GameobjectParam

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List of Pikmin 3' generator objects that have special parameters that can be edited per instance.

Generator Name = Name used by the generator to spawn objects into the map. Used in /romfs/CMCmn/generator/<MapName</code

Enemies

  • [1] - Enemies by Generator name.
  • [2] - Enemies by Picture/In game name.
HP || | || For reference Bulborbs have 1000HP, dirt walls have 6000HP.
Readable name Generator Name Notes

"mMaxLife" { <Number> }

Objects

Internal name Object Notes
amembobullet Skeeterskate water Can't open