First time in cave JPC

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To do: Add Descriptions and Internal Names.

Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Mukki/movie/g07_cv_gamestart/demo.szs/efx.jpc – which is used for the cutscene that plays when the player first enters a cave – as well as what particle emitters and particle textures they contain.

Note: The JPC file is compressed in a demo.szs file, so you will need an ARC/SZS unpacker to extract it.

Particle emitters[edit]

ID Description Internal name Looping Texture ID used Image
0000 --- --- False #0
0001 --- --- False #1
0002 --- --- True #2
0003 --- --- True #3
0004 --- --- True #4

Particle textures[edit]

TextureID File name Image
#0 IP2_hamon2_ia
#1 IP2_star5_i
#2 IP2_glow4_i
#3 IP2_denpa1_i
#4 IP2_glow3_i