Difference between revisions of "Hey! Pikmin directory tree"

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m
m (Makes more sense for that *.z blob to not be an entry, but just a note at the top. Also, corrected a folder name.)
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{{DISPLAYTITLE:''Hey! Pikmin'' directory tree}}
 
{{DISPLAYTITLE:''Hey! Pikmin'' directory tree}}
 
This article lists all folders and noteworthy files in ''Hey! Pikmin''. Yellow rows are folders, and blue rows are files.
 
This article lists all folders and noteworthy files in ''Hey! Pikmin''. Yellow rows are folders, and blue rows are files.
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 +
In general, the <code>.z</code> files in the root folder are miscellaneous data, but usually models and textures.
  
 
{{todo|Figure all of these out and link them to the relevant pages.}}
 
{{todo|Figure all of these out and link them to the relevant pages.}}
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{{dt|d||park|{{unsure|Pikmin Park parameters.}}}}
 
{{dt|d||park|{{unsure|Pikmin Park parameters.}}}}
 
{{dt|d||radar|Radar scale and translation parameters.}}
 
{{dt|d||radar|Radar scale and translation parameters.}}
{{dt|d||shader|Shaders.}}
+
{{dt|d||shaders|Shaders.}}
 
{{dt|d||sound|Audio data.}}
 
{{dt|d||sound|Audio data.}}
 
{{dt|d|sound|stream|Streamed music.}}
 
{{dt|d|sound|stream|Streamed music.}}
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{{dt|d||stage|Area paths, collisions, and other metadata.}}
 
{{dt|d||stage|Area paths, collisions, and other metadata.}}
 
{{dt|d||viewer|{{unsure|Logs model viewer parameters?}}}}
 
{{dt|d||viewer|{{unsure|Logs model viewer parameters?}}}}
{{dt|f||*.z|Miscellaneous data, like models and textures.}}
 
 
{{dt|f||00_chara_*.z|Enemy models and animations.}}
 
{{dt|f||00_chara_*.z|Enemy models and animations.}}
 
{{dt|f||00_opening_*.z|Opening cutscene models and animations.}}
 
{{dt|f||00_opening_*.z|Opening cutscene models and animations.}}

Revision as of 22:21, 2 November 2022

This article lists all folders and noteworthy files in Hey! Pikmin. Yellow rows are folders, and blue rows are files.

In general, the .z files in the root folder are miscellaneous data, but usually models and textures.


To do: Figure all of these out and link them to the relevant pages.

Entry Description
event Unknown, possibly cutscenes.[unsure]
font Fonts.
icon Application icon and metadata.[unsure]
message Strings.
message/*/help.msbt S.S. Dolphin II messages (but not all of them).
message/*/message.msbt Main string file.
message/*/resource.msbt Localization and region string parameters.
param Miscellaneous parameters.
park Pikmin Park parameters.[unsure]
radar Radar scale and translation parameters.
shaders Shaders.
sound Audio data.
sound/stream Streamed music.
sound/radish_sound.bcsar Sound effects.
staffroll Staff credits text and parameters.
stage Area paths, collisions, and other metadata.
viewer Logs model viewer parameters?[unsure]
00_chara_*.z Enemy models and animations.
00_opening_*.z Opening cutscene models and animations.
01_amiibo_*.z amiibo treasure models and animations.
01_chara_player_0.bch.z Olimar and Pikmin models and animations.
01_prologue_00.bch.z Prologue cutscene models and animations.
02_ending_*.z Ending cutscene models and animations.
03_epilogue_00.bch.z Epilogue cutscene models and textures.
akagodeme.bch.z Red Bubblimp models and textures.
amayadori.bch.z Downpour Thicket clover models and textures.
ami_*.z More amiibo treasure models and animations.
amiibo_*.z amiibo treasure stage models and animations.