Difference between revisions of "FruitsParam"
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− | "color" ----- The colour of the juice. It goes in ???-Green-Blue-Red | + | "color" ----- The colour of the juice. It goes in ???-Green-Blue-Red instead of the normal Red-Green-Blue scale |
# @var(Color4u8,color) | # @var(Color4u8,color) |
Revision as of 18:45, 6 August 2017
fruitsParam dictates the cutscene that plays when you collect a fruit, and the juice it creates. Picking up key objects, like Louie and Phones uses the same cutscene, but it's activated without juicing.
"Apple" # Params
"juice" ----- How many juice bottles it creates
# @var(float,juice)
2.00000000
"grade" ----- Unknown
# @var(int,grade)
4
"color" ----- The colour of the juice. It goes in ???-Green-Blue-Red instead of the normal Red-Green-Blue scale
# @var(Color4u8,color)
255 240 0 255
"closeup_radius" ----- How close the fruit is to the camera.
# @var(float,closeup_radius)
90.00000000