GameobjectParam
List of Pikmin 3' generator objects that have special parameters that can be edited per instance.
- Generator Name = Name used by the generator to spawn objects into the map. Used in
/romfs/CMCmn/generator/<MapName</code
Enemies
HP || | || For reference Bulborbs have 1000HP, dirt walls have 6000HP.
Readable name
Generator Name
Notes
"mMaxLife" { <Number> }
Objects
Internal name
Object
Notes
amembobullet
Skeeterskate water
Can't open