GameobjectParam

From Pikmin Technical Knowledge Base
Revision as of 20:53, 2 November 2022 by CrypticPoptart (talk | contribs)
Jump to navigation Jump to search


List of Pikmin 3' generator objects that have special parameters that can be edited per instance.

Generator Name = Name used by the generator to spawn objects into the map. Used in /romfs/CMCmn/generator/<MapName</code

Enemies

  • [1] - Enemies by Generator name.
  • [2] - Enemies by Picture/In game name.
Parameter name Readable Name Notes
"mMaxLife" { <Number> } HP Bulborbs have 1000HP, dirt walls have 6000HP for reference.

Objects

Internal name Object Notes
amembobullet Skeeterskate water Can't open