Pikmin 2 particles
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Particles created in Pikmin 2 have unique identifiers which are applied to entities within the .DOL
executable of the game.
To do: Clean up and provide more information
The following are offsets within the .DOL
file for entities.
Entity | Particle location | Offset |
---|---|---|
Fiery Bulblax | Centre of body (stutters) | 28CDF7
|
Centre of body | 28CDFB
| |
Unknown | 28CDFF
| |
Centre of body | 28CE13
|
The following are IDs for particles.
Particle | ID |
---|---|
E7
|