First time in cave JPC
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To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Mukki/movie/g07_cv_gamestart/demo.szs/efx.jpc
– which is used for the cutscene that plays when the player first enters a cave – as well as what particle emitters and particle textures they contain.
Note: The JPC file is compressed in a demo.szs
file, so you will need an ARC/SZS unpacker to extract it.
Contents
Particle emitters[edit]
ID | Description | Internal name | Looping | Texture ID used | Image |
---|---|---|---|---|---|
0000 |
--- | --- |
False | #0 |
|
0001 |
--- | --- |
False | #1 |
|
0002 |
--- | --- |
True | #2 |
|
0003 |
--- | --- |
True | #3 |
|
0004 |
--- | --- |
True | #4 |
Particle textures[edit]
TextureID | File name | Image |
---|---|---|
#0 | IP2_hamon2_ia |
|
#1 | IP2_star5_i |
|
#2 | IP2_glow4_i |
|
#3 | IP2_denpa1_i |
|
#4 | IP2_glow3_i |