AST file list
Revision as of 12:27, 7 January 2019 by Minty Meeo (talk | contribs) (Added alternate versions found in JPN Demo release, plus general cleanup.)
This is a list of AST files inside the filesystem of Pikmin 2. They can be found in /AudioRes/Stream
.
Files identical to the ones found in the Final Mix are omitted for clarity.
List[edit]
Filename | Status | Description | Final Mix | Demo Mix |
---|---|---|---|---|
annihi_dayend.w.32.c4 | End of day. (unfortunate) | |||
book.w.32.c4 | [PROTOTYPE!] | Likely for the Piklopedia, as its internal name is "Picture Book"[unsure] | ||
c_result.w.32.c4 | Final score. (Challenge Mode) | |||
Camera | [UNUSED!] | Camera controls tutorial. Can be hacked in. | ||
dayend_b.w.32.c4 | End of day. (no profit) | |||
dayend_g.w.32.c4 | End of day. (high profits) | |||
dayend_n.w.32.c4 | End of day. | |||
ff_akirame.w.32.c4 | [PROTOTYPE!] | "PIKMIN EXTINCTION!" fanfare. | ||
ff_annihi.w.32.c4 | "PIKMIN EXTINCTION!" fanfare. | |||
ff_black_doped.w.32.c4 | Bitter spray used for the first time. | |||
ff_blue_onion.w.32.c4 | Blue Pikmin behind the gate. | |||
ff_c_annihi.w.32.c4 | [PROTOTYPE!] | "PIKMIN EXTINCTION!" fanfare. | ||
ff_c_floor_in.w.32.c4 | [COPY!] | Landed in a cave sublevel. | ||
ff_c_playerdown.w.32.c4 | [PROTOTYPE!] | Leader is down! | ||
ff_c_return_e.w.32.c4 | [COPY!] | Returned from first successful spelunking expedition. | ||
ff_c_tget.w.32.c4 | [PROTOTYPE!] | Normal treasure appraisal. | ||
ff_doped.w.32.c4 | Spicy spray used for the first time. | |||
ff_doping.w.32.c4 | Created a spray for first time. | |||
ff_draw.w.32.c4 | [PROTOTYPE!] | Draw. (2-Player Battle) | ||
ff_equipget.w.32.c4 | [PROTOTYPE!] | Exploration Kit treasure appraisal. | ||
ff_explain.w.32.c4 | Tutorial A. | |||
ff_explain_f60.w.32.c4 | Tutorial C. | |||
ff_explain_f60.w.44.c4 | [COPY!] | Tutorial C. | ||
ff_explain_f75.w.32.c4 | Tutorial B. | |||
ff_explain_f75.w.44.c4 | [COPY!] | Tutorial B. | ||
ff_explain_f90.w.32.c4 | Tutorial D. | |||
ff_explain_f90.w.44.c4 | [COPY!] | Tutorial D. | ||
ff_floor_in.w.32.c4 | Landed in a cave sublevel. | |||
ff_glad.w.32.c4 | Tore down a massive wall! | |||
ff_hiba.w.32.c4 | Pikmin are suffering! | |||
ff_in_hole.w.32.c4 | Dive into a cave entrance. | |||
ff_in_hole_u.w.32.c4 | Delve deeper into a cave. | |||
ff_join.w.32.c4 | Olimar and Louie reunite. | |||
ff_keyget.w.32.c4 | The Key appraisal. | |||
ff_l_win.w.32.c4 | [PROTOTYPE!] | Louie wins. (2-Player Battle) | ||
ff_luie_start.w.32.c4 | Contact with Louie. | |||
ff_mboss.w.32.c4 | First encounter with Waterwraith. | |||
ff_mystery.w.32.c4 | Found something peculiar. | |||
ff_o_win.w.32.c4 | [PROTOTYPE!] | Olimar wins. (2-Player Battle) | ||
ff_onion.w.32.c4 | Yellow Pikmin in the distance. | |||
ff_onyonboot.w.32.c4 | [UNUSED!] | Onion awakening cutscene. Can be hacked in. | ||
ff_out_hole.w.32.c4 | Leave a cave via geyser. | |||
ff_pay.w.32.c4 | "X% OF DEBT RECOVERED!" fanfare. | |||
ff_pikminglad.w.32.c4 | Pikmin drink nectar for the first time. | |||
ff_pikminmeet.w.32.c4 | Met a new type of Pikmin. | |||
ff_playerdown.w.32.c4 | Leader is down! | |||
ff_powerupget.w.32.c4 | Exploration Kit treasure appraisal. | |||
ff_red_onion.w.32.c4 | Louie finds the Red Onion. | |||
ff_return.w.32.c4 | Returned to the surface from a cave. | |||
ff_return_e.w.32.c4 | Returned from the first successful spelunking expedition. | |||
ff_timeup.w.32.c4 | "TIME UP!" fanfare. (Challenge Mode) | |||
ff_treasurecomp.w.32.c4 | "YOU'VE REPAID THE ENTIRE DEBT" fanfare. | |||
ff_treasureget.w.32.c4 | Normal Treasure Appraisal. | |||
ff_treasureglad.w.32.c4 | Exploration Kit treasure spotted. | |||
ff_underground_e.w.32.c4 | First cave & Challenge Mode tutorial. | |||
ff_vs_annihiDR.w.32.c4 | Draw via extinction. (2-Player Battle) | |||
ff_vs_annihiLW.w.32.c4 | Louie wins via extinction. (2-Player Battle) | |||
ff_vs_annihiOW.w.32.c4 | Olimar wins via extinction. (2-Player Battle) | |||
ff_vs_annihiOW.w.44.c4 | [COPY!] | Olimar wins via extinction. (2-Player Battle) | ||
ff_vs_pdownDR.w.32.c4 | Draw via leader KO. (2-Player Battle) | |||
ff_vs_pdownLW.w.32.c4 | Louie wins via KO. (2-Player Battle) | |||
ff_vs_pdownLW.w.44.c4 | [COPY!] | Louie wins via KO. (2-Player Battle) | ||
ff_vs_pdownOW.w.32.c4 | Olimar wins via KO. (2-Player Battle) | |||
ff_vs_pdownOW.w.44.c4 | [COPY!] | Olimar wins via KO. (2-Player Battle) | ||
ff_vs_tgetDR.w.32.c4 | Draw via marble. (2-Player Battle) | |||
ff_vs_tgetDR.w.44.c4 | [COPY!] | Draw via marble. (2-Player Battle) | ||
ff_vs_tgetLW.w.32.c4 | Louie wins via marble. (2-Player Battle) | |||
ff_vs_tgetLW.w.44.c4 | [PROTOTYPE!] | Louie wins via marble. (2-Player Battle) | ||
ff_vs_tgetOW.w.32.c4 | Olimar wins via marble. (2-Player Battle) | |||
ff_vs_tgetOW.w.44.c4 | [PROTOTYPE!] | Olimar wins via marble. (2-Player Battle) | ||
ff_watch_pikmin.w.32.c4 | Reunited with Red Pikmin. | |||
FinalFloor | "FINAL FLOOR!" fanfare. | |||
omake.w.32.c4 | Bonuses menu. | |||
option.w.32.c4 | Options menu. | |||
PayEnough | [UNUSED!] | Debt paid off on time limit?[unsure] | ||
PayNotEnough | [UNUSED!] | Debt not paid off on time limit?[unsure] | ||
pikmin_greet_new.h.32.c4 | "Pikmin" fanfare. | |||
ReadyGo_Battle | "READY? GO!" fanfare. (2-Player Battle) | |||
ReadyGo_Challenge | "READY? GO!" fanfare. (Challenge Mode) | |||
result.w.32.c4 | Today's report. | |||
select.w.32.c4 | Choose a Ship's Log. | |||
start_demo.w.32.c4 | Louie's crash on day 1. | |||
start_demo_o.w.32.c4 | Entered a stage for the first time. | |||
title.w.32.c4 | Title screen. | |||
title.w.44.c4 | [PROTOTYPE!] | Title Screen. | ||
u_result.w.32.c4 | Cave results. | |||
vs_menu.w.32.c4 | 2-Player Battle menu. |
Notes[edit]
JPN Demo is the only version to use the Demo Mix. All other releases use the Final Mix.
Various naming elements give clues to the contents of an AST file.
- The prefix ff_ tends to denote fanfares.
- The prefixes c and vs typically denote Challenge Mode and 2-Player Battle respectively.
- The letter u in a filename typically denotes tracks used underground.
- The letters o and l typically denote Olimar and Louie respectively.
- The suffixes 32 and 44 tell the sample rate of a track.
Credits: Minty_Meeo