Pikmin 2 BMS file list

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The BMS file (.bms) is the sequenced audio file in Pikmin 2 and several other Nintendo GameCube games like Super Mario Sunshine. It is commonly mistaken to be a MIDI file (.mid), however it is actually far more advanced than a MIDI as it contains many more unique settings and variations. Some BMS files are manipulated by CND files (.cnd) to make slight changes in the composition - this is how we have multiple variations of similar songs for caves.


To do: Fill in the missing descriptions, and then add a streamable link.

Editor's note: Confirm any changes you make before editing.

List

Name Description Link wScene
2pbattle.bms Unused copy of n_tutorial
a_iron.bms unused copy of cavemetal00
a_zawinul01.bms unused early cave
battle_t.bms 2 Player battle Audio wScene_6.aw
book.bms Piklopedia/Treasure hoard Audio wScene_36.aw
c_menu.bms Challenge Mode menu Audio wScene_20.aw
c_result.bms Unused Challenge Mode result Audio
caveboss.bms unused copy of cavemetal.bms
caveconc.bms Cave concrete theme List of caveconc variants
caveglass.bms Cave yard theme List of caveglass variants
cavekeyget.bms Key (Challenge Mode) Audio wScene_5.aw
cavemetal.bms Cave metal theme List of cavemetal variants
caverelax.bms Rest Audio - CND file
cavesoil.bms Cave soil theme List of cavesoil variants
cavetile.bms Cave tile theme List of cavetile variants
cavetsumiki.bms Cave toybox theme List of cavetsumiki variants
comp_result.bms Treasure Completion Results Audio wScene_19.aw
f_result.bms Debt Repayed Results wScene_19.aw
ff_annihi.bms Early Pikmin Extinction
ff_doped.bms Early Spicy Spray
ff_doping.bms Early Spicy Spray
ff_keyget.bms Early Key Get
ff_playerdown.bms Early Captain Down
ff_treasureget.bms Early Treasure Collected
forest.bms Awakening Wood Olimar's audio
Olimar's partner's audio
Olimar's sunset audio
Olimar's partner's sunset audio
wScene_2.aw
hiscore.bms High Scores Audio wScene_21.aw
id_test.bms Unused Early Awakening Wood
kuro_post.bms Waterwraith attacks Audio wScene_48.aw
kuro_pre.bms Submerged Castle Audio wScene_48.aw
l_boss.bms Titan Dweevil wScene_35.aw
last.bms Wistful Wild Olimar's audio
Olimar's partner's audio
Olimar's sunset audio
Olimar's partner's sunset audio
wScene_4.aw
m_boss.bms Normal Boss wScene_0.aw
n_tutorial_1stday.bms Valley of Repose (day one) N\A
n_tutorial.bms Valley of Repose Olimar's audio
Olimar's partner's audio
Olimar's sunset audio
Olimar's partner's sunset audio
wScene_15.aw
new_00.bms Cave snow theme List of new_00 variants wScene_37.aw
new_01.bms Cave "Hole of Heroes" theme List of new_01 variants wScene_38.aw
new_02.bms Cave "Tile 2" theme List of new_02 variants wScene_39.aw
new_03.bms Cave "Giant Breadbug" theme List of new_03 variants wScene_40.aw
new_04.bms Cave "Fire" theme List of new_04 variants wScene_41.aw
new_05.bms Cave "Bulblax" theme List of new_05 variants wScene_42.aw
new_06.bms Cave "Snow 3" theme List of new_06 variants wScene_43.aw
new_07.bms Cave "Snagret" theme List of new_07 variants wScene_44.aw
new_08.bms Cave "Toybox 2" theme List of new_08 variants wScene_45.aw
result.bms Unused Early Day Results
se.bms All Sound effects
u_result.bms Unused Early Cave Results wScene_17.aw
worldmap_intro.bms New area unlocked in area selection wScene_16.aw
worldmap.bms Area selection Audio wScene_16.aw
yakushima.bms Perplexing Pool wScene_3.aw
Credits: Jimble, PikHacker