Difference between revisions of "Pikmin 3 directory tree"

From Pikmin Technical Knowledge Base
Jump to navigation Jump to search
(Created page with "This article lists all folders and noteworthy files in ''Pikmin 3''. Yellow rows are folders, and blue rows are files. {{todo|Go into more detail, especially in terms of addi...")
 
 
(12 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 +
{{DISPLAYTITLE:''Pikmin 3'' directory tree}}
 
This article lists all folders and noteworthy files in ''Pikmin 3''. Yellow rows are folders, and blue rows are files.
 
This article lists all folders and noteworthy files in ''Pikmin 3''. Yellow rows are folders, and blue rows are files.
 
 
{{todo|Go into more detail, especially in terms of adding sub-folders.}}
 
{{todo|Go into more detail, especially in terms of adding sub-folders.}}
 +
{{note|Pikmin 3 Deluxe's directory tree can be found [[Pikmin 3 Deluxe directory tree|here]].}}
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
{{dt|d|CMCmn|Main content.}}
+
{{dt|d||CMCmn|Main content.}}
{{dt|d|CMCmn/3D|*Empty*.}}
+
{{dt|d|CMCmn|3D|'''Empty'''.}}
{{dt|d|CMCmn/audio|Audio.}}
+
{{dt|d|CMCmn|audio|Audio.}}
{{dt|d|CMCmn/audio/audiores|{{unsure|Sound effects?}}}}
+
{{dt|d|CMCmn/audio|audiores|Sound effects.}}
{{dt|d|CMCmn/audio/audiores/stream|Music.}}
+
{{dt|d|CMCmn/audio/audiores|stream|Music.}}
{{dt|d|CMCmn/camera|Camera-related scripts.}}
+
{{dt|d|CMCmn|camera|Camera-related scripts.}}
{{dt|d|CMCmn/command|{{unsure|Unknown}}.}}
+
{{dt|d|CMCmn|command|{{unsure|Unknown}}.}}
{{dt|d|CMCmn/control_setting|{{unsure|Unknown}}.}}
+
{{dt|d|CMCmn|control_setting|{{unsure|Unknown}}.}}
{{dt|d|CMCmn/course_arc|Models and parameters of objects, enemies, etc.}}
+
{{dt|d|CMCmn|course_arc|Models and parameters of objects, enemies, etc.}}
{{dt|d|CMCmn/demo|{{unsure|Cutscenes?}}}}
+
{{dt|d|CMCmn|demo|Cutscenes}}}
{{dt|d|CMCmn/demo_share|{{unsure|Models for KopPad video call cutscenes?}}}}
+
{{dt|d|CMCmn|demo_share|Models for KopPad video call cutscenes.}}
{{dt|d|CMCmn/enemy|Enemy models and parameters.}}
+
{{dt|d|CMCmn|enemy|Enemy models and parameters.}}
{{dt|d|CMCmn/generator|Objects to spawn in each area.}}
+
{{dt|d|CMCmn|generator|Objects to spawn in each area.}}
{{dt|d|CMCmn/keyitem|Important items, like upgrades.}}
+
{{dt|d|CMCmn|keyitem|Important items, like upgrades.}}
{{dt|d|CMCmn/lyt|Menus.}}
+
{{dt|d|CMCmn|lyt|Menus.}}
{{dt|d|CMCmn/map|Area/Bingo Battle-related models and parameters.}}
+
{{dt|d|CMCmn|map|Area/Bingo Battle-related models and parameters.}}
{{dt|d|CMCmn/map2d|Radar textures.}}
+
{{dt|d|CMCmn|map2d|Radar textures.}}
{{dt|d|CMCmn/movie|Pre-rendered cutscenes.}}
+
{{dt|d|CMCmn|movie|Pre-rendered cutscenes.}}
{{dt|d|CMCmn/movie_caption|Intro cutscene subtitle data.}}
+
{{dt|d|CMCmn|movie_caption|Intro cutscene subtitle data.}}
{{dt|d|CMCmn/nonactor|Misc. non-gameplay objects.}}
+
{{dt|d|CMCmn|nonactor|Misc. non-gameplay objects.}}
{{dt|d|CMCmn/object|Gameplay object models and parameters.}}
+
{{dt|d|CMCmn|object|Gameplay object models and parameters.}}
{{dt|d|CMCmn/orimamemo|Data File textures.}}
+
{{dt|d|CMCmn|orimamemo|Data File textures.}}
{{dt|d|CMCmn/otakara|Fruit/Treasure models and parameters.}}
+
{{dt|d|CMCmn|otakara|Fruit/Treasure models and parameters.}}
{{dt|d|CMCmn/particle|{{unsure|Unknown particle settings.}}}}
+
{{dt|d|CMCmn|particle|Particles settings and files.}}
{{dt|d|CMCmn/plant|Plant models and parameters.}}
+
{{dt|d|CMCmn|plant|Plant models and parameters.}}
{{dt|d|CMCmn/player|Pikmin, leader, and cursor models and parameters.}}
+
{{dt|d|CMCmn|player|Pikmin, leader, and cursor models and parameters.}}
{{dt|d|CMCmn/shader|{{unsure|Shaders?}}}}
+
{{dt|d|CMCmn|shader|{{unsure|Shaders?}}}}
{{dt|d|CMCmn/system|Misc. settings and files.}}
+
{{dt|d|CMCmn|system|Misc. settings and files.}}
{{dt|d|CMCmn/texonly|Misc. textures}}
+
{{dt|d|CMCmn|texonly|Misc. textures}}
{{dt|d|CMCmn/worldmap|Drake's interior and area selection screen things.}}
+
{{dt|d|CMCmn|worldmap|Drake's interior and area selection screen things.}}
{{dt|d|(EU{{!}}US{{!}}US)*|Fonts and strings.}}
+
{{dt|d||(EU{{!}}US{{!}}US)*|Fonts and strings.}}
{{dt|d|tmp|*Empty* things}}
+
{{dt|d||tmp|'''Empty''' things}}
 +
{{dt|d|tmp|user|{{unsure|Folders named for some of the developers}}}}
 
|}
 
|}
  
 
[[Category:Pikmin 3]]
 
[[Category:Pikmin 3]]
 
[[Category:Directory trees]]
 
[[Category:Directory trees]]

Latest revision as of 15:50, 28 January 2023

This article lists all folders and noteworthy files in Pikmin 3. Yellow rows are folders, and blue rows are files.

To do: Go into more detail, especially in terms of adding sub-folders.

Editor's note: Pikmin 3 Deluxe's directory tree can be found here.

CMCmn Main content.
CMCmn/3D Empty.
CMCmn/audio Audio.
CMCmn/audio/audiores Sound effects.
CMCmn/audio/audiores/stream Music.
CMCmn/camera Camera-related scripts.
CMCmn/command Unknown[unsure].
CMCmn/control_setting Unknown[unsure].
CMCmn/course_arc Models and parameters of objects, enemies, etc.
CMCmn/demo Cutscenes
CMCmn/demo_share Models for KopPad video call cutscenes.
CMCmn/enemy Enemy models and parameters.
CMCmn/generator Objects to spawn in each area.
CMCmn/keyitem Important items, like upgrades.
CMCmn/lyt Menus.
CMCmn/map Area/Bingo Battle-related models and parameters.
CMCmn/map2d Radar textures.
CMCmn/movie Pre-rendered cutscenes.
CMCmn/movie_caption Intro cutscene subtitle data.
CMCmn/nonactor Misc. non-gameplay objects.
CMCmn/object Gameplay object models and parameters.
CMCmn/orimamemo Data File textures.
CMCmn/otakara Fruit/Treasure models and parameters.
CMCmn/particle Particles settings and files.
CMCmn/plant Plant models and parameters.
CMCmn/player Pikmin, leader, and cursor models and parameters.
CMCmn/shader Shaders?[unsure]
CMCmn/system Misc. settings and files.
CMCmn/texonly Misc. textures
CMCmn/worldmap Drake's interior and area selection screen things.
(EU|US|US)* Fonts and strings.
tmp Empty things
tmp/user Folders named for some of the developers[unsure]