Difference between revisions of "FruitsParam"

From Pikmin Technical Knowledge Base
Jump to navigation Jump to search
(Created page with "fruitsParam dictates the cutscene that plays when you collect a fruit, and the juice it creates. Picking up key objects, like Louie and Phones uses the same cutscene, but it's...")
 
m
Line 15: Line 15:
 
4  
 
4  
  
"color" ----- The colour of the juice. It goes in ???-Red-Blue-Green
+
"color" ----- The colour of the juice. It goes in ???-Green-Blue-Red
  
 
# @var(Color4u8,color)
 
# @var(Color4u8,color)

Revision as of 18:45, 6 August 2017

fruitsParam dictates the cutscene that plays when you collect a fruit, and the juice it creates. Picking up key objects, like Louie and Phones uses the same cutscene, but it's activated without juicing.

"Apple" # Params

"juice" ----- How many juice bottles it creates

# @var(float,juice)

2.00000000

"grade" ----- Unknown

# @var(int,grade)

4

"color" ----- The colour of the juice. It goes in ???-Green-Blue-Red

# @var(Color4u8,color)

255 240 0 255

"closeup_radius" ----- How close the fruit is to the camera.

# @var(float,closeup_radius)

90.00000000