Difference between revisions of "Pikmin 3 directory tree"

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m
(Fixed some entry which was considerate as "unsure" but isn't anymore)
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{{dt|d|CMCmn|3D|'''Empty'''.}}
 
{{dt|d|CMCmn|3D|'''Empty'''.}}
 
{{dt|d|CMCmn|audio|Audio.}}
 
{{dt|d|CMCmn|audio|Audio.}}
{{dt|d|CMCmn/audio|audiores|{{unsure|Sound effects?}}}}
+
{{dt|d|CMCmn/audio|audiores|Sound effects.}}
 
{{dt|d|CMCmn/audio/audiores|stream|Music.}}
 
{{dt|d|CMCmn/audio/audiores|stream|Music.}}
 
{{dt|d|CMCmn|camera|Camera-related scripts.}}
 
{{dt|d|CMCmn|camera|Camera-related scripts.}}
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{{dt|d|CMCmn|course_arc|Models and parameters of objects, enemies, etc.}}
 
{{dt|d|CMCmn|course_arc|Models and parameters of objects, enemies, etc.}}
 
{{dt|d|CMCmn|demo|Cutscenes}}}
 
{{dt|d|CMCmn|demo|Cutscenes}}}
{{dt|d|CMCmn|demo_share|{{unsure|Models for KopPad video call cutscenes?}}}}
+
{{dt|d|CMCmn|demo_share|Models for KopPad video call cutscenes.}}
 
{{dt|d|CMCmn|enemy|Enemy models and parameters.}}
 
{{dt|d|CMCmn|enemy|Enemy models and parameters.}}
 
{{dt|d|CMCmn|generator|Objects to spawn in each area.}}
 
{{dt|d|CMCmn|generator|Objects to spawn in each area.}}
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{{dt|d|CMCmn|orimamemo|Data File textures.}}
 
{{dt|d|CMCmn|orimamemo|Data File textures.}}
 
{{dt|d|CMCmn|otakara|Fruit/Treasure models and parameters.}}
 
{{dt|d|CMCmn|otakara|Fruit/Treasure models and parameters.}}
{{dt|d|CMCmn|particle|{{unsure|Unknown particle settings.}}}}
+
{{dt|d|CMCmn|particle|Particles settings and files.}}
 
{{dt|d|CMCmn|plant|Plant models and parameters.}}
 
{{dt|d|CMCmn|plant|Plant models and parameters.}}
 
{{dt|d|CMCmn|player|Pikmin, leader, and cursor models and parameters.}}
 
{{dt|d|CMCmn|player|Pikmin, leader, and cursor models and parameters.}}

Revision as of 20:19, 9 April 2022

This article lists all folders and noteworthy files in Pikmin 3. Yellow rows are folders, and blue rows are files.


To do: Go into more detail, especially in terms of adding sub-folders.

CMCmn Main content.
CMCmn/3D Empty.
CMCmn/audio Audio.
CMCmn/audio/audiores Sound effects.
CMCmn/audio/audiores/stream Music.
CMCmn/camera Camera-related scripts.
CMCmn/command Unknown[unsure].
CMCmn/control_setting Unknown[unsure].
CMCmn/course_arc Models and parameters of objects, enemies, etc.
CMCmn/demo Cutscenes
CMCmn/demo_share Models for KopPad video call cutscenes.
CMCmn/enemy Enemy models and parameters.
CMCmn/generator Objects to spawn in each area.
CMCmn/keyitem Important items, like upgrades.
CMCmn/lyt Menus.
CMCmn/map Area/Bingo Battle-related models and parameters.
CMCmn/map2d Radar textures.
CMCmn/movie Pre-rendered cutscenes.
CMCmn/movie_caption Intro cutscene subtitle data.
CMCmn/nonactor Misc. non-gameplay objects.
CMCmn/object Gameplay object models and parameters.
CMCmn/orimamemo Data File textures.
CMCmn/otakara Fruit/Treasure models and parameters.
CMCmn/particle Particles settings and files.
CMCmn/plant Plant models and parameters.
CMCmn/player Pikmin, leader, and cursor models and parameters.
CMCmn/shader Shaders?[unsure]
CMCmn/system Misc. settings and files.
CMCmn/texonly Misc. textures
CMCmn/worldmap Drake's interior and area selection screen things.
(EU|US|US)* Fonts and strings.
tmp Empty things
tmp/user Folders named for some of the developers[unsure]