Difference between revisions of "FruitsParam"

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(Created page with "fruitsParam dictates the cutscene that plays when you collect a fruit, and the juice it creates. Picking up key objects, like Louie and Phones uses the same cutscene, but it's...")
 
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"color" ----- The colour of the juice. It goes in ???-Red-Blue-Green
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"color" ----- The colour of the juice. It goes in ???-Green-Blue-Red instead of the normal Red-Green-Blue scale
  
 
# @var(Color4u8,color)
 
# @var(Color4u8,color)

Latest revision as of 06:19, 5 April 2018

fruitsParam dictates the cutscene that plays when you collect a fruit, and the juice it creates. Picking up key objects, like Louie and Phones uses the same cutscene, but it's activated without juicing.

"Apple" # Params

"juice" ----- How many juice bottles it creates

# @var(float,juice)

2.00000000

"grade" ----- Unknown

# @var(int,grade)

4

"color" ----- The colour of the juice. It goes in ???-Green-Blue-Red instead of the normal Red-Green-Blue scale

# @var(Color4u8,color)

255 240 0 255

"closeup_radius" ----- How close the fruit is to the camera.

# @var(float,closeup_radius)

90.00000000