Difference between revisions of "AST file list"

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(Added streamable files)
(Better analysis of which files are used, which files are duplicates, and which files are prototypes. Other general cleanup. Took ownership of page since it retains almost nothing from older versions.)
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While most music in ''Pikmin 2'' is sequenced in .bms format, there are particular cases that use streamed music instead (e.g, main menu, end of day, cut-scene music, etc). These are known as .ast files. To convert .mp3 or .wav to .ast and vice versa, you can use [http://kuribo64.net/board/thread.php?id=658 Anthe's ast converter] to create custom music in such instances.
+
[[AST file|AST Files]] are Pikmin 2's solution for streaming audio.  They can be found in <code>..\AudioRes\Stream\</code>
Here's a list of them:
+
 
{{todo| Fill in the unknown descriptions}}
+
To convert .mp3 or .wav to .ast and vice versa, you can use [http://kuribo64.net/board/thread.php?id=658 Anthe's ast converter].
 +
 
 +
 
 +
__TOC__
 +
 
  
 
==List==
 
==List==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Filename || Description || Preview
+
! Filename || Status || Description || Preview
 
|-
 
|-
| annihi_dayend.w.32.c4 || Day end -- extinction. || [[File:annihi_dayend.w.32.c4.wav]]
+
| annihi_dayend.w.32.c4 || || End of day. (unfortunate) || [[File:annihi_dayend.w.32.c4.wav]]
 
|-
 
|-
| book.w.32.c4 || '''Unused.''' Zukan (ずかん) translates to "picture book", and is the internal name of the Piklopedia. || [[File:book.w.32.c4.wav]]
+
| book.w.32.c4 || <b>[PROTOTYPE!]</b> || {{unsure|Likely for the Piklopedia, as its internal name is "Picture Book"}} || [[File:book.w.32.c4.wav]]
 
|-
 
|-
| c_result.w.32.c4 || Challenge Mode results. || [[File:c_result.w.32.c4.wav]]
+
| c_result.w.32.c4 || || Final score. (Challenge Mode) || [[File:c_result.w.32.c4.wav]]
 
|-
 
|-
| Camera || '''Unused''' camera controls cutscene music. || [[File:Camera.wav]]
+
| Camera || <b>[UNUSED!]</b> || Camera controls tutorial. <i>Can be hacked in.</i> || [[File:Camera.wav]]
 
|-
 
|-
| dayend_b.w.32.c4 || Day end -- no profit. || [[File:dayend_b.w.32.c4.wav]]
+
| dayend_b.w.32.c4 || || End of day. (no profit) || [[File:dayend_b.w.32.c4.wav]]
 
|-
 
|-
| dayend_g.w.32.c4 || Day end -- several treasures. || [[File:dayend_g.w.32.c4.wav]]
+
| dayend_g.w.32.c4 || || End of day. (high profits) || [[File:dayend_g.w.32.c4.wav]]
 
|-
 
|-
| dayend_n.w.32.c4 || Day end -- normal. || [[File:dayend_n.w.32.c4.wav]]
+
| dayend_n.w.32.c4 || || End of day. || [[File:dayend_n.w.32.c4.wav]]
 
|-
 
|-
| ff_akirame.w.32.c4 || '''Unused'''. || [[File:ff_akirame.w.32.c4.wav]]
+
| ff_akirame.w.32.c4 || <b>[PROTOTYPE!]</b> || "PIKMIN EXTINCTION!" fanfare. || [[File:ff_akirame.w.32.c4.wav]]
 
|-
 
|-
| ff_annihi.w.32.c4 || Pikmin Extinction. || [[File:ff_annihi.w.32.c4.wav]]
+
| ff_annihi.w.32.c4 || || "PIKMIN EXTINCTION!" fanfare. || [[File:ff_annihi.w.32.c4.wav]]
 
|-
 
|-
| ff_black_doped.w.32.c4 || Bitter spray used for the first time. || [[File:ff_black_doped.w.32.c4.wav]]
+
| ff_black_doped.w.32.c4 || || <b>Bitter</b> spray used for the first time. || [[File:ff_black_doped.w.32.c4.wav]]
 
|-
 
|-
| ff_blue_onion.w.32.c4 || Blue Onion cutscene. || [[File:ff_blue_onion.w.32.c4.wav]]
+
| ff_blue_onion.w.32.c4 || || Blue Pikmin behind the gate. || [[File:ff_blue_onion.w.32.c4.wav]]
 
|-
 
|-
| ff_c_annihi.w.32.c4 || Pikmin Extinction (Challenge Mode). || [[File:ff_c_annihi.w.32.c4.wav]]
+
| ff_c_annihi.w.32.c4 || <b>[PROTOTYPE!]</b> || "PIKMIN EXTINCTION!" fanfare. || [[File:ff_c_annihi.w.32.c4.wav]]
 
|-
 
|-
| ff_c_floor_in.w.32.c4 || New floor entered. || [[File:ff_c_floor_in.w.32.c4.wav]]
+
| ff_c_floor_in.w.32.c4 || <b>[COPY!]</b> || Landed in a cave sublevel. || [[File:ff_c_floor_in.w.32.c4.wav]]
 
|-
 
|-
| ff_c_playerdown.w.32.c4 || Player Down (Challenge mode). || [[File:ff_c_playerdown.w.32.c4.wav]]
+
| ff_c_playerdown.w.32.c4 || <b>[PROTOTYPE!]</b> || Leader is down! || [[File:ff_c_playerdown.w.32.c4.wav]]
 
|-
 
|-
| ff_c_return_e.w.32.c4 || {{unsure|Unknown}}. || [[File:ff_c_return_e.w.32.c4.wav]]
+
| ff_c_return_e.w.32.c4 || <b>[COPY!]</b> || Returned from first successful spelunking expedition. || [[File:ff_c_return_e.w.32.c4.wav]]
 
|-
 
|-
| ff_c_tget.w.32.c4 || {{unsure|Unknown}}. || [[File:ff_c_tget.w.32.c4.wav]]
+
| ff_c_tget.w.32.c4 || <b>[PROTOTYPE!]</b> || Normal treasure appraisal. || [[File:ff_c_tget.w.32.c4.wav]]
 
|-
 
|-
| ff_doped.w.32.c4 || Ultra Spicy Spray used for the first time. || [[File:ff_doped.w.32.c4.wav]]
+
| ff_doped.w.32.c4 || || <b>Spicy</b> spray used for the first time. || [[File:ff_doped.w.32.c4.wav]]
 
|-
 
|-
| ff_doping.w.32.c4 || Creating spray for first time (first 10 Berries). || [[File:ff_doping.w.32.c4.wav]]
+
| ff_doping.w.32.c4 || || Created a spray for first time. || [[File:ff_doping.w.32.c4.wav]]
 
|-
 
|-
| ff_draw.w.32.c4 || '''Unused''' - 2-Player Battle draw. || [[File:ff_draw.w.32.c4.wav]]
+
| ff_draw.w.32.c4 || <b>[PROTOTYPE!]</b> || Draw. (2-Player Battle) || [[File:ff_draw.w.32.c4.wav]]
 
|-
 
|-
| ff_equipget.w.32.c4 || Obtain Boss' Treasure. || [[File:ff_equipget.w.32.c4.wav]]
+
| ff_equipget.w.32.c4 || <b>[PROTOTYPE!]</b> || Exploration Kit treasure appraisal. || [[File:ff_equipget.w.32.c4.wav]]
 
|-
 
|-
| ff_explain.w.32.c4 || Tutorial 1. || [[File:ff_explain.w.32.c4.wav]]
+
| ff_explain.w.32.c4 || || Tutorial A. || [[File:ff_explain.w.32.c4.wav]]
 
|-
 
|-
| ff_explain_f60.w.32.c4 || {{unsure}}. More tutorial? || [[File:ff_explain_f60.w.32.c4.wav]]
+
| ff_explain_f60.w.32.c4 || || Tutorial C. || [[File:ff_explain_f60.w.32.c4.wav]]
 
|-
 
|-
| ff_explain_f60.w.44.c4 || {{unsure}}. More tutorial? || [[File:ff_explain_f60.w.44.c4.wav]]
+
| ff_explain_f60.w.44.c4 || <b>[COPY!]</b> || Tutorial C. || [[File:ff_explain_f60.w.44.c4.wav]]
 
|-
 
|-
| ff_explain_f75.w.32.c4 || {{unsure}}. More tutorial? || [[File:ff_explain_f75.w.32.c4.wav]]
+
| ff_explain_f75.w.32.c4 || || Tutorial B. || [[File:ff_explain_f75.w.32.c4.wav]]
 
|-
 
|-
| ff_explain_f75.w.44.c4 || {{unsure}}. More tutorial? || [[File:ff_explain_f75.w.44.c4.wav]]
+
| ff_explain_f75.w.44.c4 || <b>[COPY!]</b> || Tutorial B. || [[File:ff_explain_f75.w.44.c4.wav]]
 
|-
 
|-
| ff_explain_f90.w.32.c4 || {{unsure}}. More tutorial? || [[File:ff_explain_f90.w.32.c4.wav]]
+
| ff_explain_f90.w.32.c4 || || Tutorial D. || [[File:ff_explain_f90.w.32.c4.wav]]
 
|-
 
|-
| ff_explain_f90.w.44.c4 || {{unsure}}. More tutorial? || [[File:ff_explain_f90.w.44.c4.wav]]
+
| ff_explain_f90.w.44.c4 || <b>[COPY!]</b> || Tutorial D. || [[File:ff_explain_f90.w.44.c4.wav]]
 
|-
 
|-
| ff_floor_in.w.32.c4 || New floor entered ({{unsure|duplicate?}}). || [[File:ff_floor_in.w.32.c4.wav]]
+
| ff_floor_in.w.32.c4 || || Landed in a cave sublevel. || [[File:ff_floor_in.w.32.c4.wav]]
 
|-
 
|-
| ff_glad.w.32.c4 || {{unsure|Unknown}}. || [[File:ff_glad.w.32.c4.wav]]
+
| ff_glad.w.32.c4 || || Tore down a massive wall! || [[File:ff_glad.w.32.c4.wav]]
 
|-
 
|-
| ff_hiba.w.32.c4 || Pikmin suffering from a hazard cutscene. || [[File:ff_hiba.w.32.c4.wav]]
+
| ff_hiba.w.32.c4 || || Pikmin are suffering! || [[File:ff_hiba.w.32.c4.wav]]
 
|-
 
|-
| ff_in_hole.w.32.c4 || Enter cave. || [[File:ff_in_hole.w.32.c4.wav]]
+
| ff_in_hole.w.32.c4 || || Dive into a cave entrance. || [[File:ff_in_hole.w.32.c4.wav]]
 
|-
 
|-
| ff_in_hole_u.w.32.c4 || Enter next Sublevel. || [[File:ff_in_hole_u.w.32.c4.wav]]
+
| ff_in_hole_u.w.32.c4 || || Delve deeper into a cave. || [[File:ff_in_hole_u.w.32.c4.wav]]
 
|-
 
|-
| ff_join.w.32.c4 || Olimar and Louie Reunite. || [[File:ff_join.w.32.c4.wav]]
+
| ff_join.w.32.c4 || || Olimar and Louie reunite. || [[File:ff_join.w.32.c4.wav]]
 
|-
 
|-
| ff_keyget.w.32.c4 || Salvage "The Key". || [[File:ff_keyget.w.32.c4.wav]]
+
| ff_keyget.w.32.c4 || || <b>The Key</b> appraisal. || [[File:ff_keyget.w.32.c4.wav]]
 
|-
 
|-
| ff_l_win.w.32.c4 || '''Unused''' - Louie wins 2-Player Battle. || [[File:ff_l_win.w.32.c4.wav]]
+
| ff_l_win.w.32.c4 || <b>[PROTOTYPE!]</b> || Louie wins. (2-Player Battle) || [[File:ff_l_win.w.32.c4.wav]]
 
|-
 
|-
| ff_luie_start.w.32.c4 || Louie Wakes Up (Valley of Repose Tutorial). || [[File:ff_luie_start.w.32.c4.wav]]
+
| ff_luie_start.w.32.c4 || || Contact with Louie. || [[File:ff_luie_start.w.32.c4.wav]]
 
|-
 
|-
| ff_mboss.w.32.c4 || Boss encounter fanfare. (Has the extra bit for the Waterwraith's first encounter). || [[File:ff_mboss.w.32.c4.wav]]
+
| ff_mboss.w.32.c4 || || First encounter with Waterwraith. || [[File:ff_mboss.w.32.c4.wav]]
 
|-
 
|-
| ff_mystery.w.32.c4 || Something Peculiar. || [[File:ff_mystery.w.32.c4.wav]]
+
| ff_mystery.w.32.c4 || || Found something peculiar. || [[File:ff_mystery.w.32.c4.wav]]
 
|-
 
|-
| ff_o_win.w.32.c4 || {{unsure|Unknown}}. - Olimar wins 2-Player Battle. || [[File:ff_o_win.w.32.c4.wav]]
+
| ff_o_win.w.32.c4 || <b>[PROTOTYPE!]</b> || Olimar wins. (2-Player Battle) || [[File:ff_o_win.w.32.c4.wav]]
 
|-
 
|-
| ff_onion.w.32.c4 || Spot Yellow Pikmin. || [[File:ff_onion.w.32.c4.wav]]
+
| ff_onion.w.32.c4 || || Yellow Pikmin in the distance. || [[File:ff_onion.w.32.c4.wav]]
 
|-
 
|-
| ff_onyonboot.w.32.c4 || '''Unused''' music for Onion awakening cutscene. || [[File:ff_onyonboot.w.32.c4.wav]]
+
| ff_onyonboot.w.32.c4 || <b>[UNUSED!]</b> || Onion awakening cutscene. <i>Can be hacked in.</i> || [[File:ff_onyonboot.w.32.c4.wav]]
 
|-
 
|-
| ff_out_hole.w.32.c4 || Leave via geyser. || [[File:ff_out_hole.w.32.c4.wav]]
+
| ff_out_hole.w.32.c4 || || Leave a cave via geyser. || [[File:ff_out_hole.w.32.c4.wav]]
 
|-
 
|-
| ff_pay.w.32.c4 || X% of debt recovered. || [[File:ff_pay.w.32.c4.wav]]
+
| ff_pay.w.32.c4 || || "X% OF DEBT RECOVERED!" fanfare. || [[File:ff_pay.w.32.c4.wav]]
 
|-
 
|-
| ff_pikminglad.w.32.c4 || Pikmin drink Nectar for the first time. || [[File:ff_pikminglad.w.32.c4.wav]]
+
| ff_pikminglad.w.32.c4 || || Pikmin drink nectar for the first time. || [[File:ff_pikminglad.w.32.c4.wav]]
 
|-
 
|-
| ff_pikminmeet.w.32.c4 || Meet a new type of Pikmin. || [[File:ff_pikminmeet.w.32.c4.wav]]
+
| ff_pikminmeet.w.32.c4 || || Met a new type of Pikmin. || [[File:ff_pikminmeet.w.32.c4.wav]]
 
|-
 
|-
| ff_playerdown.w.32.c4 || Player Down. || [[File:ff_playerdown.w.32.c4.wav]]
+
| ff_playerdown.w.32.c4 || || Leader is down! || [[File:ff_playerdown.w.32.c4.wav]]
 
|-
 
|-
| ff_powerupget.w.32.c4 || Salvage piece of Exploration Kit. || [[File:ff_powerupget.w.32.c4.wav]]
+
| ff_powerupget.w.32.c4 || || Exploration Kit treasure appraisal. || [[File:ff_powerupget.w.32.c4.wav]]
 
|-
 
|-
| ff_red_onion.w.32.c4 || Louie finds the Red Onion. || [[File:ff_red_onion.w.32.c4.wav]]
+
| ff_red_onion.w.32.c4 || || Louie finds the Red Onion. || [[File:ff_red_onion.w.32.c4.wav]]
 
|-
 
|-
| ff_return.w.32.c4 || Landing on the surface after leaving a cave. || [[File:ff_return.w.32.c4.wav]]
+
| ff_return.w.32.c4 || || Returned to the surface from a cave. || [[File:ff_return.w.32.c4.wav]]
 
|-
 
|-
| ff_return_e.w.32.c4 || {{unsure|Unknown}} || [[File:ff_return_e.w.32.c4.wav]]
+
| ff_return_e.w.32.c4 || || Returned from the first successful spelunking expedition. || [[File:ff_return_e.w.32.c4.wav]]
 
|-
 
|-
| ff_timeup.w.32.c4 || Time up in Challenge Mode. || [[File:ff_timeup.w.32.c4.wav]]
+
| ff_timeup.w.32.c4 || || "TIME UP!" fanfare. (Challenge Mode) || [[File:ff_timeup.w.32.c4.wav]]
 
|-
 
|-
| ff_treasurecomp.w.32.c4 || 100% debt message. || [[File:ff_treasurecomp.w.32.c4.wav]]
+
| ff_treasurecomp.w.32.c4 || || "YOU'VE REPAID THE ENTIRE DEBT" fanfare. || [[File:ff_treasurecomp.w.32.c4.wav]]
 
|-
 
|-
| ff_treasureget.w.32.c4 || Treasure get. || [[File:ff_treasureget.w.32.c4.wav]]
+
| ff_treasureget.w.32.c4 || || Normal Treasure Appraisal. || [[File:ff_treasureget.w.32.c4.wav]]
 
|-
 
|-
| ff_treasureglad.w.32.c4 || Exploration Kit treasure spotted. || [[File:ff_treasureglad.w.32.c4.wav]]
+
| ff_treasureglad.w.32.c4 || || Exploration Kit treasure spotted. || [[File:ff_treasureglad.w.32.c4.wav]]
 
|-
 
|-
| ff_underground_e.w.32.c4 || Go underground for the first time/Challenge Mode for the first time. || [[File:ff_underground_e.w.32.c4.wav]]
+
| ff_underground_e.w.32.c4 || || First cave & Challenge Mode tutorial. || [[File:ff_underground_e.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_annihiDR.w.32.c4 || 2-Player Battle draw via extinction. || [[File:ff_vs_annihiDR.w.32.c4.wav]]
+
| ff_vs_annihiDR.w.32.c4 || || Draw via extinction. (2-Player Battle) || [[File:ff_vs_annihiDR.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_annihiLW.w.32.c4 || 2-Player Battle Louie wins via extinction. || [[File:ff_vs_annihiLW.w.32.c4.wav]]
+
| ff_vs_annihiLW.w.32.c4 || || Louie wins via extinction. (2-Player Battle) || [[File:ff_vs_annihiLW.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_annihiOW.w.32.c4 || 2-Player Battle Olimar wins via extinction. || [[File:ff_vs_annihiOW.w.32.c4.wav]]
+
| ff_vs_annihiOW.w.32.c4 || || Olimar wins via extinction. (2-Player Battle) || [[File:ff_vs_annihiOW.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_annihiOW.w.44.c4 || {{unsure|2-Player Battle Olimar wins via extinction}} || [[File:ff_vs_annihiOW.w.44.c4.wav]]
+
| ff_vs_annihiOW.w.44.c4 || <b>[COPY!]</b> || Olimar wins via extinction. (2-Player Battle) || [[File:ff_vs_annihiOW.w.44.c4.wav]]
 
|-
 
|-
| ff_vs_pdownDR.w.32.c4 || 2-Player Battle draw via leader KO. || [[File:ff_vs_pdownDR.w.32.c4.wav]]
+
| ff_vs_pdownDR.w.32.c4 || || Draw via leader KO. (2-Player Battle) || [[File:ff_vs_pdownDR.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_pdownLW.w.32.c4 || 2-Player Battle Louie wins via Olimar KO. || [[File:ff_vs_pdownLW.w.32.c4.wav]]
+
| ff_vs_pdownLW.w.32.c4 || || Louie wins via KO. (2-Player Battle) || [[File:ff_vs_pdownLW.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_pdownLW.w.44.c4 || {{unsure|2-Player Battle Louie wins via Olimar KO.}} || [[File:ff_vs_pdownLW.w.44.c4.wav]]
+
| ff_vs_pdownLW.w.44.c4 || <b>[COPY!]</b> || Louie wins via KO. (2-Player Battle) || [[File:ff_vs_pdownLW.w.44.c4.wav]]
 
|-
 
|-
| ff_vs_pdownOW.w.32.c4 || 2-Player Battle Olimar wins via Louie KO || [[File:ff_vs_pdownOW.w.32.c4.wav]]
+
| ff_vs_pdownOW.w.32.c4 || || Olimar wins via KO. (2-Player Battle) || [[File:ff_vs_pdownOW.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_pdownOW.w.44.c4 || {{unsure|2-Player Battle Olimar wins via Louie KO}} || [[File:ff_vs_pdownOW.w.44.c4.wav]]
+
| ff_vs_pdownOW.w.44.c4 || <b>[COPY!]</b> || Olimar wins via KO. (2-Player Battle) || [[File:ff_vs_pdownOW.w.44.c4.wav]]
 
|-
 
|-
| ff_vs_tgetDR.w.32.c4 || 2-Player Battle draw via marble. || [[File:ff_vs_tgetDR.w.32.c4.wav]]
+
| ff_vs_tgetDR.w.32.c4 || || Draw via marble. (2-Player Battle) || [[File:ff_vs_tgetDR.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_tgetDR.w.44.c4 || {{unsure|2-Player Battle draw via marble.}} || [[File:ff_vs_tgetDR.w.44.c4.wav]]
+
| ff_vs_tgetDR.w.44.c4 || <b>[COPY!]</b> || Draw via marble. (2-Player Battle) || [[File:ff_vs_tgetDR.w.44.c4.wav]]
 
|-
 
|-
| ff_vs_tgetLW.w.32.c4 || 2-Player Battle Louie wins via marble. || [[File:ff_vs_tgetLW.w.32.c4.wav]]
+
| ff_vs_tgetLW.w.32.c4 || || Louie wins via marble. (2-Player Battle) || [[File:ff_vs_tgetLW.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_tgetLW.w.44.c4 || {{unsure|2-Player Battle Louie wins via marble.}} || [[File:ff_vs_tgetLW.w.44.c4.wav]]
+
| ff_vs_tgetLW.w.44.c4 || <b>[PROTOTYPE!]</b> || Louie wins via marble. (2-Player Battle) || [[File:ff_vs_tgetLW.w.44.c4.wav]]
 
|-
 
|-
| ff_vs_tgetOW.w.32.c4 || 2-Player Battle Olimar wins via marble. || [[File:ff_vs_tgetOW.w.32.c4.wav]]
+
| ff_vs_tgetOW.w.32.c4 || || Olimar wins via marble. (2-Player Battle) || [[File:ff_vs_tgetOW.w.32.c4.wav]]
 
|-
 
|-
| ff_vs_tgetOW.w.44.c4 || {{unsure|2-Player Battle Olimar wins via marble.}} || [[File:ff_vs_tgetOW.w.44.c4.wav]]
+
| ff_vs_tgetOW.w.44.c4 || <b>[PROTOTYPE!]</b> || Olimar wins via marble. (2-Player Battle) || [[File:ff_vs_tgetOW.w.44.c4.wav]]
 
|-
 
|-
| ff_watch_pikmin.w.32.c4 || Red Pikmin whistled to your side. || [[File:ff_watch_pikmin.w.32.c4.wav]]
+
| ff_watch_pikmin.w.32.c4 || || Reunited with Red Pikmin. || [[File:ff_watch_pikmin.w.32.c4.wav]]
 
|-
 
|-
| FinalFloor || Final floor message. || [[File:FinalFloor.wav]]
+
| FinalFloor || || "FINAL FLOOR!" fanfare. || [[File:FinalFloor.wav]]
 
|-
 
|-
| omake.w.32.c4 || Bonuses menu. || [[File:omake.w.32.c4.wav]]
+
| omake.w.32.c4 || || Bonuses menu. || [[File:omake.w.32.c4.wav]]
 
|-
 
|-
| option.w.32.c4 || Options menu. || [[File:option.w.32.c4.wav]]
+
| option.w.32.c4 || || Options menu. || [[File:option.w.32.c4.wav]]
 
|-
 
|-
| PayEnough || {{unsure|Unused?}} || [[File:PayEnough.wav]]
+
| PayEnough || <b>[UNUSED!]</b> || {{unsure|Debt paid off on time limit?}} || [[File:PayEnough.wav]]
 
|-
 
|-
| PayNotEnough || {{unsure|Unused?}} || [[File:PayNotEnough.wav]]
+
| PayNotEnough || <b>[UNUSED!]</b> || {{unsure|Debt not paid off on time limit?}} || [[File:PayNotEnough.wav]]
 
|-
 
|-
| pikmin_greet_new.h.32.c4 || "Pikmin!" on the Nintendo logo. || [[File:pikmin_greet_new.h.32.c4.wav]]
+
| pikmin_greet_new.h.32.c4 || || "Pikmin" fanfare. || [[File:pikmin_greet_new.h.32.c4.wav]]
 
|-
 
|-
| ReadyGo_Battle || "Ready? Go!" in 2-Player Battle. || [[File:ReadyGo_Battle.wav]]
+
| ReadyGo_Battle || || "READY? GO!" fanfare. (2-Player Battle) || [[File:ReadyGo_Battle.wav]]
 
|-
 
|-
| ReadyGo_Challenge || "Ready? Go!" in Challenge Mode. || [[File:ReadyGo_Challenge.wav]]
+
| ReadyGo_Challenge || || "READY? GO!" fanfare. (Challenge Mode) || [[File:ReadyGo_Challenge.wav]]
 
|-
 
|-
| result.w.32.c4 || End of day status screen. || [[File:result.w.32.c4.wav]]
+
| result.w.32.c4 || || Today's report. || [[File:result.w.32.c4.wav]]
 
|-
 
|-
| select.w.32.c4 || Save file select. || [[File:select.w.32.c4.wav]]
+
| select.w.32.c4 || || Choose a Ship's Log. || [[File:select.w.32.c4.wav]]
 
|-
 
|-
| start_demo.w.32.c4 || Valley of Repose intro cutscene. || [[File:start_demo.w.32.c4.wav]]
+
| start_demo.w.32.c4 || || Louie's crash on day 1. || [[File:start_demo.w.32.c4.wav]]
 
|-
 
|-
| start_demo_o.w.32.c4 || Entering a new Area cutscene. || [[File:start_demo_o.w.32.c4.wav]]
+
| start_demo_o.w.32.c4 || || Entered a stage for the first time. || [[File:start_demo_o.w.32.c4.wav]]
 
|-
 
|-
| title.w.32.c4 || Title screen. || [[File:title.w.32.c4.wav]]
+
| title.w.32.c4 || || Title screen. || [[File:title.w.32.c4.wav]]
 
|-
 
|-
| title.w.44.c4 || {{unsure|Possible early version of the title screen theme.}} || [[File:title.w.44.c4.wav]]
+
| title.w.44.c4 || <b>[PROTOTYPE!]</b> || Title Screen. || [[File:title.w.44.c4.wav]]
 
|-
 
|-
| u_result.w.32.c4 || Cave results. || [[File:u_result.w.32.c4.wav]]
+
| u_result.w.32.c4 || || Cave results. || [[File:u_result.w.32.c4.wav]]
 
|-
 
|-
| vs_menu.w.32.c4 || 2-Player Battle menu. || [[File:vs_menu.w.32.c4.wav]]
+
| vs_menu.w.32.c4 || || 2-Player Battle menu. || [[File:vs_menu.w.32.c4.wav]]
 
|-
 
|-
 
|}
 
|}
 +
 +
 +
==Notes==
 +
* The prefix <b>ff_</b> tends to denote fanfares.
 +
* The prefixes <b>c</b> and <b>vs</b> typically denote Challenge Mode and 2-Player Battle respectively.
 +
* The letter <b>u</b> in a filename typically denotes tracks used underground.
 +
* The letters <b>o</b> and <b>l</b> typically denote Olimar and Louie respectively.
 +
* The suffixes <b>32</b> and <b>44</b> tell the sample rate of a track.
 +
  
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]
 
[[Category:File lists]]
 
[[Category:File lists]]
 +
{{Credits|Minty_Meeo}}

Revision as of 00:06, 5 January 2019

AST Files are Pikmin 2's solution for streaming audio. They can be found in ..\AudioRes\Stream\

To convert .mp3 or .wav to .ast and vice versa, you can use Anthe's ast converter.


Contents


List

Filename Status Description Preview
annihi_dayend.w.32.c4 End of day. (unfortunate)
book.w.32.c4 [PROTOTYPE!] Likely for the Piklopedia, as its internal name is "Picture Book"[unsure]
c_result.w.32.c4 Final score. (Challenge Mode)
Camera [UNUSED!] Camera controls tutorial. Can be hacked in.
dayend_b.w.32.c4 End of day. (no profit)
dayend_g.w.32.c4 End of day. (high profits)
dayend_n.w.32.c4 End of day.
ff_akirame.w.32.c4 [PROTOTYPE!] "PIKMIN EXTINCTION!" fanfare.
ff_annihi.w.32.c4 "PIKMIN EXTINCTION!" fanfare.
ff_black_doped.w.32.c4 Bitter spray used for the first time.
ff_blue_onion.w.32.c4 Blue Pikmin behind the gate.
ff_c_annihi.w.32.c4 [PROTOTYPE!] "PIKMIN EXTINCTION!" fanfare.
ff_c_floor_in.w.32.c4 [COPY!] Landed in a cave sublevel.
ff_c_playerdown.w.32.c4 [PROTOTYPE!] Leader is down!
ff_c_return_e.w.32.c4 [COPY!] Returned from first successful spelunking expedition.
ff_c_tget.w.32.c4 [PROTOTYPE!] Normal treasure appraisal.
ff_doped.w.32.c4 Spicy spray used for the first time.
ff_doping.w.32.c4 Created a spray for first time.
ff_draw.w.32.c4 [PROTOTYPE!] Draw. (2-Player Battle)
ff_equipget.w.32.c4 [PROTOTYPE!] Exploration Kit treasure appraisal.
ff_explain.w.32.c4 Tutorial A.
ff_explain_f60.w.32.c4 Tutorial C.
ff_explain_f60.w.44.c4 [COPY!] Tutorial C.
ff_explain_f75.w.32.c4 Tutorial B.
ff_explain_f75.w.44.c4 [COPY!] Tutorial B.
ff_explain_f90.w.32.c4 Tutorial D.
ff_explain_f90.w.44.c4 [COPY!] Tutorial D.
ff_floor_in.w.32.c4 Landed in a cave sublevel.
ff_glad.w.32.c4 Tore down a massive wall!
ff_hiba.w.32.c4 Pikmin are suffering!
ff_in_hole.w.32.c4 Dive into a cave entrance.
ff_in_hole_u.w.32.c4 Delve deeper into a cave.
ff_join.w.32.c4 Olimar and Louie reunite.
ff_keyget.w.32.c4 The Key appraisal.
ff_l_win.w.32.c4 [PROTOTYPE!] Louie wins. (2-Player Battle)
ff_luie_start.w.32.c4 Contact with Louie.
ff_mboss.w.32.c4 First encounter with Waterwraith.
ff_mystery.w.32.c4 Found something peculiar.
ff_o_win.w.32.c4 [PROTOTYPE!] Olimar wins. (2-Player Battle)
ff_onion.w.32.c4 Yellow Pikmin in the distance.
ff_onyonboot.w.32.c4 [UNUSED!] Onion awakening cutscene. Can be hacked in.
ff_out_hole.w.32.c4 Leave a cave via geyser.
ff_pay.w.32.c4 "X% OF DEBT RECOVERED!" fanfare.
ff_pikminglad.w.32.c4 Pikmin drink nectar for the first time.
ff_pikminmeet.w.32.c4 Met a new type of Pikmin.
ff_playerdown.w.32.c4 Leader is down!
ff_powerupget.w.32.c4 Exploration Kit treasure appraisal.
ff_red_onion.w.32.c4 Louie finds the Red Onion.
ff_return.w.32.c4 Returned to the surface from a cave.
ff_return_e.w.32.c4 Returned from the first successful spelunking expedition.
ff_timeup.w.32.c4 "TIME UP!" fanfare. (Challenge Mode)
ff_treasurecomp.w.32.c4 "YOU'VE REPAID THE ENTIRE DEBT" fanfare.
ff_treasureget.w.32.c4 Normal Treasure Appraisal.
ff_treasureglad.w.32.c4 Exploration Kit treasure spotted.
ff_underground_e.w.32.c4 First cave & Challenge Mode tutorial.
ff_vs_annihiDR.w.32.c4 Draw via extinction. (2-Player Battle)
ff_vs_annihiLW.w.32.c4 Louie wins via extinction. (2-Player Battle)
ff_vs_annihiOW.w.32.c4 Olimar wins via extinction. (2-Player Battle)
ff_vs_annihiOW.w.44.c4 [COPY!] Olimar wins via extinction. (2-Player Battle)
ff_vs_pdownDR.w.32.c4 Draw via leader KO. (2-Player Battle)
ff_vs_pdownLW.w.32.c4 Louie wins via KO. (2-Player Battle)
ff_vs_pdownLW.w.44.c4 [COPY!] Louie wins via KO. (2-Player Battle)
ff_vs_pdownOW.w.32.c4 Olimar wins via KO. (2-Player Battle)
ff_vs_pdownOW.w.44.c4 [COPY!] Olimar wins via KO. (2-Player Battle)
ff_vs_tgetDR.w.32.c4 Draw via marble. (2-Player Battle)
ff_vs_tgetDR.w.44.c4 [COPY!] Draw via marble. (2-Player Battle)
ff_vs_tgetLW.w.32.c4 Louie wins via marble. (2-Player Battle)
ff_vs_tgetLW.w.44.c4 [PROTOTYPE!] Louie wins via marble. (2-Player Battle)
ff_vs_tgetOW.w.32.c4 Olimar wins via marble. (2-Player Battle)
ff_vs_tgetOW.w.44.c4 [PROTOTYPE!] Olimar wins via marble. (2-Player Battle)
ff_watch_pikmin.w.32.c4 Reunited with Red Pikmin.
FinalFloor "FINAL FLOOR!" fanfare.
omake.w.32.c4 Bonuses menu.
option.w.32.c4 Options menu.
PayEnough [UNUSED!] Debt paid off on time limit?[unsure]
PayNotEnough [UNUSED!] Debt not paid off on time limit?[unsure]
pikmin_greet_new.h.32.c4 "Pikmin" fanfare.
ReadyGo_Battle "READY? GO!" fanfare. (2-Player Battle)
ReadyGo_Challenge "READY? GO!" fanfare. (Challenge Mode)
result.w.32.c4 Today's report.
select.w.32.c4 Choose a Ship's Log.
start_demo.w.32.c4 Louie's crash on day 1.
start_demo_o.w.32.c4 Entered a stage for the first time.
title.w.32.c4 Title screen.
title.w.44.c4 [PROTOTYPE!] Title Screen.
u_result.w.32.c4 Cave results.
vs_menu.w.32.c4 2-Player Battle menu.


Notes

  • The prefix ff_ tends to denote fanfares.
  • The prefixes c and vs typically denote Challenge Mode and 2-Player Battle respectively.
  • The letter u in a filename typically denotes tracks used underground.
  • The letters o and l typically denote Olimar and Louie respectively.
  • The suffixes 32 and 44 tell the sample rate of a track.
Credits: Minty_Meeo