Difference between revisions of "Pikmin 2 particle list"
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(Added description to TEnemyBombM particles) |
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{{todo|Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.}} | {{todo|Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.}} | ||
− | ''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of | + | ''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code>/user/Ebisawa/effect/game.jpc</code> – which is used generally throughout the game – as well as what particle emitters and particle textures they contain. |
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture. | Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture. | ||
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__TOC__ | __TOC__ | ||
− | + | == Particle emitters == | |
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! ID || Description || Internal name || Image | ! ID || Description || Internal name || Image | ||
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| <code>0049</code> || Egg broken || <code>Enemy_Egg_TEggdown</code> || | | <code>0049</code> || Egg broken || <code>Enemy_Egg_TEggdown</code> || | ||
|- | |- | ||
− | | <code>004a</code> || || <code>Enemy_TEnemyBombM_1</code> || | + | | <code>004a</code> || Particle when big enemy is defated; Spiked shockwave || <code>Enemy_TEnemyBombM_1</code> || |
|- | |- | ||
− | | <code>004b</code> || || <code>Enemy_TEnemyBombM_2</code> || | + | | <code>004b</code> || Particle when big enemy is defated; Small dots || <code>Enemy_TEnemyBombM_2</code> || |
|- | |- | ||
− | | <code>004c</code> || || <code>Enemy_TEnemyBombM_3</code> || | + | | <code>004c</code> || Particle when big enemy is defated; Long lines of light (like a spark) || <code>Enemy_TEnemyBombM_3</code> || |
|- | |- | ||
− | | <code>004d</code> || || <code>Enemy_TEnemyBombM_4</code> || | + | | <code>004d</code> || Particle when big enemy is defated; Bright lingering cloud of brightness || <code>Enemy_TEnemyBombM_4</code> || |
|- | |- | ||
| <code>004e</code> || || <code>Enemy_TEnemyBombS_1</code> || | | <code>004e</code> || || <code>Enemy_TEnemyBombS_1</code> || | ||
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| <code>0062</code> || Yellow Wollywog || <code>Enemy_Frog_TFrogPota</code> || | | <code>0062</code> || Yellow Wollywog || <code>Enemy_Frog_TFrogPota</code> || | ||
|- | |- | ||
− | | <code>0063</code> || | + | | <code>0063</code> || Bitter Spray Berry exploding || <code>Pellet_TFruitsDownP_1</code> || |
|- | |- | ||
− | | <code>0064</code> || | + | | <code>0064</code> || Bitter Spray Berry exploding || <code>Pellet_TFruitsDownP_2</code> || |
|- | |- | ||
− | | <code>0065</code> || | + | | <code>0065</code> || Spicy Spray Berry exploding || <code>Pellet_TFruitsDownR_1</code> || |
|- | |- | ||
− | | <code>0066</code> || | + | | <code>0066</code> || Spicy Spray Berry exploding || <code>Pellet_TFruitsDownR_2</code> || |
|- | |- | ||
− | | <code>0067</code> || Leader whistle beam || <code>Cursor_TFueactBiriBase_1</code> || | + | | <code>0067</code> || Leader whistle beam || <code>Cursor_TFueactBiriBase_1</code> || [[File:W5.png|100px]] |
|- | |- | ||
− | | <code>0068</code> || Leader whistle beam || <code>Cursor_TFueactBiriBase_2</code> || | + | | <code>0068</code> || Leader whistle beam || <code>Cursor_TFueactBiriBase_2</code> || [[File:W6.png|100px]] |
|- | |- | ||
− | | <code>0069</code> || Leader whistle rainbow disc || <code>TFueactCircle</code> || | + | | <code>0069</code> || Leader whistle rainbow disc || <code>TFueactCircle</code> || [[File:W7.png|100px]] |
|- | |- | ||
| <code>006a</code> || Antenna Beetle whistle || <code>Cursor4</code> || [[File:Whistle4.png|100px]] | | <code>006a</code> || Antenna Beetle whistle || <code>Cursor4</code> || [[File:Whistle4.png|100px]] | ||
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| <code>01aa</code> || || <code>Enemy_Rock_TRockRun</code> || | | <code>01aa</code> || || <code>Enemy_Rock_TRockRun</code> || | ||
|- | |- | ||
− | | <code>01ab</code> || || <code>Enemy_TSekikaLOff</code> || | + | | <code>01ab</code> || bitter stone large rock break || <code>Enemy_TSekikaLOff</code> || |
|- | |- | ||
− | | <code>01ac</code> || || <code>Enemy_TSekikaLon</code> || | + | | <code>01ac</code> || bitter stone large rock spawn || <code>Enemy_TSekikaLon</code> || |
|- | |- | ||
− | | <code>01ad</code> || || <code>Enemy_TSekikaSOff</code> || | + | | <code>01ad</code> || bitter stone small rock break || <code>Enemy_TSekikaSOff</code> || |
|- | |- | ||
− | | <code>01ae</code> || || <code>Enemy_TSekikaSOn</code> || | + | | <code>01ae</code> || bitter stone small rock spawn || <code>Enemy_TSekikaSOn</code> || |
|- | |- | ||
| <code>01af</code> || || <code>Piki_TStoneAttack</code> || | | <code>01af</code> || || <code>Piki_TStoneAttack</code> || | ||
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| <code>022f</code> || Enemy eat White Pikmin || <code>Enemy_TEnemyPoisonS</code> || | | <code>022f</code> || Enemy eat White Pikmin || <code>Enemy_TEnemyPoisonS</code> || | ||
|- | |- | ||
− | | <code>0230</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiCharge</code> || | + | | <code>0230</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiCharge</code> || [[File:Groink1.png|100px]] |
|- | |- | ||
− | | <code>0231</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadLight</code> || | + | | <code>0231</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadLight</code> || [[File:Groink2.png|100px]] |
|- | |- | ||
− | | <code>0232</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadMouth</code> || | + | | <code>0232</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadMouth</code> || [[File:Groink3.png|100px]] |
|- | |- | ||
− | | <code>0233</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadSe_1</code> || | + | | <code>0233</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadSe_1</code> || [[File:Groink4.png|100px]] |
|- | |- | ||
| <code>0234</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadSe_2</code> || | | <code>0234</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiDeadSe_2</code> || | ||
|- | |- | ||
− | | <code>0235</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiHit_1</code> || | + | | <code>0235</code> || Gatling Groink Projectile Explosion Glow || <code>Enemy_MiniHoudai_TChibiHit_1</code> || |
|- | |- | ||
− | | <code>0236</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiHit_2</code> || | + | | <code>0236</code> || Gatling Groink Projectile Explosion Smoke || <code>Enemy_MiniHoudai_TChibiHit_2</code> || |
|- | |- | ||
− | | <code>0237</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiHit_3</code> || | + | | <code>0237</code> || Gatling Groink Projectile Explosion Sparks|| <code>Enemy_MiniHoudai_TChibiHit_3</code> || |
|- | |- | ||
− | | <code>0238</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiHit_4</code> || | + | | <code>0238</code> || Gatling Groink Projectile Explosion Sphere || <code>Enemy_MiniHoudai_TChibiHit_4</code> || |
|- | |- | ||
− | | <code>0239</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiShell</code> || | + | | <code>0239</code> || Gatling Groink Projectile || <code>Enemy_MiniHoudai_TChibiShell</code> || |
|- | |- | ||
| <code>023a</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiShoot_1</code> || | | <code>023a</code> || Gatling Groink || <code>Enemy_MiniHoudai_TChibiShoot_1</code> || | ||
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| <code>02ae</code> || Waterwraith shake off || <code>Enemy_BlackMan_TKageFlick</code> || | | <code>02ae</code> || Waterwraith shake off || <code>Enemy_BlackMan_TKageFlick</code> || | ||
|- | |- | ||
− | | <code>02af</code> || || <code>Enemy_TEnemyApsmokeM</code> || | + | | <code>02af</code> || || <code>Enemy_TEnemyApsmokeM</code> || [[File:WhiteCloudM.png|100px]] |
|- | |- | ||
− | | <code>02b0</code> || || <code>Enemy_TEnemyApsmokeS</code> || | + | | <code>02b0</code> || || <code>Enemy_TEnemyApsmokeS</code> || [[File:WhiteCloudS.png|100px]] |
|- | |- | ||
| <code>02b1</code> || Segmented Crawbster || <code>Enemy_DangoMushi_TDangoFly_1</code> || | | <code>02b1</code> || Segmented Crawbster || <code>Enemy_DangoMushi_TDangoFly_1</code> || | ||
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| <code>02b4</code> || Gas pipe || <code>Enemy_GasHiba_TGasuHiba_3</code> || | | <code>02b4</code> || Gas pipe || <code>Enemy_GasHiba_TGasuHiba_3</code> || | ||
|- | |- | ||
− | | <code>02b5</code> || Gas pipe || <code>Enemy_GasHiba_TGasuHiba_4</code> || | + | | <code>02b5</code> || Gas pipe || <code>Enemy_GasHiba_TGasuHiba_4</code> || [[File:GasPipe4.png|100px]] |
|} | |} | ||
− | + | == Particle textures == | |
{| class="wikitable" | {| class="wikitable" | ||
! TextureID || File name || Image | ! TextureID || File name || Image | ||
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|} | |} | ||
− | |||
[[Category:Pikmin 2]] | [[Category:Pikmin 2]] |
Latest revision as of 01:13, 11 June 2024
To do: Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Ebisawa/effect/game.jpc
– which is used generally throughout the game – as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.