Difference between revisions of "GameobjectParam"

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* [https://www.pikminwiki.com/Enemy#In_Pikmin_3] - Enemies by Picture/In game name.
 
* [https://www.pikminwiki.com/Enemy#In_Pikmin_3] - Enemies by Picture/In game name.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Parameter name || Readable Name || Notes
+
! Readable name || Generator Name || Notes
 
|-
 
|-
| <code>"mMaxLife" { <Number> }</code>  || HP || Bulborbs have 1000HP, dirt walls have 6000HP for reference.  
+
HP || | <code>"mMaxLife" { <Number> }</code>  || For reference Bulborbs have 1000HP, dirt walls have 6000HP.
 
|}
 
|}
  

Revision as of 21:55, 2 November 2022


List of Pikmin 3' generator objects that have special parameters that can be edited per instance.

Generator Name = Name used by the generator to spawn objects into the map. Used in /romfs/CMCmn/generator/<MapName</code

Enemies

  • [1] - Enemies by Generator name.
  • [2] - Enemies by Picture/In game name.
HP || | || For reference Bulborbs have 1000HP, dirt walls have 6000HP.
Readable name Generator Name Notes

"mMaxLife" { <Number> }

Objects

Internal name Object Notes
amembobullet Skeeterskate water Can't open