Difference between revisions of "AST file list"

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While most music in ''Pikmin 2'' is sequenced, some are streamed. These are known as .ast files. Here's a list of them:
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While most music in ''Pikmin 2'' is sequenced, some are streamed. These are known as .ast files. To convert .mp3 or .wav to .ast, you can use Super Mario Galaxy tools, they work perfectly fine.
 +
 
 +
Here's a list of them:
  
 
==List==
 
==List==

Revision as of 13:48, 11 December 2017

While most music in Pikmin 2 is sequenced, some are streamed. These are known as .ast files. To convert .mp3 or .wav to .ast, you can use Super Mario Galaxy tools, they work perfectly fine.

Here's a list of them:

List

Name Description
annihi_dayend.w.32.c4 Day end -- extinction.
book.w.32.c4 Unused. Zukan (ずかん) translates to "picture book", and is the internal name of the Piklopedia.
c_result.w.32.c4 Challenge Mode results.
Camera Unused camera controls cutscene music.
dayend_b.w.32.c4 Day end -- no profit.
dayend_g.w.32.c4 Day end -- several treasures.
dayend_n.w.32.c4 Day end -- normal.
ff_akirame.w.32.c4 Unused.
ff_annihi.w.32.c4 Pikmin extinction in Challenge Mode?[unsure]
ff_black_doped.w.32.c4 Bitter spray used?[unsure]
ff_blue_onion.w.32.c4 Blue Onion cutscene.
ff_c_annihi.w.32.c4 Unknown[unsure].
ff_c_floor_in.w.32.c4 New floor entered.
ff_c_playerdown.w.32.c4 Leader falls?[unsure]
ff_c_return_e.w.32.c4 Unknown[unsure].
ff_c_tget.w.32.c4 Unknown[unsure].
ff_doped.w.32.c4 Unknown[unsure]. (Something about sprays.)
ff_doping.w.32.c4 Unknown[unsure]. (Spray concocted?)
ff_draw.w.32.c4 Unused - 2-Player Battle draw.
ff_equipget.w.32.c4 Exploration Kit.
ff_explain.w.32.c4 Tutorial 1.
ff_explain_*.c4 Unknown[unsure]. More tutorial?
ff_explain_*.c4 Unknown[unsure]. More tutorial?
ff_explain_*.c4 Unknown[unsure]. More tutorial?
ff_floor_in.w.32.c4 New floor entered (duplicate?[unsure])
ff_glad.w.32.c4 Unknown[unsure].
ff_hiba.w.32.c4 Pikmin suffering from a hazard cutscene.
ff_in_hole.w.32.c4 Enter cave.
ff_in_hole_u.w.32.c4 Enter known cave?[unsure]
ff_join.w.32.c4 New Pikmin?[unsure]
ff_keyget.w.32.c4 The Key salvaged?[unsure]
ff_l_win.w.32.c4 Unused - Louie wins 2-Player Battle.
ff_luie_start.w.32.c4 Unknown[unsure].
ff_mboss.w.32.c4 Boss encounter fanfare. (Has the extra bit for the Waterwraith's first encounter.)
ff_mystery.w.32.c4 Unknown[unsure].
ff_o_win.w.32.c4 Unknown[unsure]. - Olimar wins 2-Player Battle.
ff_onion.w.32.c4 Unknown[unsure].
ff_onyonboot.w.32.c4 Unused music for Onion awakening cutscene.
ff_out_hole.w.32.c4 Leave via geyser.
ff_pay.w.32.c4 % of debt recovered.
ff_pikminglad.w.32.c4 Unknown[unsure].
ff_pikminmeet.w.32.c4 New Pikmin?[unsure]
ff_playerdown.w.32.c4 Leader falls (duplicate?[unsure])
ff_powerupget.w.32.c4 Exploration Kit?[unsure]
ff_red_onion.w.32.c4 Red Onion discovered?[unsure]
ff_return.w.32.c4 Landing on the surface after leaving a cave.
ff_return_e.w.32.c4 Unknown (debt repaid?)[unsure]
ff_timeup.w.32.c4 Time up in Challenge Mode.
ff_treasurecomp.w.32.c4 100% debt message.
ff_treasureget.w.32.c4 Treasure get.
ff_treasureglad.w.32.c4 Exploration Kit treasure spotted.
ff_underground_e.w.32.c4 Unknown[unsure].
ff_vs_annihiDR.w.32.c4 2-Player Battle draw via extinction?[unsure]
ff_vs_annihiLW.w.32.c4 2-Player Battle Louie wins via extinction?[unsure]
ff_vs_annihiOW.w.*.c4 2-Player Battle Olimar wins via extinction?[unsure]
ff_vs_pdownDR.w.32.c4 2-Player Battle draw via leader KO.
ff_vs_pdownLW.w.*.c4 2-Player Battle Louie wins via Olimar KO.
ff_vs_pdownOW.w.*.c4 2-Player Battle Olimar wins via Louie KO
ff_vs_tgetDR.w.*.c4 2-Player Battle draw via marble.
ff_vs_tgetLW.w.*.c4 2-Player Battle Louie wins via marble.
ff_vs_tgetOW.w.*.c4 2-Player Battle Olimar wins via marble.
ff_watch_pikmin.w.32.c4 Red Pikmin whistled to your side.
FinalFloor Final floor message.
omake.w.32.c4 Bonuses menu.
option.w.32.c4 Options menu.
PayEnough Unused?[unsure]
PayNotEnough Unused?[unsure]
pikmin_greet_new.h.32.c4 "Pikmin!" on the Nintendo logo
ReadyGo_Battle "Ready? Go!" in 2-Player Battle
ReadyGo_Challenge "Ready? Go!" in Challenge Mode
result.w.32.c4 End of day status screen.
select.w.32.c4 Saved file select.
start_demo.w.32.c4 Valley of Repose intro cutscene.
start_demo_o.w.32.c4 Unknown[unsure].
title.w.32.c4 Title screen.
title.w.44.c4 Possible early version of the title screen theme.
u_result.w.32.c4 Cave results.
vs_menu.w.32.c4 2-Player Battle menu.