Difference between revisions of "Pikmin 2 identifiers"

From Pikmin Technical Knowledge Base
Jump to navigation Jump to search
Line 2: Line 2:
 
In order of first area (Valley of Repose) to last area (Wistful Wild).
 
In order of first area (Valley of Repose) to last area (Wistful Wild).
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Internal name || Game name
+
! Area || Internal name || Game name
 
|-
 
|-
| <code>tutorial_1</code> || Emergence Cave
+
| Valley of Repose || <code>tutorial_1</code> || Emergence Cave
 
|-
 
|-
| <code>tutorial_2</code> || Subterranean Complex
+
|  || <code>tutorial_2</code> || Subterranean Complex
 
|-
 
|-
| <code>tutorial_3</code> || Frontier Cavern
+
|  || <code>tutorial_3</code> || Frontier Cavern
 
|-
 
|-
| <code>forest_1</code> || Hole of Beasts
+
| Awakening Wood || <code>forest_1</code> || Hole of Beasts
 
|-
 
|-
| <code>forest_2</code> || White Flower Garden
+
|  || <code>forest_2</code> || White Flower Garden
 
|-
 
|-
| <code>forest_3</code> || Bulblax Kingdom
+
|  || <code>forest_3</code> || Bulblax Kingdom
 
|-
 
|-
| <code>forest_4</code> || Snagret Hole
+
|  || <code>forest_4</code> || Snagret Hole
 
|-
 
|-
| <code>yakushima_1</code> || Citadel of Spiders
+
| Perplexing Pool || <code>yakushima_1</code> || Citadel of Spiders
 
|-
 
|-
| <code>yakushima_2</code> || Shower Room
+
|  || <code>yakushima_2</code> || Shower Room
 
|-
 
|-
| <code>yakushima_3</code> || Glutton's Kitchen
+
|  || <code>yakushima_3</code> || Glutton's Kitchen
 
|-
 
|-
| <code>yakushima_4</code> || Submerged Castle
+
|  || <code>yakushima_4</code> || Submerged Castle
 
|-
 
|-
| <code>last_1</code> || Cavern of Chaos
+
| Wistful Wild || <code>last_1</code> || Cavern of Chaos
 
|-
 
|-
| <code>last_2</code> || Hole of Heroes
+
|  || <code>last_2</code> || Hole of Heroes
 
|-
 
|-
| <code>last_3</code> || Dream Den
+
|  || <code>last_3</code> || Dream Den
 
|}
 
|}
  

Revision as of 09:37, 23 April 2017

Caves

In order of first area (Valley of Repose) to last area (Wistful Wild).

Area Internal name Game name
Valley of Repose tutorial_1 Emergence Cave
tutorial_2 Subterranean Complex
tutorial_3 Frontier Cavern
Awakening Wood forest_1 Hole of Beasts
forest_2 White Flower Garden
forest_3 Bulblax Kingdom
forest_4 Snagret Hole
Perplexing Pool yakushima_1 Citadel of Spiders
yakushima_2 Shower Room
yakushima_3 Glutton's Kitchen
yakushima_4 Submerged Castle
Wistful Wild last_1 Cavern of Chaos
last_2 Hole of Heroes
last_3 Dream Den

Leaders

  • Olimar is consistently referred to as orima in the files, which is a romanization of his Japanese name. orima can also refer to all leaders. His model name is orima1.bmd.
    • When orima is not used to refer to all the captains, they are instead referred to as navi. This was Olimar's internal name in Pikmin, which may be a leftover from Adam and Eve.
  • Louie is referred to as either luji or loozy, depending on where you are looking. His model name is orima3.bmd.
  • The President of Hocotate Freight's model name is syatyou.bmd. Otherwise, he's referred to as simply "President".

Music

Stream (.AST)

NOTE: Incomplete

Internal name Game name
pikmin_greet_new.h.32.c4 "Pikmin" (bootup sound effect)
title.w.32.c4 Title Screen (Primary)
title.w.44.c4 Title Screen (Secondary)
option.w.32.c4 Options Menu
select.w.32.c4 File Select Menu
vs_menu.w.32.c4 2-Player Battle Menu
result.w.32.c4 End of Day Results
start_demo.w.32.c4 Day 1 Opening Cutscene
start_demo_o.w.32.c4 New Area
u_result.w.32.c4 End of Cave Results
ff_watch_pikmin.w.32.c4 New Pikmin Cutscene
ff_hiba.w.32.c4 Pikmin Hazard Cutscene
ff_in_hole.w.32.c4 Enter Cave
ff_floor_in.w.32.c4 Enter Sublevel