Difference between revisions of "DOL-Ckit"
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(Created page with "__TOC__ ==The Project.py== So in ckit it allows you to hook into addresses and append c code to the dol of a game whice is done though building c sources and hooking branchli...") |
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<div align="left"><source> | <div align="left"><source> | ||
p.add_c_file("main.c") | p.add_c_file("main.c") | ||
− | p.hook_branchlink( | + | p.hook_branchlink(memory address for the function, "function") |
p.hook_branchlink(0x803bb8a8, "widescreen2") | p.hook_branchlink(0x803bb8a8, "widescreen2") | ||
p.hook_branchlink(0x8041ae14, "widescreen3") | p.hook_branchlink(0x8041ae14, "widescreen3") |
Latest revision as of 16:20, 8 March 2024
Contents
The Project.py[edit]
So in ckit it allows you to hook into addresses and append c code to the dol of a game whice is done though building c sources and hooking branchlinks through the project.py. like for example lets say you want to hook the file main.c you would have to hook it like this
hooking a file
p.add_c_file("main.c")
p.hook_branchlink(memory address for the function, "function")
p.hook_branchlink(0x803bb8a8, "widescreen2")
p.hook_branchlink(0x8041ae14, "widescreen3")
p.hook_branchlink(0x8043502c, "widescreen4") |
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Credits: GameCubing8619