
ff_vs_annihiDR.w.32.c4 Draw via extinction. (2-Player Battle)
ff_vs_annihiLW.w.32.c4 Louie wins via extinction. (2-Player Battle)
ff_vs_annihiOW.w.32.c4 Olimar wins via extinction. (2-Player Battle)
ff_vs_annihiOW.w.44.c4 [COPY!] Olimar wins via extinction. (2-Player Battle)
ff_vs_pdownDR.w.32.c4 Draw via leader KO. (2-Player Battle)
ff_vs_pdownLW.w.32.c4 Louie wins via KO. (2-Player Battle)
ff_vs_pdownLW.w.44.c4 [COPY!] Louie wins via KO. (2-Player Battle)
ff_vs_pdownOW.w.32.c4 Olimar wins via KO. (2-Player Battle)
ff_vs_pdownOW.w.44.c4 [COPY!] Olimar wins via KO. (2-Player Battle)
ff_vs_tgetDR.w.32.c4 Draw via marble. (2-Player Battle)
ff_vs_tgetDR.w.44.c4 [COPY!] Draw via marble. (2-Player Battle)
ff_vs_tgetLW.w.32.c4 Louie wins via marble. (2-Player Battle)
ff_vs_tgetLW.w.44.c4 [PROTOTYPE!] Louie wins via marble. (2-Player Battle)
ff_vs_tgetOW.w.32.c4 Olimar wins via marble. (2-Player Battle)
ff_vs_tgetOW.w.44.c4 [PROTOTYPE!] Olimar wins via marble. (2-Player Battle)
ff_watch_pikmin.w.32.c4 Reunited with Red Pikmin.
FinalFloor "FINAL FLOOR!" fanfare.
omake.w.32.c4 Bonuses menu.
option.w.32.c4 Options menu.
PayEnough [UNUSED!] Debt paid off on time limit?[unsure]
PayNotEnough [UNUSED!] Debt not paid off on time limit?[unsure]
pikmin_greet_new.h.32.c4 "Pikmin" fanfare.
ReadyGo_Battle "READY? GO!" fanfare. (2-Player Battle)
ReadyGo_Challenge "READY? GO!" fanfare. (Challenge Mode)
result.w.32.c4 Today's report.
select.w.32.c4 Choose a Ship's Log.
start_demo.w.32.c4 Louie's crash on day 1.
start_demo_o.w.32.c4 Entered a stage for the first time.
title.w.32.c4 Title screen.
title.w.44.c4 [PROTOTYPE!] Title Screen.
u_result.w.32.c4 Cave results.
vs_menu.w.32.c4 2-Player Battle menu.

Notes[edit]

JPN Demo is the only version to use the Demo Mix. All other releases use the Final Mix.

Various naming elements give clues to the contents of an AST file.

  • The prefix ff_ tends to denote fanfares.
  • The prefixes c and vs typically denote Challenge Mode and 2-Player Battle respectively.
  • The letter u in a filename typically denotes tracks used underground.
  • The letters o and l typically denote Olimar and Louie respectively.
  • The suffixes 32 and 44 tell the sample rate of a track.
Credits: Minty_Meeo